Player Matchup

Mulan
Mulan
Caaah
Mulan
Level 158
God Stats
3W - 1L
1,149 SR
Queue Stats
36W - 26L
1,521 Elo+
Party 1
Osiris
Osiris
Killuα
Osiris
Level 160
God Stats
5W - 0L
1,912 SR
Queue Stats
536W - 291L
1,657 Elo+
Party 1
Vulcan
Vulcan
Sedutormal
Vulcan
Level 159
God Stats
1W - 0L
1,302 SR
Queue Stats
41W - 34L
1,960 Elo+
Party 1
Team Averages
Level 159
1,454 SR
1,713 Elo+

VS

Team Averages
Level 84
1,543 SR
1,464 Elo+
Nox
Nox
ANT0NI003
Nox
Level 92
God Stats
7W - 7L
1,630 SR
Queue Stats
87W - 107L
1,486 Elo+
Party 2
Neith
Neith
JeffersonBig
Neith
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Kirckelion
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Caaah
Mulan
13
4 / 3 / 14
10,141
724
7,777
12,547
9,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
Killuα
Osiris
15
10 / 3 / 7
11,121
794
12,002
12,771
8,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vulcan
Sedutormal
Vulcan
14
6 / 1 / 13
10,724
766
15,218
9,463
3,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 3
9,558
683
4,948
11,754
4,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 6 / 4
9,964
712
6,620
13,307
4,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Kirckelion
Jormungandr
12
2 / 8 / 1
8,887
635
6,143
14,432
12,147
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
20
Kills
7
7
Deaths
20
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
Mulan
Caaah
Mulan
4
3
14
3.67
L
3
6
4
0.83
W
Osiris
Killuα
Osiris
10
3
7
4.5
L
Jormungandr
Kirckelion
Jormungandr
2
8
1
0.31
W
Vulcan
Sedutormal
Vulcan
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,997
Damage
17,711
34,781
Taken
39,493
20,759
Mitigated
20,606
5,950
Healing
3,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,948
843
0
1,044
11,754
4,059
0
5,357
6,135
35,698
0
W
Mulan
Caaah
Mulan
7,777
1,168
0
1,976
12,547
9,085
698
4,178
8,193
0
29,811
L
6,620
2,370
0
2,751
13,307
4,400
0
3,756
9,108
0
29,306
W
Osiris
Killuα
Osiris
12,002
4,577
0
813
12,771
8,352
570
4,606
8,042
0
38,517
L
Jormungandr
Kirckelion
Jormungandr
6,143
1,476
0
80
14,432
12,147
0
5,416
8,529
28,924
0
W
Vulcan
Sedutormal
Vulcan
15,218
3,362
50
3,111
9,463
3,322
912
2,418
7,009
56,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,986
Gold Earned
28,409
161
Minions Killed
145
0
Camps Cleared
0
813,143
Distance Traveled
632,563
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,558
683
68
5
0
230,882
3
W
Mulan
10,141
724
35
3
0
250,918
2
L
Neith
9,964
712
40
3
0
222,196
3
W
Osiris
11,121
794
40
3
0
275,225
0
L
Jormungandr
8,887
635
37
3
0
179,485
0
W
Vulcan
10,724
766
86
6
0
287,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role