Player Matchup

Scylla
Scylla
Crunkfunkskunk
Scylla
Level 98
God Stats
13W - 14L
1,672 SR
Queue Stats
447W - 508L
1,545 Elo+
Party 2
Danzaburou
Danzaburou
GamesPlayGreg
Danzaburou
Level 143
God Stats
3W - 4L
1,698 SR
Queue Stats
178W - 188L
1,521 Elo+
Party 2
Geb
Geb
SmythEU
Geb
Level 127
God Stats
2W - 0L
1,301 SR
Queue Stats
442W - 450L
1,541 Elo+
Party 3
Da Ji
Da Ji
Vaekaera
Da Ji
Level 76
God Stats
25W - 20L
1,485 SR
Queue Stats
115W - 139L
1,545 Elo+
Party 2
Cerberus
Cerberus
centumm
Cerberus
Level 86
God Stats
12W - 3L
1,726 SR
Queue Stats
304W - 295L
1,561 Elo+
Party 3
Team Averages
Level 106
1,577 SR
1,543 Elo+

VS

Team Averages
Level 136
1,562 SR
1,582 Elo+
Baron Samedi
Baron Samedi
GorillaZZ228
Baron Samedi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Nerethos
Thanatos
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
220W - 211L
1,651 Elo+
Party 1
Amaterasu
Amaterasu
Roahl
Amaterasu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 52L
1,576 Elo+
Solo
Yemoja
Yemoja
Sinakill
Yemoja
Level 105
God Stats
26W - 23L
1,500 SR
Queue Stats
196W - 192L
1,591 Elo+
Party 1
Heimdallr
Heimdallr
Zionqt
Heimdallr
Level 156
God Stats
3W - 2L
1,811 SR
Queue Stats
165W - 151L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 6
8,092
578
4,862
4,651
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
GamesPlayGreg
Danzaburou
14
5 / 0 / 6
8,542
610
9,120
7,303
3,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Geb
11
2 / 0 / 9
7,256
518
4,884
9,945
7,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
Vaekaera
Da Ji
14
6 / 1 / 8
8,436
603
7,100
7,699
3,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
centumm
Cerberus
14
4 / 1 / 1
7,998
571
8,582
8,487
6,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GorillaZZ228
Baron Samedi
12
2 / 3 / 0
7,297
521
5,782
7,429
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Nerethos
Thanatos
11
1 / 5 / 2
6,941
496
5,012
12,147
3,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Roahl
Amaterasu
12
0 / 3 / 1
6,805
486
5,429
11,365
5,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
Sinakill
Yemoja
10
0 / 4 / 2
6,047
432
2,854
8,264
3,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Zionqt
Heimdallr
10
0 / 4 / 0
5,736
410
4,681
8,683
3,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
19
Kills
3
3
Deaths
19
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
W
Danzaburou
GamesPlayGreg
Danzaburou
5
0
6
8
L
Baron Samedi
GorillaZZ228
Baron Samedi
2
3
0
0.67
L
Thanatos
Nerethos
Thanatos
1
5
2
0.4
L
Amaterasu
Roahl
Amaterasu
0
3
1
0.17
L
Yemoja
Sinakill
Yemoja
0
4
2
0.25
W
Geb
2
0
9
6.5
W
Da Ji
Vaekaera
Da Ji
6
1
8
10
L
Heimdallr
Zionqt
Heimdallr
0
4
0
0
W
Cerberus
centumm
Cerberus
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,548
Damage
23,758
38,085
Taken
47,888
22,848
Mitigated
18,962
15,438
Healing
19,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,862
176
0
983
4,651
1,533
325
1,341
3,310
48,452
0
W
Danzaburou
GamesPlayGreg
Danzaburou
9,120
2,765
0
4,702
7,303
3,192
1,405
2,206
5,097
0
65,906
L
Baron Samedi
GorillaZZ228
Baron Samedi
5,782
0
181
1,952
7,429
3,072
0
2,892
4,395
44,718
0
L
Thanatos
Nerethos
Thanatos
5,012
1,628
0
8,756
12,147
3,617
0
3,777
8,236
0
34,761
L
Amaterasu
Roahl
Amaterasu
5,429
2,896
0
2,967
11,365
5,251
0
7,716
3,188
0
36,947
L
Yemoja
Sinakill
Yemoja
2,854
842
538
1,754
8,264
3,863
0
1,659
6,565
11,450
0
W
Geb
4,884
582
0
2,025
9,945
7,430
0
3,102
6,843
14,706
0
W
Da Ji
Vaekaera
Da Ji
7,100
2,084
0
3,441
7,699
3,990
0
1,987
5,687
0
42,787
L
Heimdallr
Zionqt
Heimdallr
4,681
1,644
0
2,877
8,683
3,159
0
1,507
7,176
0
35,115
W
Cerberus
centumm
Cerberus
8,582
1,388
0
4,287
8,487
6,703
0
0
8,225
44,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,324
Gold Earned
32,826
431
Minions Killed
330
0
Camps Cleared
0
1,402,208
Distance Traveled
1,294,673
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,092
578
112
8
0
265,687
3
W
Danzaburou
8,542
610
129
9
0
265,756
3
L
Baron Samedi
7,297
521
101
7
0
241,404
5
L
Thanatos
6,941
496
61
4
0
278,309
4
L
Amaterasu
6,805
486
79
6
0
259,226
0
L
Yemoja
6,047
432
31
2
0
274,669
6
W
Geb
7,256
518
9
1
0
340,881
7
W
Da Ji
8,436
603
79
6
0
276,261
1
L
Heimdallr
5,736
410
58
4
0
241,065
3
W
Cerberus
7,998
571
102
7
0
253,623
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role