Player Matchup

Yemoja
Yemoja
Janinie
Yemoja
Level 13
God Stats
58W - 65L
1,548 SR
Queue Stats
121W - 187L
1,272 Elo+
Party 2
Skadi
Skadi
Korvhatt
Skadi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
SCSHAVA
Anubis
Level 6
God Stats
4W - 2L
1,722 SR
Queue Stats
4W - 9L
1,108 Elo+
Solo
Da Ji
Da Ji
jahonna
Da Ji
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
117W - 176L
1,298 Elo+
Party 2
Izanami
Izanami
ladypuss
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 17
1,554 SR
1,336 Elo+

VS

Team Averages
Level 35
1,560 SR
1,302 Elo+
Tiamat
Tiamat
Bianka660
Tiamat
Level 12
God Stats
44W - 32L
1,527 SR
Queue Stats
47W - 32L
1,457 Elo+
Solo
Bellona
Bellona
Litzza
Bellona
Level 19
God Stats
9W - 10L
1,501 SR
Queue Stats
162W - 224L
1,189 Elo+
Solo
Artemis
Artemis
Parwati
Artemis
Level 6
God Stats
12W - 6L
1,514 SR
Queue Stats
24W - 24L
1,352 Elo+
Party 1
Thor
Thor
ewp8
Thor
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,149 Elo+
Solo
Artio
Artio
weracz
Artio
Level 126
God Stats
2W - 0L
1,755 SR
Queue Stats
24W - 23L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Janinie
Yemoja
16
0 / 7 / 5
10,709
974
4,579
21,131
23,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Korvhatt
Skadi
16
4 / 3 / 3
10,953
996
16,758
13,850
5,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
SCSHAVA
Anubis
16
1 / 13 / 4
9,741
886
8,528
20,689
14,013
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Da Ji
jahonna
Da Ji
15
2 / 12 / 1
9,333
848
7,042
20,033
7,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
ladypuss
Izanami
16
1 / 11 / 5
10,018
911
15,046
23,258
9,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

10

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bianka660
Tiamat
20
15 / 0 / 24
13,577
1,234
20,160
6,817
4,244
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
Litzza
Bellona
19
7 / 2 / 25
12,075
1,098
10,691
10,679
9,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Parwati
Artemis
19
11 / 2 / 24
12,140
1,104
32,509
12,660
6,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
ewp8
Thor
18
8 / 4 / 24
11,492
1,045
15,351
14,146
5,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artio
weracz
Artio
19
5 / 0 / 34
11,825
1,075
11,607
15,822
16,661
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
177
8
Kills
46
46
Deaths
8
18
Assists
131
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Bianka660
Tiamat
15
0
24
27
L
Yemoja
Janinie
Yemoja
0
7
5
0.36
L
Skadi
Korvhatt
Skadi
4
3
3
1.83
W
Bellona
Litzza
Bellona
7
2
25
9.75
W
Artemis
Parwati
Artemis
11
2
24
11.5
L
Anubis
SCSHAVA
Anubis
1
13
4
0.23
W
Thor
ewp8
Thor
8
4
24
5
L
Da Ji
jahonna
Da Ji
2
12
1
0.21
L
Izanami
ladypuss
Izanami
1
11
5
0.32
W
Artio
weracz
Artio
5
0
34
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,953
Damage
90,318
98,961
Taken
60,124
60,155
Mitigated
41,869
8,759
Healing
19,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Bianka660
Tiamat
20,160
1,144
0
3,874
6,817
4,244
0
2,430
4,387
38,654
0
L
Yemoja
Janinie
Yemoja
4,579
1,189
2,427
1,257
21,131
23,476
0
6,851
14,180
28,437
0
L
Skadi
Korvhatt
Skadi
16,758
8,276
0
1,994
13,850
5,425
0
4,637
9,213
0
43,211
W
Bellona
Litzza
Bellona
10,691
2,735
599
762
10,679
9,809
0
2,011
8,668
0
24,889
W
Artemis
Parwati
Artemis
32,509
20,908
0
4,098
12,660
6,013
0
1,487
11,173
0
52,326
L
Anubis
SCSHAVA
Anubis
8,528
887
0
0
20,689
14,013
0
6,916
13,673
18,699
0
W
Thor
ewp8
Thor
15,351
4,696
0
872
14,146
5,142
0
3,527
10,619
0
24,530
L
Da Ji
jahonna
Da Ji
7,042
1,752
0
274
20,033
7,835
0
5,654
14,135
0
11,459
L
Izanami
ladypuss
Izanami
15,046
9,070
0
2,807
23,258
9,406
0
7,709
15,474
0
37,545
W
Artio
weracz
Artio
11,607
663
4,280
4,554
15,822
16,661
0
3,652
12,170
24,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,754
Gold Earned
61,109
163
Minions Killed
197
4
Camps Cleared
4
819,321
Distance Traveled
1,007,826
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,577
1,234
53
5
2
204,023
0
L
Yemoja
10,709
974
46
4
0
135,229
2
L
Skadi
10,953
996
34
3
2
200,987
1
W
Bellona
12,075
1,098
44
4
0
218,097
0
W
Artemis
12,140
1,104
52
5
2
173,166
0
L
Anubis
9,741
886
26
2
0
152,793
0
W
Thor
11,492
1,045
21
2
0
188,810
1
L
Da Ji
9,333
848
7
1
1
171,036
0
L
Izanami
10,018
911
50
5
1
159,276
3
W
Artio
11,825
1,075
27
2
0
223,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role