Player Matchup

King Arthur
King Arthur
CoreyThings
King Arthur
Level 158
God Stats
4W - 2L
1,741 SR
Queue Stats
280W - 255L
1,614 Elo+
Party 2
Ymir
Ymir
FirexIceDragon
Ymir
Level 128
God Stats
19W - 7L
1,901 SR
Queue Stats
167W - 135L
1,633 Elo+
Solo
Arachne
Arachne
Jinjuriki_9
Arachne
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 44L
1,466 Elo+
Solo
He Bo
He Bo
Wig-_Wam
He Bo
Level 103
God Stats
27W - 17L
1,641 SR
Queue Stats
161W - 143L
1,601 Elo+
Solo
Danzaburou
Danzaburou
scottrex05
Danzaburou
Level 125
God Stats
9W - 10L
1,684 SR
Queue Stats
111W - 96L
1,600 Elo+
Party 2
Team Averages
Level 128
1,693 SR
1,583 Elo+

VS

Team Averages
Level 111
1,439 SR
1,564 Elo+
Apollo
Apollo
 
Apollo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
FirstLight500
Sun Wukong
Level 102
God Stats
2W - 4L
1,301 SR
Queue Stats
447W - 395L
1,573 Elo+
Party 1
Bakasura
Bakasura
Slick Problems
Bakasura
Level 99
God Stats
2W - 4L
1,356 SR
Queue Stats
151W - 167L
1,553 Elo+
Solo
Agni
Agni
TJ_xXKronosXx
Agni
Level 103
God Stats
14W - 16L
1,539 SR
Queue Stats
711W - 666L
1,545 Elo+
Party 1
Olorun
Olorun
dj4601
Olorun
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
430W - 394L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CoreyThings
King Arthur
18
5 / 1 / 4
11,376
599
12,611
16,473
15,849
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 4 / 8
8,855
466
8,444
13,056
8,891
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Jinjuriki_9
Arachne
19
7 / 1 / 6
11,573
609
13,729
16,997
11,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

He Bo
Wig-_Wam
He Bo
18
7 / 2 / 6
10,838
570
13,078
10,211
4,628
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
scottrex05
Danzaburou
15
3 / 4 / 4
10,073
530
9,995
14,746
5,413
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
6 / 6 / 2
9,155
482
10,352
16,253
5,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
FirstLight500
Sun Wukong
16
0 / 3 / 1
8,648
455
8,406
15,565
11,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
15
2 / 5 / 1
9,048
476
6,897
17,090
6,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
2 / 6 / 0
9,250
487
4,652
12,530
4,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
dj4601
Olorun
15
2 / 4 / 6
9,230
486
12,365
17,051
6,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
24
Kills
12
12
Deaths
24
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
6
6
2
1.17
W
King Arthur
CoreyThings
King Arthur
5
1
4
7
W
2
4
8
1.5
L
Sun Wukong
FirstLight500
Sun Wukong
0
3
1
0.17
W
Arachne
Jinjuriki_9
Arachne
7
1
6
10
L
Bakasura
2
5
1
0.5
L
2
6
0
0.33
W
He Bo
Wig-_Wam
He Bo
7
2
6
5
L
Olorun
dj4601
Olorun
2
4
6
1.25
W
Danzaburou
scottrex05
Danzaburou
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,857
Damage
42,672
71,483
Taken
78,489
46,576
Mitigated
34,845
21,499
Healing
25,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
10,352
6,340
0
3,836
16,253
5,989
1,130
5,359
10,894
0
41,199
W
King Arthur
CoreyThings
King Arthur
12,611
1,651
0
2,560
16,473
15,849
389
374
15,173
0
83,119
W
8,444
1,928
355
2,064
13,056
8,891
176
3,573
9,306
38,740
0
L
Sun Wukong
FirstLight500
Sun Wukong
8,406
1,473
0
7,656
15,565
11,308
0
1,400
14,165
544
59,201
W
Arachne
Jinjuriki_9
Arachne
13,729
9,832
0
5,731
16,997
11,795
1,611
2,354
13,385
0
95,982
L
Bakasura
6,897
4,479
0
2,876
17,090
6,556
0
3,312
13,778
0
60,462
L
4,652
254
0
2,018
12,530
4,476
156
7,063
5,311
49,016
0
W
He Bo
Wig-_Wam
He Bo
13,078
1,079
135
4,809
10,211
4,628
1,711
4,316
5,428
68,023
0
L
Olorun
dj4601
Olorun
12,365
7,104
537
8,845
17,051
6,516
0
4,388
12,663
60,668
0
W
Danzaburou
scottrex05
Danzaburou
9,995
5,302
0
5,845
14,746
5,413
247
6,364
8,345
0
60,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,715
Gold Earned
45,331
589
Minions Killed
539
0
Camps Cleared
0
1,827,666
Distance Traveled
1,774,173
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,155
482
86
5
0
314,696
2
W
King Arthur
11,376
599
157
8
0
391,937
1
W
Ymir
8,855
466
49
3
0
339,334
4
L
Sun Wukong
8,648
455
104
5
0
362,300
0
W
Arachne
11,573
609
150
8
0
425,660
2
L
Bakasura
9,048
476
143
8
0
395,950
4
L
Agni
9,250
487
103
5
0
353,581
4
W
He Bo
10,838
570
126
7
0
345,286
8
L
Olorun
9,230
486
103
5
0
347,646
5
W
Danzaburou
10,073
530
107
6
0
325,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role