Player Matchup

Cthulhu
Cthulhu
Platinum III
Acorn101
Cthulhu
Platinum III
Level 128
God Stats
4W - 5L
1,888 SR
Queue Stats
483W - 463L
1,721 MMR
Solo
Apollo
Apollo
Gold III
ReinMeHearter
Apollo
Gold III
Level 140
God Stats
5W - 3L
1,503 SR
Queue Stats
132W - 115L
1,725 MMR
Solo
Fenrir
Fenrir
Gold I
icoltus
Fenrir
Gold I
Level 155
God Stats
3W - 3L
1,847 SR
Queue Stats
98W - 107L
1,696 MMR
Solo
Discordia
Discordia
Platinum IV
josefaja
Discordia
Platinum IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
macomori
Tsukuyomi
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 142
1,648 SR
1,628 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 137
1,592 SR
1,631 MMR
Ao Kuang
Ao Kuang
Gold I
ImStyle
Ao Kuang
Gold I
Level 122
God Stats
19W - 16L
1,526 SR
Queue Stats
140W - 141L
1,724 MMR
Solo
Chronos
Chronos
Platinum IV
Ninjaflower9008
Chronos
Platinum IV
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold IV
SyloTheFoxy
Chaac
Gold IV
Level 145
God Stats
4W - 3L
1,663 SR
Queue Stats
24W - 23L
1,696 MMR
Solo
The Morrigan
The Morrigan
Platinum V
swiine
The Morrigan
Platinum V
Level 155
God Stats
1W - 4L
1,770 SR
Queue Stats
524W - 524L
1,737 MMR
Solo
Nemesis
Nemesis
Platinum V
xXFatalisXx
Nemesis
Platinum V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Acorn101
Cthulhu
13
1 / 0 / 3
7,478
575
10,954
10,181
7,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
4 / 2 / 5
7,924
610
3,747
6,538
2,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
icoltus
Fenrir
11
4 / 1 / 9
7,446
573
4,629
7,082
3,745
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
josefaja
Discordia
14
8 / 1 / 6
8,337
641
8,155
4,897
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
macomori
Tsukuyomi
13
5 / 2 / 6
7,521
579
6,133
7,958
2,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
Nu WaCu ChulainnDanzaburouJanusScylla

VS

Bans
SetPersephoneCupidThothSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ImStyle
Ao Kuang
10
2 / 8 / 1
6,088
468
4,934
12,241
3,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 3 / 0
6,432
495
3,335
5,720
1,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
0 / 2 / 0
6,712
516
5,334
13,204
5,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
swiine
The Morrigan
11
1 / 4 / 0
6,501
500
2,704
6,905
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
xXFatalisXx
Nemesis
11
2 / 5 / 1
6,532
502
3,328
8,447
2,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
22
Kills
6
6
Deaths
22
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Acorn101
Cthulhu
1
0
3
2.5
L
Ao Kuang
ImStyle
Ao Kuang
2
8
1
0.31
L
1
3
0
0.33
W
4
2
5
3.25
L
0
2
0
0
W
Fenrir
icoltus
Fenrir
4
1
9
8.5
W
Discordia
josefaja
Discordia
8
1
6
11
W
Tsukuyomi
macomori
Tsukuyomi
5
2
6
4
L
The Morrigan
swiine
The Morrigan
1
4
0
0.25
L
Nemesis
xXFatalisXx
Nemesis
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,618
Damage
19,635
36,656
Taken
46,517
17,733
Mitigated
16,043
15,725
Healing
10,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Acorn101
Cthulhu
10,954
2,166
0
5,873
10,181
7,640
546
557
9,624
47,287
0
L
Ao Kuang
ImStyle
Ao Kuang
4,934
1,054
0
1,759
12,241
3,786
0
3,745
8,293
32,315
0
L
3,335
896
0
920
5,720
1,330
0
405
5,273
29,603
0
W
3,747
1,848
0
2,340
6,538
2,264
156
2,814
3,632
0
41,279
L
5,334
1,902
0
6,322
13,204
5,762
47
9,036
3,518
0
42,508
W
Fenrir
icoltus
Fenrir
4,629
827
0
3,578
7,082
3,745
0
2,924
4,038
0
26,616
W
Discordia
josefaja
Discordia
8,155
1,021
0
865
4,897
1,553
90
1,638
3,099
51,871
0
W
Tsukuyomi
macomori
Tsukuyomi
6,133
1,985
0
3,069
7,958
2,531
0
2,164
5,708
0
39,132
L
The Morrigan
swiine
The Morrigan
2,704
763
0
500
6,905
2,227
0
3,163
3,396
33,997
418
L
Nemesis
xXFatalisXx
Nemesis
3,328
1,375
0
790
8,447
2,938
0
1,466
6,876
0
35,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,706
Gold Earned
32,265
415
Minions Killed
375
0
Camps Cleared
0
1,297,286
Distance Traveled
1,256,902
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,478
575
102
8
0
269,628
4
L
Ao Kuang
6,088
468
59
5
0
256,848
0
L
Chronos
6,432
495
73
6
0
229,360
4
W
Apollo
7,924
610
105
8
0
203,881
3
L
Chaac
6,712
516
95
7
0
255,500
4
W
Fenrir
7,446
573
30
2
0
265,761
2
W
Discordia
8,337
641
105
8
0
273,024
5
W
Tsukuyomi
7,521
579
73
6
0
284,992
1
L
The Morrigan
6,501
500
80
6
0
245,121
3
L
Nemesis
6,532
502
68
5
0
270,073
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role