Player Matchup

Bellona
Bellona
GrollenBogen
Bellona
Level 20
God Stats
4W - 1L
1,500 SR
Queue Stats
157W - 171L
1,470 Elo+
Party 2
Anubis
Anubis
Gul_Dan17
Anubis
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,356 Elo+
Solo
Jormungandr
Jormungandr
JazzmanJ23
Jormungandr
Level 26
God Stats
3W - 0L
1,809 SR
Queue Stats
49W - 37L
1,491 Elo+
Solo
Rama
Rama
RelentlessASD
Rama
Level 15
God Stats
10W - 8L
1,506 SR
Queue Stats
85W - 93L
1,356 Elo+
Party 2
Cernunnos
Cernunnos
mesa4elo
Cernunnos
Level 6
God Stats
2W - 1L
1,653 SR
Queue Stats
2W - 3L
1,334 Elo+
Solo
Team Averages
Level 15
1,593 SR
1,402 Elo+

VS

Team Averages
Level 15
1,375 SR
1,395 Elo+
Cerberus
Cerberus
HandsomeBandits
Cerberus
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
274W - 343L
1,304 Elo+
Party 1
Merlin
Merlin
Hela-Humvisa
Merlin
Level 22
God Stats
26W - 28L
1,500 SR
Queue Stats
107W - 119L
1,362 Elo+
Party 3
Nemesis
Nemesis
JimboSlice7977
Nemesis
Level 12
God Stats
4W - 4L
1,218 SR
Queue Stats
159W - 209L
1,331 Elo+
Party 1
Neith
Neith
phatnproud
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,614 Elo+
Party 1
Sun Wukong
Sun Wukong
x GooZeR I3946
Sun Wukong
Level 25
God Stats
0W - 3L
1,155 SR
Queue Stats
123W - 114L
1,365 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GrollenBogen
Bellona
20
9 / 3 / 9
13,050
522
18,929
17,874
13,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Gul_Dan17
Anubis
17
7 / 5 / 16
12,098
484
13,127
14,684
5,990
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
JazzmanJ23
Jormungandr
18
5 / 2 / 10
12,041
482
15,995
15,384
16,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
14 / 5 / 9
13,615
545
25,307
24,134
15,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
mesa4elo
Cernunnos
18
4 / 8 / 12
12,096
484
18,545
28,675
11,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
2 / 14 / 9
10,681
427
11,454
31,166
25,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
18
8 / 7 / 9
11,787
471
19,125
20,670
15,726
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
4 / 6 / 5
12,257
490
11,338
21,784
9,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
16
4 / 9 / 8
10,927
437
18,747
16,107
5,919
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
x GooZeR I3946
Sun Wukong
16
5 / 4 / 4
10,081
403
11,388
22,572
11,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
58
39
Kills
23
23
Deaths
40
56
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bellona
GrollenBogen
Bellona
9
3
9
4.5
W
Anubis
Gul_Dan17
Anubis
7
5
16
3
L
Cerberus
2
14
9
0.46
L
Merlin
8
7
9
1.79
W
Jormungandr
JazzmanJ23
Jormungandr
5
2
10
5
L
4
6
5
1.08
W
14
5
9
3.7
W
Cernunnos
mesa4elo
Cernunnos
4
8
12
1.25
L
Neith
4
9
8
0.89
L
Sun Wukong
x GooZeR I3946
Sun Wukong
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,903
Damage
72,052
100,751
Taken
112,299
63,220
Mitigated
68,693
36,309
Healing
25,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
GrollenBogen
Bellona
18,929
7,395
0
3,629
17,874
13,859
531
4,222
13,652
0
91,571
W
Anubis
Gul_Dan17
Anubis
13,127
2,562
202
5,127
14,684
5,990
988
5,893
8,791
45,326
0
L
Cerberus
11,454
1,116
0
6,397
31,166
25,582
164
7,832
23,184
32,057
0
L
Merlin
19,125
3,876
0
3,337
20,670
15,726
1,638
6,150
14,470
72,459
0
W
Jormungandr
JazzmanJ23
Jormungandr
15,995
2,228
880
3,038
15,384
16,118
445
2,513
12,871
58,392
0
L
11,338
4,048
0
6,896
21,784
9,503
1,034
4,288
17,421
0
72,360
W
25,307
21,944
946
9,652
24,134
15,388
2,714
7,387
16,747
0
75,141
W
Cernunnos
mesa4elo
Cernunnos
18,545
11,913
0
12,835
28,675
11,865
3,037
10,564
18,111
0
67,206
L
Neith
18,747
7,520
0
2,939
16,107
5,919
204
3,836
12,196
0
55,516
L
Sun Wukong
x GooZeR I3946
Sun Wukong
11,388
2,578
0
6,084
22,572
11,963
0
6,116
15,906
0
45,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,900
Gold Earned
55,733
469
Minions Killed
430
0
Camps Cleared
0
1,919,859
Distance Traveled
1,880,831
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,050
522
124
5
0
447,332
0
W
Anubis
12,098
484
81
3
0
371,544
1
L
Cerberus
10,681
427
46
2
0
376,488
0
L
Merlin
11,787
471
104
4
0
368,462
5
W
Jormungandr
12,041
482
85
3
0
353,666
0
L
Nemesis
12,257
490
130
5
0
419,874
0
W
Rama
13,615
545
84
3
0
390,479
0
W
Cernunnos
12,096
484
95
4
0
356,838
0
L
Neith
10,927
437
91
4
0
372,040
1
L
Sun Wukong
10,081
403
59
2
0
343,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role