Player Matchup

Jing Wei
Jing Wei
Just A Thief
Jing Wei
Level 16
God Stats
6W - 5L
1,606 SR
Queue Stats
6W - 7L
1,549 Elo+
Party 1
Odin
Odin
PerseusCloud
Odin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thor
Thor
SENDIT2134
Thor
Level 5
God Stats
1W - 4L
1,288 SR
Queue Stats
1W - 4L
1,267 Elo+
Party 1
Zeus
Zeus
Stealth Turtlez
Zeus
Level 82
God Stats
1W - 4L
1,636 SR
Queue Stats
5W - 7L
1,267 Elo+
Party 1
Chernobog
Chernobog
Xxgho5twolfxX
Chernobog
Level 105
God Stats
1W - 0L
1,484 SR
Queue Stats
3W - 6L
1,267 Elo+
Party 1
Team Averages
Level 42
1,503 SR
1,370 Elo+

VS

Team Averages
Level 13
1,321 SR
1,286 Elo+
Cthulhu
Cthulhu
HighPacketz
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Pele
Pele
LastThingUC1555
Pele
Level 11
God Stats
6W - 7L
1,311 SR
Queue Stats
21W - 35L
1,179 Elo+
Party 2
Cupid
Cupid
TurfyChimera661
Cupid
Level 29
God Stats
0W - 2L
1,294 SR
Queue Stats
19W - 20L
1,406 Elo+
Solo
Discordia
Discordia
binky1628
Discordia
Level 17
God Stats
4W - 10L
1,333 SR
Queue Stats
154W - 179L
1,272 Elo+
Solo
Fenrir
Fenrir
lasthingUC5
Fenrir
Level 6
God Stats
14W - 20L
1,167 SR
Queue Stats
15W - 29L
1,074 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Just A Thief
Jing Wei
18
16 / 1 / 15
13,061
1,306
21,545
9,173
4,175
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 2 / 28
10,780
1,078
7,418
7,565
7,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 3 / 14
9,223
922
3,742
9,427
3,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
14 / 2 / 20
12,574
1,257
18,798
6,203
2,856
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
Xxgho5twolfxX
Chernobog
18
10 / 2 / 21
12,073
1,207
17,797
9,358
4,959
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

322

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HighPacketz
Cthulhu
14
2 / 9 / 1
9,001
900
6,700
15,656
14,319
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 14 / 4
10,628
1,063
12,049
21,593
11,473
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 5 / 2
9,124
912
4,633
12,651
4,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
binky1628
Discordia
14
1 / 8 / 5
8,964
896
5,605
14,036
4,484
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
13
1 / 8 / 2
8,352
835
3,676
12,589
4,878
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
23
44
Kills
9
10
Deaths
44
98
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
HighPacketz
Cthulhu
2
9
1
0.28
W
Jing Wei
Just A Thief
Jing Wei
16
1
15
23.5
L
3
14
4
0.36
W
3
2
28
8.5
W
1
3
14
2.67
W
14
2
20
12
L
2
5
2
0.6
W
Chernobog
Xxgho5twolfxX
Chernobog
10
2
21
10.25
L
Discordia
binky1628
Discordia
1
8
5
0.44
L
Fenrir
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,300
Damage
32,663
41,726
Taken
76,525
22,632
Mitigated
39,626
5,335
Healing
3,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
HighPacketz
Cthulhu
6,700
661
259
0
15,656
14,319
0
3,787
11,679
25,618
0
W
Jing Wei
Just A Thief
Jing Wei
21,545
19,680
0
2,653
9,173
4,175
0
3,093
6,080
0
31,837
L
12,049
2,690
0
419
21,593
11,473
0
5,906
15,562
0
23,811
W
7,418
2,551
0
435
7,565
7,257
0
2,432
5,133
94
13,214
W
3,742
1,883
0
0
9,427
3,385
0
3,926
4,448
0
6,229
W
18,798
2,322
301
418
6,203
2,856
0
1,412
4,791
45,650
0
L
4,633
2,178
37
290
12,651
4,472
0
2,194
10,382
0
11,953
W
Chernobog
Xxgho5twolfxX
Chernobog
17,797
12,281
0
1,528
9,358
4,959
0
1,442
7,916
0
42,652
L
Discordia
binky1628
Discordia
5,605
1,245
92
1,570
14,036
4,484
0
3,681
10,180
20,980
0
L
Fenrir
3,676
1,137
0
737
12,589
4,878
0
3,324
9,190
0
5,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,711
Gold Earned
46,069
163
Minions Killed
116
10
Camps Cleared
3
815,824
Distance Traveled
623,247
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,001
900
45
5
0
116,807
3
W
Jing Wei
13,061
1,306
23
2
0
171,869
0
L
Pele
10,628
1,063
30
3
2
140,232
0
W
Odin
10,780
1,078
12
1
0
198,596
2
W
Thor
9,223
922
5
1
0
152,818
0
W
Zeus
12,574
1,257
62
6
0
154,848
1
L
Cupid
9,124
912
15
2
0
134,391
0
W
Chernobog
12,073
1,207
61
6
10
137,693
0
L
Discordia
8,964
896
23
2
1
120,865
0
L
Fenrir
8,352
835
3
0
0
110,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role