Player Matchup

Cupid
Cupid
Andres150307
Cupid
Level 11
God Stats
2W - 1L
1,396 SR
Queue Stats
11W - 20L
1,400 Elo+
Solo
King Arthur
King Arthur
B-jhern
King Arthur
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,673 Elo+
Solo
Persephone
Persephone
Sixlaw
Persephone
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 42L
1,444 Elo+
Party 2
Hera
Hera
diablodark93
Hera
Level 39
God Stats
1W - 8L
1,233 SR
Queue Stats
115W - 150L
1,495 Elo+
Party 2
Bakasura
Bakasura
tzalwelaja
Bakasura
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 28L
1,488 Elo+
Solo
Team Averages
Level 20
1,426 SR
1,500 Elo+

VS

Team Averages
Level 29
1,701 SR
1,574 Elo+
Janus
Janus
Magikarp War
Janus
Level 29
God Stats
7W - 3L
1,759 SR
Queue Stats
86W - 83L
1,588 Elo+
Party 1
Fenrir
Fenrir
Searlon
Fenrir
Level 28
God Stats
6W - 5L
1,920 SR
Queue Stats
70W - 64L
1,651 Elo+
Party 1
Anhur
Anhur
SmallFry_365
Anhur
Level 29
God Stats
2W - 1L
1,774 SR
Queue Stats
53W - 33L
1,659 Elo+
Party 1
Danzaburou
Danzaburou
mdblue88
Danzaburou
Level 28
God Stats
21W - 16L
1,688 SR
Queue Stats
40W - 41L
1,592 Elo+
Party 1
Chiron
Chiron
samshow33
Chiron
Level 29
God Stats
37W - 43L
1,363 SR
Queue Stats
323W - 460L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,768
457
3,890
9,734
3,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
B-jhern
King Arthur
12
3 / 3 / 0
7,456
439
4,478
9,604
5,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
Sixlaw
Persephone
14
3 / 7 / 4
8,579
505
5,997
9,683
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 2
6,995
411
3,960
6,649
1,710
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
tzalwelaja
Bakasura
19
10 / 3 / 0
11,086
652
11,817
12,979
7,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 3
10,285
605
6,495
8,673
2,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Searlon
Fenrir
15
8 / 3 / 3
10,068
592
8,782
12,529
4,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
0 / 4 / 1
7,926
466
2,213
8,255
2,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
mdblue88
Danzaburou
14
5 / 2 / 1
9,433
555
6,552
9,026
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chiron
samshow33
Chiron
14
1 / 6 / 5
8,431
496
5,821
12,544
4,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
33
18
Kills
20
20
Deaths
18
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
King Arthur
B-jhern
King Arthur
3
3
0
1
W
6
3
3
2.5
W
Fenrir
Searlon
Fenrir
8
3
3
3.17
L
Persephone
Sixlaw
Persephone
3
7
4
0.71
W
0
4
1
0.13
L
1
4
2
0.5
W
Danzaburou
mdblue88
Danzaburou
5
2
1
2.75
W
Chiron
samshow33
Chiron
1
6
5
0.58
L
Bakasura
tzalwelaja
Bakasura
10
3
0
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,142
Damage
29,863
48,649
Taken
51,027
20,413
Mitigated
16,950
9,254
Healing
16,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,890
1,213
23
2,804
9,734
3,010
714
0
9,734
0
39,836
L
King Arthur
B-jhern
King Arthur
4,478
422
0
2,540
9,604
5,198
259
1,156
8,426
0
25,503
W
6,495
193
279
2,141
8,673
2,891
385
3,982
4,691
59,456
0
W
Fenrir
Searlon
Fenrir
8,782
3,379
0
3,552
12,529
4,897
0
1,858
10,596
171
50,666
L
Persephone
Sixlaw
Persephone
5,997
556
0
279
9,683
2,976
1,682
2,199
7,310
38,432
0
W
2,213
1,113
0
1,755
8,255
2,117
705
218
7,452
0
29,337
L
3,960
825
0
450
6,649
1,710
1,175
1,384
5,201
29,442
0
W
Danzaburou
mdblue88
Danzaburou
6,552
1,489
0
3,768
9,026
2,715
1,041
835
8,037
0
42,959
W
Chiron
samshow33
Chiron
5,821
2,527
80
4,642
12,544
4,330
3,008
3,064
9,480
0
47,760
L
Bakasura
tzalwelaja
Bakasura
11,817
9,733
0
3,158
12,979
7,519
174
1,535
11,312
0
78,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,884
Gold Earned
46,143
391
Minions Killed
409
0
Camps Cleared
0
1,525,087
Distance Traveled
1,475,637
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,768
457
67
4
0
318,572
2
L
King Arthur
7,456
439
46
3
0
204,481
1
W
Janus
10,285
605
112
7
0
333,118
1
W
Fenrir
10,068
592
72
4
0
337,262
3
L
Persephone
8,579
505
77
5
0
293,874
0
W
Anhur
7,926
466
56
3
0
237,094
3
L
Hera
6,995
411
50
3
0
336,046
0
W
Danzaburou
9,433
555
81
5
0
296,743
3
W
Chiron
8,431
496
88
5
0
271,420
0
L
Bakasura
11,086
652
151
9
0
372,114
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role