Player Matchup

Osiris
Osiris
Gold V
Acedoostee
Osiris
Gold V
Level 59
God Stats
0W - 1L
1,888 SR
Queue Stats
10W - 7L
1,830 MMR
Party 2
Xing Tian
Xing Tian
Diamond V
DevilzOmen
Xing Tian
Diamond V
Level 158
God Stats
0W - 2L
1,329 SR
Queue Stats
64W - 52L
1,841 MMR
Party 3
Rama
Rama
Diamond III
Docterslime
Rama
Diamond III
Level 152
God Stats
5W - 2L
1,762 SR
Queue Stats
56W - 37L
2,090 MMR
Party 3
Janus
Janus
Platinum V
Jenny4TheBlock2
Janus
Platinum V
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 25L
2,162 MMR
Party 2
Tsukuyomi
Tsukuyomi
Diamond V
biill
Tsukuyomi
Diamond V
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
209W - 197L
1,978 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 124
1,596 SR
1,980 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 139
1,770 SR
1,888 MMR
Chang'e
Chang'e
Platinum V
BombsquadUS
Chang'e
Platinum V
Level 136
God Stats
4W - 2L
1,867 SR
Queue Stats
147W - 127L
2,060 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond V
Grifitth
Cu Chulainn
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Platinum III
HeyImBubbs
Freya
Platinum III
Level 136
God Stats
2W - 0L
1,820 SR
Queue Stats
231W - 216L
1,964 MMR
Solo
Sobek
Sobek
Platinum III
Knoxxas
Sobek
Platinum III
Level 102
God Stats
4W - 1L
1,915 SR
Queue Stats
77W - 60L
1,958 MMR
Party 1
Erlang Shen
Erlang Shen
Diamond IV
ReachZero
Erlang Shen
Diamond IV
Level 160
God Stats
2W - 0L
1,747 SR
Queue Stats
76W - 68L
1,961 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Acedoostee
Osiris
18
3 / 6 / 2
10,884
495
13,582
29,069
22,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Xing Tian
DevilzOmen
Xing Tian
13
0 / 3 / 6
8,787
399
6,378
19,651
15,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
3 / 5 / 4
12,052
548
15,584
16,316
5,213
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
5 / 5 / 3
11,592
527
14,205
15,193
5,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
biill
Tsukuyomi
17
2 / 6 / 8
10,469
476
8,471
16,948
5,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ApolloSetGuan YuScyllaDanzaburou

VS

Bans
NemesisYmirSusanoKhepriThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BombsquadUS
Chang'e
20
8 / 1 / 5
13,857
630
12,776
12,614
4,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Grifitth
Cu Chulainn
20
4 / 5 / 10
13,996
636
18,045
21,412
18,721
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Freya
20
4 / 4 / 8
14,086
640
16,646
23,884
9,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
Knoxxas
Sobek
17
4 / 3 / 14
13,282
604
6,552
21,152
24,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
ReachZero
Erlang Shen
20
5 / 0 / 14
14,086
640
17,490
17,502
11,095
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
76
13
Kills
25
25
Deaths
13
23
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Osiris
Acedoostee
Osiris
3
6
2
0.67
W
Chang'e
BombsquadUS
Chang'e
8
1
5
10.5
L
Xing Tian
DevilzOmen
Xing Tian
0
3
6
1
L
3
5
4
1
W
Cu Chulainn
Grifitth
Cu Chulainn
4
5
10
1.8
W
Freya
4
4
8
2
L
5
5
3
1.3
W
Sobek
Knoxxas
Sobek
4
3
14
3.67
W
Erlang Shen
ReachZero
Erlang Shen
5
0
14
12
L
Tsukuyomi
biill
Tsukuyomi
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,220
Damage
71,509
97,177
Taken
96,564
53,539
Mitigated
68,410
22,382
Healing
42,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Acedoostee
Osiris
13,582
5,835
0
11,208
29,069
22,464
34
7,835
21,126
0
81,014
W
Chang'e
BombsquadUS
Chang'e
12,776
1,339
4,300
6,206
12,614
4,892
1,194
4,622
7,780
94,998
0
L
Xing Tian
DevilzOmen
Xing Tian
6,378
1,081
0
2,435
19,651
15,150
0
9,031
10,474
22,243
0
L
15,584
12,961
0
4,045
16,316
5,213
0
9,660
6,578
0
107,357
W
Cu Chulainn
Grifitth
Cu Chulainn
18,045
3,063
0
4,132
21,412
18,721
1,724
3,994
17,288
8,124
86,045
W
Freya
16,646
5,408
0
13,711
23,884
9,476
4,879
3,212
20,630
116,826
0
L
14,205
1,066
0
571
15,193
5,195
210
4,906
10,157
98,701
0
W
Sobek
Knoxxas
Sobek
6,552
811
0
7,828
21,152
24,226
494
5,774
15,230
25,928
0
W
Erlang Shen
ReachZero
Erlang Shen
17,490
10,452
0
6,608
17,502
11,095
4,963
3,897
13,425
0
133,233
L
Tsukuyomi
biill
Tsukuyomi
8,471
1,639
0
4,123
16,948
5,517
0
6,434
10,370
0
68,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,784
Gold Earned
69,307
655
Minions Killed
670
0
Camps Cleared
0
2,162,066
Distance Traveled
2,268,058
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,884
495
144
7
0
380,438
2
W
Chang'e
13,857
630
165
8
0
469,960
5
L
Xing Tian
8,787
399
22
1
0
488,852
6
L
Rama
12,052
548
183
8
0
383,427
4
W
Cu Chulainn
13,996
636
158
7
0
432,851
4
W
Freya
14,086
640
167
8
0
408,773
2
L
Janus
11,592
527
198
9
0
434,020
6
W
Sobek
13,282
604
26
1
0
450,754
9
W
Erlang Shen
14,086
640
154
7
0
505,720
8
L
Tsukuyomi
10,469
476
108
5
0
475,329
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role