Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Imambg__
Danzaburou
Level 112
God Stats
4W - 3L
1,630 SR
Queue Stats
103W - 92L
1,553 Elo+
Party 1
Ymir
Ymir
RadinShahrakii
Ymir
Level 78
God Stats
0W - 2L
1,287 SR
Queue Stats
30W - 53L
1,341 Elo+
Party 1
Ra
Ra
doogariii
Ra
Level 124
God Stats
13W - 17L
1,584 SR
Queue Stats
671W - 681L
1,501 Elo+
Party 1
Chaac
Chaac
reza_hs94
Chaac
Level 107
God Stats
2W - 4L
1,452 SR
Queue Stats
79W - 73L
1,488 Elo+
Party 1
Team Averages
Level 112
1,490 SR
1,476 Elo+

VS

Team Averages
Level 101
1,491 SR
1,478 Elo+
Jing Wei
Jing Wei
A_Needful_Thing
Jing Wei
Level 128
God Stats
1W - 2L
1,724 SR
Queue Stats
78W - 84L
1,502 Elo+
Solo
Ymir
Ymir
KEVEEN17
Ymir
Level 89
God Stats
7W - 7L
1,458 SR
Queue Stats
249W - 276L
1,447 Elo+
Solo
Scylla
Scylla
Mexicain67
Scylla
Level 117
God Stats
1W - 2L
1,256 SR
Queue Stats
57W - 64L
1,489 Elo+
Solo
Bellona
Bellona
Oltreseba
Bellona
Level 102
God Stats
45W - 27L
1,520 SR
Queue Stats
99W - 95L
1,508 Elo+
Solo
Arachne
Arachne
typhon2201
Arachne
Level 71
God Stats
23W - 21L
1,496 SR
Queue Stats
313W - 294L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
0 / 1 / 2
5,540
396
869
7,370
1,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Imambg__
Danzaburou
11
0 / 2 / 0
6,089
435
5,157
8,023
2,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 4 / 1
5,377
384
2,323
10,102
5,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
3 / 2 / 0
7,800
557
7,315
7,760
2,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
reza_hs94
Chaac
13
0 / 0 / 0
6,937
496
3,894
11,263
8,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
2 / 0 / 2
7,309
522
4,793
6,217
1,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
11
1 / 1 / 6
7,175
513
4,954
10,798
4,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Mexicain67
Scylla
13
1 / 1 / 2
7,169
512
6,093
5,056
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
Oltreseba
Bellona
14
0 / 0 / 0
7,953
568
6,964
5,487
4,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arachne
typhon2201
Arachne
13
5 / 1 / 2
7,906
565
7,496
11,389
3,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
9
9
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
1
2
1
W
Jing Wei
2
0
2
3
L
Danzaburou
Imambg__
Danzaburou
0
2
0
0
W
Ymir
1
1
6
4
W
Scylla
Mexicain67
Scylla
1
1
2
2
W
Bellona
Oltreseba
Bellona
0
0
0
0
L
0
4
1
0.13
L
3
2
0
1.5
L
Chaac
reza_hs94
Chaac
0
0
0
0
W
Arachne
typhon2201
Arachne
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,558
Damage
30,300
44,518
Taken
38,947
21,240
Mitigated
16,405
17,469
Healing
14,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
869
228
0
2,352
7,370
1,864
0
591
6,779
0
20,248
W
Jing Wei
4,793
2,811
0
4,386
6,217
1,443
755
427
5,790
0
46,537
L
Danzaburou
Imambg__
Danzaburou
5,157
1,404
0
3,711
8,023
2,355
0
2,169
5,854
0
40,217
W
Ymir
4,954
1,014
0
1,540
10,798
4,640
0
2,821
7,915
26,859
0
W
Scylla
Mexicain67
Scylla
6,093
205
0
926
5,056
1,482
0
2,465
2,483
50,778
0
W
Bellona
Oltreseba
Bellona
6,964
3,292
0
3,066
5,487
4,860
736
0
5,091
0
53,657
L
2,323
266
0
1,596
10,102
5,592
0
3,187
6,915
11,602
0
L
7,315
1,010
63
3,607
7,760
2,859
0
5,100
2,660
51,812
0
L
Chaac
reza_hs94
Chaac
3,894
555
0
6,140
11,263
8,570
0
0
11,263
0
44,867
W
Arachne
typhon2201
Arachne
7,496
5,561
0
4,525
11,389
3,980
0
3,579
7,609
0
56,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,743
Gold Earned
37,512
346
Minions Killed
439
0
Camps Cleared
0
1,132,798
Distance Traveled
1,328,124
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,540
396
38
3
0
144,604
1
W
Jing Wei
7,309
522
103
7
0
256,322
2
L
Danzaburou
6,089
435
68
5
0
215,306
2
W
Ymir
7,175
513
35
3
0
236,061
4
W
Scylla
7,169
512
87
6
0
255,322
2
W
Bellona
7,953
568
125
9
0
287,192
0
L
Ymir
5,377
384
19
1
0
248,409
6
L
Ra
7,800
557
120
9
0
285,739
5
L
Chaac
6,937
496
101
7
0
238,740
1
W
Arachne
7,906
565
89
6
0
293,227
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role