Player Matchup

Mercury
Mercury
Donakone
Mercury
Level 16
God Stats
4W - 5L
1,558 SR
Queue Stats
31W - 24L
1,456 Elo+
Solo
The Morrigan
The Morrigan
MrGhost_2020
The Morrigan
Level 18
God Stats
4W - 7L
1,702 SR
Queue Stats
107W - 132L
1,339 Elo+
Party 2
Ao Kuang
Ao Kuang
NeonDrifter
Ao Kuang
Level 11
God Stats
8W - 3L
1,898 SR
Queue Stats
33W - 19L
1,528 Elo+
Party 1
Amaterasu
Amaterasu
Sarcopphagus
Amaterasu
Level 16
God Stats
9W - 6L
1,460 SR
Queue Stats
95W - 85L
1,408 Elo+
Party 1
Cthulhu
Cthulhu
TIFGamer
Cthulhu
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 40L
1,295 Elo+
Party 2
Team Averages
Level 15
1,624 SR
1,405 Elo+

VS

Team Averages
Level 15
1,474 SR
1,415 Elo+
Ra
Ra
Gah_sadboy
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,359 Elo+
Solo
Nike
Nike
Kaisephr
Nike
Level 10
God Stats
5W - 5L
1,620 SR
Queue Stats
12W - 13L
1,424 Elo+
Solo
Tiamat
Tiamat
NERDAVI1576
Tiamat
Level 28
God Stats
15W - 24L
1,375 SR
Queue Stats
142W - 179L
1,405 Elo+
Solo
Nemesis
Nemesis
dark641throne
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ullr
Ullr
lucaslucas_46
Ullr
Level 29
God Stats
6W - 6L
1,378 SR
Queue Stats
114W - 149L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Donakone
Mercury
19
6 / 8 / 5
11,328
472
12,051
20,275
7,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
MrGhost_2020
The Morrigan
15
5 / 6 / 6
10,282
428
7,572
11,770
6,584
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ao Kuang
NeonDrifter
Ao Kuang
18
15 / 2 / 5
12,041
502
19,236
19,648
8,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Sarcopphagus
Amaterasu
17
4 / 5 / 3
9,940
414
8,817
19,944
11,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
TIFGamer
Cthulhu
17
3 / 6 / 8
10,838
452
12,351
24,761
25,778
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 11 / 4
10,168
424
9,147
15,812
8,767
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
20
10 / 1 / 3
14,644
610
25,759
15,605
13,687
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
19
6 / 4 / 7
12,996
542
11,269
16,522
18,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
17
6 / 9 / 6
11,427
476
10,621
19,234
7,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
3 / 9 / 11
11,070
461
13,126
23,105
9,330
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
58
33
Kills
27
27
Deaths
34
27
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Mercury
Donakone
Mercury
6
8
5
1.06
W
2
11
4
0.36
W
Nike
10
1
3
11.5
L
The Morrigan
MrGhost_2020
The Morrigan
5
6
6
1.33
W
Tiamat
6
4
7
2.38
L
Ao Kuang
NeonDrifter
Ao Kuang
15
2
5
8.75
L
Amaterasu
Sarcopphagus
Amaterasu
4
5
3
1.1
L
Cthulhu
TIFGamer
Cthulhu
3
6
8
1.17
W
Nemesis
6
9
6
1
W
3
9
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,027
Damage
69,922
96,398
Taken
90,278
59,486
Mitigated
57,349
23,504
Healing
16,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Donakone
Mercury
12,051
7,006
0
2,891
20,275
7,487
0
4,648
15,527
0
82,894
W
9,147
1,701
622
965
15,812
8,767
868
7,891
7,790
61,068
0
W
Nike
25,759
10,437
0
1,971
15,605
13,687
4,734
5,523
10,002
112
106,997
L
The Morrigan
MrGhost_2020
The Morrigan
7,572
1,598
0
1,565
11,770
6,584
701
3,310
8,410
44,954
0
W
Tiamat
11,269
1,893
470
5,156
16,522
18,070
124
9,035
7,419
63,639
0
L
Ao Kuang
NeonDrifter
Ao Kuang
19,236
5,588
0
6,304
19,648
8,399
0
3,919
15,604
66,380
0
L
Amaterasu
Sarcopphagus
Amaterasu
8,817
3,129
0
9,438
19,944
11,238
35
2,444
17,130
155
38,722
L
Cthulhu
TIFGamer
Cthulhu
12,351
1,972
108
3,198
24,761
25,778
46
6,151
18,485
62,764
0
W
Nemesis
10,621
3,518
0
2,541
19,234
7,495
377
7,113
12,061
0
40,840
W
13,126
6,620
0
4,511
23,105
9,330
345
9,285
13,692
0
85,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,429
Gold Earned
60,305
508
Minions Killed
563
0
Camps Cleared
0
2,083,918
Distance Traveled
2,020,351
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,328
472
143
6
0
441,035
0
W
Ra
10,168
424
100
4
0
383,294
2
W
Nike
14,644
610
191
8
0
422,713
1
L
The Morrigan
10,282
428
110
5
0
351,755
2
W
Tiamat
12,996
542
106
4
0
411,271
2
L
Ao Kuang
12,041
502
99
4
0
425,814
0
L
Amaterasu
9,940
414
71
3
0
451,212
2
L
Cthulhu
10,838
452
85
4
0
414,102
4
W
Nemesis
11,427
476
63
3
0
459,995
0
W
Ullr
11,070
461
103
4
0
343,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role