Player Matchup

Serqet
Serqet
Poizon_Saki
Serqet
Level 116
God Stats
5W - 3L
1,184 SR
Queue Stats
17W - 14L
1,506 Elo+
Party 1
Chang'e
Chang'e
ino-second
Chang'e
Level 83
God Stats
25W - 19L
1,578 SR
Queue Stats
102W - 108L
1,477 Elo+
Party 1
Amaterasu
Amaterasu
popmopmoon
Amaterasu
Level 72
God Stats
3W - 0L
1,372 SR
Queue Stats
34W - 32L
1,526 Elo+
Solo
Team Averages
Level 90
1,378 SR
1,503 Elo+

VS

Team Averages
Level 71
1,483 SR
1,452 Elo+
Da Ji
Da Ji
Geraltz
Da Ji
Level 55
God Stats
3W - 4L
1,473 SR
Queue Stats
101W - 154L
1,401 Elo+
Party 2
Tiamat
Tiamat
Lement 1972
Tiamat
Level 77
God Stats
1W - 4L
1,554 SR
Queue Stats
32W - 28L
1,585 Elo+
Solo
Chiron
Chiron
VesicalSpider54
Chiron
Level 82
God Stats
8W - 15L
1,423 SR
Queue Stats
105W - 161L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
8 / 1 / 7
10,546
753
7,054
9,006
3,717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
ino-second
Chang'e
14
5 / 2 / 12
10,424
745
11,991
8,724
2,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
popmopmoon
Amaterasu
13
4 / 3 / 7
9,684
692
6,942
11,803
6,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Geraltz
Da Ji
11
2 / 8 / 4
9,012
644
4,231
10,296
3,459
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
13
3 / 6 / 3
9,805
700
11,192
10,324
5,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 3 / 3
8,914
637
4,347
7,893
2,494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
17
Kills
6
6
Deaths
17
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Geraltz
Da Ji
2
8
4
0.5
L
Tiamat
3
6
3
0.75
W
Serqet
8
1
7
11.5
L
1
3
3
0.83
W
Chang'e
ino-second
Chang'e
5
2
12
5.5
W
Amaterasu
popmopmoon
Amaterasu
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,987
Damage
19,770
29,533
Taken
28,513
12,823
Mitigated
11,587
9,354
Healing
5,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Geraltz
Da Ji
4,231
1,308
0
1,194
10,296
3,459
0
3,908
5,904
0
21,829
L
Tiamat
11,192
1,395
0
1,267
10,324
5,634
0
4,647
5,240
38,540
0
W
Serqet
7,054
1,260
568
465
9,006
3,717
540
2,480
6,326
0
20,089
L
4,347
1,315
756
1,960
7,893
2,494
0
2,822
4,211
0
23,676
W
Chang'e
ino-second
Chang'e
11,991
698
2,457
3,399
8,724
2,980
392
3,262
5,234
49,314
0
W
Amaterasu
popmopmoon
Amaterasu
6,942
2,202
159
2,306
11,803
6,126
650
4,791
6,700
0
28,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,654
Gold Earned
27,731
165
Minions Killed
137
0
Camps Cleared
0
826,207
Distance Traveled
734,528
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,012
644
33
2
0
242,393
2
L
Tiamat
9,805
700
70
5
0
244,929
2
W
Serqet
10,546
753
36
3
0
291,995
1
L
Chiron
8,914
637
34
2
0
247,206
0
W
Chang'e
10,424
745
81
6
0
248,377
0
W
Amaterasu
9,684
692
48
3
0
285,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role