Player Matchup

Cthulhu
Cthulhu
Admiral Mudbutt
Cthulhu
Level 13
God Stats
69W - 54L
1,311 SR
Queue Stats
82W - 81L
1,269 Elo+
Party 1
Neith
Neith
PeanutSkink
Neith
Level 18
God Stats
1W - 1L
1,410 SR
Queue Stats
1W - 1L
1,297 Elo+
Solo
Chernobog
Chernobog
SaiiLer7u7
Chernobog
Level 12
God Stats
3W - 1L
1,543 SR
Queue Stats
71W - 61L
1,456 Elo+
Solo
Anubis
Anubis
x561xDESTROYERx
Anubis
Level 25
God Stats
15W - 10L
1,598 SR
Queue Stats
153W - 166L
1,510 Elo+
Party 1
Nemesis
Nemesis
xHammah
Nemesis
Level 18
God Stats
35W - 21L
1,604 SR
Queue Stats
368W - 340L
1,451 Elo+
Party 1
Team Averages
Level 17
1,493 SR
1,397 Elo+

VS

Team Averages
Level 14
1,500 SR
1,584 Elo+
Heimdallr
Heimdallr
GeWcH cRuSt
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,420 Elo+
Solo
Amaterasu
Amaterasu
NudeGhostly
Amaterasu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,690 Elo+
Solo
Cthulhu
Cthulhu
TN_Clan_Kisame
Cthulhu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 125L
1,500 Elo+
Solo
Izanami
Izanami
caIiforya
Izanami
Level 25
God Stats
3W - 5L
1,500 SR
Queue Stats
149W - 182L
1,875 Elo+
Solo
Tiamat
Tiamat
mateus_belo4k
Tiamat
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 8L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 2
8,080
577
4,404
10,326
6,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
6 / 0 / 2
8,064
576
6,348
5,555
2,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chernobog
SaiiLer7u7
Chernobog
13
1 / 0 / 6
8,148
582
4,391
6,361
2,223
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 0 / 4
7,909
565
5,527
3,614
2,015
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
xHammah
Nemesis
14
3 / 0 / 3
8,318
594
1,264
8,807
2,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GeWcH cRuSt
Heimdallr
1
0 / 0 / 0
2,631
188
0
0
0
Amaterasu
NudeGhostly
Amaterasu
10
0 / 5 / 0
5,864
419
3,979
11,246
7,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
0 / 4 / 1
5,032
359
1,102
6,041
3,260
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
caIiforya
Izanami
8
0 / 1 / 0
4,740
339
354
2,849
620
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
0 / 6 / 0
5,065
362
2,983
8,938
3,500
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
16
Kills
0
1
Deaths
16
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
Heimdallr
GeWcH cRuSt
Heimdallr
0
0
0
0
L
Amaterasu
NudeGhostly
Amaterasu
0
5
0
0
W
6
0
2
7
W
Chernobog
SaiiLer7u7
Chernobog
1
0
6
4
L
0
4
1
0.13
L
Izanami
caIiforya
Izanami
0
1
0
0
L
0
6
0
0
W
3
0
4
5
W
Nemesis
xHammah
Nemesis
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,934
Damage
8,418
34,663
Taken
29,074
15,441
Mitigated
14,819
15,017
Healing
5,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,404
310
0
4,130
10,326
6,278
1,855
1,195
9,131
27,193
0
L
Heimdallr
GeWcH cRuSt
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
Amaterasu
NudeGhostly
Amaterasu
3,979
1,081
0
3,990
11,246
7,439
697
1,381
9,840
0
22,212
W
6,348
2,994
0
3,188
5,555
2,075
4,624
1,073
4,482
0
38,116
W
Chernobog
SaiiLer7u7
Chernobog
4,391
2,603
438
2,464
6,361
2,223
1,415
560
5,801
0
35,369
L
1,102
112
0
0
6,041
3,260
0
2,830
2,966
10,908
0
L
Izanami
caIiforya
Izanami
354
66
0
930
2,849
620
0
1,553
1,296
0
14,739
L
2,983
145
0
854
8,938
3,500
0
3,872
5,041
10,321
0
W
5,527
58
0
2,276
3,614
2,015
608
1,017
2,597
33,056
0
W
Nemesis
xHammah
Nemesis
1,264
932
0
2,521
8,807
2,850
573
240
8,567
0
62,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,519
Gold Earned
23,332
379
Minions Killed
99
0
Camps Cleared
0
1,200,917
Distance Traveled
729,305
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,080
577
58
4
0
248,337
1
L
Heimdallr
2,631
188
0
0
0
0
0
L
Amaterasu
5,864
419
42
3
0
246,763
0
W
Neith
8,064
576
83
6
0
175,267
4
W
Chernobog
8,148
582
77
6
0
268,830
1
L
Cthulhu
5,032
359
15
1
0
132,043
0
L
Izanami
4,740
339
27
2
0
143,612
0
L
Tiamat
5,065
362
15
1
0
206,887
1
W
Anubis
7,909
565
56
4
0
227,717
1
W
Nemesis
8,318
594
105
8
0
280,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role