Player Matchup

Osiris
Osiris
Platinum III
Beezys
Osiris
Platinum III
Level 153
God Stats
24W - 18L
1,809 SR
Queue Stats
300W - 278L
1,747 MMR
Solo
Athena
Athena
Platinum IV
JanusGG
Athena
Platinum IV
Level 159
God Stats
25W - 22L
1,686 SR
Queue Stats
468W - 471L
1,740 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
MαCℓєиSтαяK
Baron Samedi
Gold III
Level 160
God Stats
5W - 3L
1,538 SR
Queue Stats
195W - 203L
1,748 MMR
Solo
Rama
Rama
Gold IV
Plead
Rama
Gold IV
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 60L
1,734 MMR
Solo
Scylla
Scylla
Platinum V
Strobah
Scylla
Platinum V
Level 126
God Stats
18W - 14L
1,418 SR
Queue Stats
563W - 539L
1,755 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 127
1,590 SR
1,745 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 142
1,604 SR
1,649 MMR
Cthulhu
Cthulhu
Silver III
GayPotatos
Cthulhu
Silver III
Level 160
God Stats
19W - 21L
1,690 SR
Queue Stats
280W - 282L
1,731 MMR
Solo
Anhur
Anhur
Gold I
ImStyle
Anhur
Gold I
Level 122
God Stats
8W - 11L
1,830 SR
Queue Stats
140W - 141L
1,770 MMR
Solo
The Morrigan
The Morrigan
Platinum IV
Ouray
The Morrigan
Platinum IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Gold I
SamyBamy
Ratatoskr
Gold I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold I
icoltus
Awilix
Gold I
Level 155
God Stats
6W - 3L
1,500 SR
Queue Stats
98W - 107L
1,742 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Beezys
Osiris
15
3 / 0 / 2
8,987
562
4,800
9,740
5,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
JanusGG
Athena
14
1 / 3 / 9
8,432
527
5,683
13,736
10,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
MαCℓєиSтαяK
Baron Samedi
15
1 / 1 / 0
8,611
538
5,556
6,457
5,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
Plead
Rama
16
7 / 1 / 2
9,472
592
12,779
10,024
4,140
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Strobah
Scylla
15
1 / 4 / 2
8,726
545
4,606
7,920
2,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
SetJanusCu ChulainnPersephoneDanzaburou

VS

Bans
ApolloCupidGuan YuHeimdallrSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GayPotatos
Cthulhu
10
1 / 2 / 3
6,764
423
6,943
12,463
6,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
ImStyle
Anhur
14
2 / 7 / 1
8,196
512
8,102
13,983
4,585
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
Ouray
The Morrigan
14
3 / 3 / 2
8,433
527
5,099
5,737
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
SamyBamy
Ratatoskr
15
1 / 0 / 0
8,596
537
3,699
10,054
6,849
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Awilix
icoltus
Awilix
14
2 / 1 / 3
8,287
518
7,474
9,767
3,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
13
Kills
9
9
Deaths
13
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Osiris
Beezys
Osiris
3
0
2
4
L
Cthulhu
GayPotatos
Cthulhu
1
2
3
1.25
L
Anhur
ImStyle
Anhur
2
7
1
0.36
W
Athena
JanusGG
Athena
1
3
9
1.83
W
Baron Samedi
MαCℓєиSтαяK
Baron Samedi
1
1
0
1
L
The Morrigan
Ouray
The Morrigan
3
3
2
1.33
W
Rama
Plead
Rama
7
1
2
8
L
Ratatoskr
SamyBamy
Ratatoskr
1
0
0
1
W
Scylla
Strobah
Scylla
1
4
2
0.5
L
Awilix
icoltus
Awilix
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,424
Damage
31,317
47,877
Taken
52,004
28,879
Mitigated
23,671
16,915
Healing
14,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Beezys
Osiris
4,800
1,324
0
5,705
9,740
5,657
0
2,201
7,503
0
67,720
L
Cthulhu
GayPotatos
Cthulhu
6,943
494
0
2,686
12,463
6,905
0
4,358
7,937
19,559
0
L
Anhur
ImStyle
Anhur
8,102
3,381
0
4,700
13,983
4,585
153
1,882
12,101
0
58,745
W
Athena
JanusGG
Athena
5,683
2,365
0
2,220
13,736
10,859
0
3,681
10,029
22,216
0
W
Baron Samedi
MαCℓєиSтαяK
Baron Samedi
5,556
541
0
2,568
6,457
5,428
535
150
6,277
52,523
0
L
The Morrigan
Ouray
The Morrigan
5,099
400
0
403
5,737
1,836
0
1,059
4,293
56,808
0
W
Rama
Plead
Rama
12,779
9,827
0
4,127
10,024
4,140
0
1,563
8,421
0
62,129
L
Ratatoskr
SamyBamy
Ratatoskr
3,699
400
0
3,867
10,054
6,849
420
4,475
5,256
0
60,539
W
Scylla
Strobah
Scylla
4,606
678
0
2,295
7,920
2,795
964
4,075
3,605
72,363
0
L
Awilix
icoltus
Awilix
7,474
3,016
0
3,261
9,767
3,496
0
3,390
6,231
0
50,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,228
Gold Earned
40,276
519
Minions Killed
499
0
Camps Cleared
0
1,601,607
Distance Traveled
1,600,658
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,987
562
132
8
0
372,737
5
L
Cthulhu
6,764
423
32
2
0
331,626
9
L
Anhur
8,196
512
103
6
0
255,053
1
W
Athena
8,432
527
23
1
0
349,843
4
W
Baron Samedi
8,611
538
95
6
0
304,484
8
L
The Morrigan
8,433
527
126
8
0
313,662
4
W
Rama
9,472
592
121
8
0
285,172
1
L
Ratatoskr
8,596
537
144
9
0
344,303
2
W
Scylla
8,726
545
148
9
0
289,371
6
L
Awilix
8,287
518
94
6
0
356,014
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role