Player Matchup

Izanami
Izanami
BraunesDorf490ct
Izanami
Level 20
God Stats
6W - 5L
1,479 SR
Queue Stats
18W - 28L
1,370 Elo+
Party 1
Bellona
Bellona
FRIENDLICH769
Bellona
Level 66
God Stats
0W - 1L
1,628 SR
Queue Stats
19W - 17L
1,330 Elo+
Party 1
Merlin
Merlin
WilliWacker1966
Merlin
Level 28
God Stats
4W - 8L
1,212 SR
Queue Stats
23W - 29L
1,396 Elo+
Party 1
Team Averages
Level 38
1,439 SR
1,365 Elo+

VS

Team Averages
Level 54
1,621 SR
1,489 Elo+
Nu Wa
Nu Wa
Dutzy Clapz
Nu Wa
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 35L
1,387 Elo+
Party 2
Ymir
Ymir
ReVvenEvan11
Ymir
Level 96
God Stats
12W - 4L
1,851 SR
Queue Stats
64W - 42L
1,712 Elo+
Party 2
Tsukuyomi
Tsukuyomi
kamberlin
Tsukuyomi
Level 25
God Stats
41W - 33L
1,510 SR
Queue Stats
54W - 45L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 0
9,005
530
11,327
15,554
4,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bellona
13
2 / 5 / 0
9,584
564
7,997
17,244
11,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

11
0 / 7 / 2
8,954
527
6,180
11,036
3,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 11
11,734
690
11,512
5,549
2,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

14
6 / 0 / 13
12,369
728
16,756
21,694
29,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
kamberlin
Tsukuyomi
15
7 / 1 / 10
11,559
680
9,555
8,384
3,957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
55
2
Kills
21
21
Deaths
2
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
W
8
1
11
13.5
L
Bellona
2
5
0
0.4
W
6
0
13
12.5
L
0
7
2
0.14
W
Tsukuyomi
kamberlin
Tsukuyomi
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,504
Damage
37,823
43,834
Taken
35,627
20,064
Mitigated
35,746
11,049
Healing
4,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,327
8,244
306
2,464
15,554
4,866
0
10,414
5,140
0
53,666
W
11,512
2,498
147
1,085
5,549
2,354
1,256
1,646
3,878
48,721
0
L
Bellona
7,997
1,015
595
4,933
17,244
11,397
0
9,967
7,277
0
35,104
W
16,756
3,161
0
1,131
21,694
29,435
0
2,798
18,545
30,951
0
L
6,180
261
537
2,214
11,036
3,801
0
7,934
3,102
21,886
0
W
Tsukuyomi
kamberlin
Tsukuyomi
9,555
740
1,181
884
8,384
3,957
1,104
1,768
6,524
0
38,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,543
Gold Earned
35,662
153
Minions Killed
149
0
Camps Cleared
0
666,306
Distance Traveled
883,610
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,005
530
72
4
0
202,008
3
W
Nu Wa
11,734
690
77
5
0
271,787
1
L
Bellona
9,584
564
49
3
0
282,034
0
W
Ymir
12,369
728
18
1
0
297,186
0
L
Merlin
8,954
527
32
2
0
182,264
0
W
Tsukuyomi
11,559
680
54
3
0
314,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role