Player Matchup

Bellona
Bellona
Bronze III
Frostii Austii
Bellona
Bronze III
Level 149
God Stats
6W - 6L
1,711 SR
Queue Stats
340W - 326L
1,727 MMR
Solo
Ne Zha
Ne Zha
Gold I
Kitni
Ne Zha
Gold I
Level 121
God Stats
10W - 5L
1,818 SR
Queue Stats
226W - 217L
1,716 MMR
Solo
Janus
Janus
Gold II
Sant1_Fernandez
Janus
Gold II
Level 66
God Stats
8W - 6L
1,975 SR
Queue Stats
169W - 173L
1,719 MMR
Solo
Anubis
Anubis
Platinum V
Tonywazzhere
Anubis
Platinum V
Level 149
God Stats
9W - 12L
1,583 SR
Queue Stats
486W - 481L
1,722 MMR
Solo
Apollo
Apollo
Platinum IV
TwinRhombus
Apollo
Platinum IV
Level 120
God Stats
18W - 15L
1,696 SR
Queue Stats
188W - 170L
1,741 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,757 SR
1,725 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,623 SR
1,682 MMR
Arachne
Arachne
Platinum V
 
Arachne
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold V
ReaperMonarch
Sobek
Gold V
Level 135
God Stats
3W - 0L
1,922 SR
Queue Stats
31W - 27L
1,721 MMR
Party 1
Chronos
Chronos
Gold V
demondallas123
Chronos
Gold V
Level 126
God Stats
3W - 1L
1,841 SR
Queue Stats
31W - 28L
1,721 MMR
Party 1
Tyr
Tyr
Platinum V
matt gunman
Tyr
Platinum V
Level 160
God Stats
3W - 7L
1,350 SR
Queue Stats
112W - 104L
1,743 MMR
Solo
Hou Yi
Hou Yi
Gold I
veloz-tigre044
Hou Yi
Gold I
Level 63
God Stats
5W - 5L
1,500 SR
Queue Stats
79W - 80L
1,726 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
6,026
603
6,371
7,937
7,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
Kitni
Ne Zha
8
1 / 2 / 0
5,089
509
1,424
6,816
2,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 2 / 1
5,398
540
3,945
3,595
935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
9
0 / 4 / 1
4,913
491
3,484
5,810
2,786
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
9
1 / 1 / 0
5,377
538
2,088
4,526
1,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
SetDanzaburouTsukuyomiScyllaCu Chulainn

VS

Bans
PersephonePeleFenrirGuan YuCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
4 / 2 / 3
6,111
611
2,717
6,503
1,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 1 / 6
5,380
538
2,634
5,972
2,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
4 / 1 / 1
5,579
558
3,511
5,445
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
0 / 1 / 2
5,936
594
4,207
8,087
3,174
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
2 / 0 / 1
6,077
608
2,703
5,217
1,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
5
Kills
11
11
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
2
3
2.75
L
2
2
0
1
L
Ne Zha
Kitni
Ne Zha
1
2
0
0.5
W
1
1
6
4
L
1
2
1
0.75
L
Anubis
0
4
1
0.13
L
Apollo
1
1
0
1
W
4
1
1
4.5
W
0
1
2
1
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,312
Damage
15,772
28,684
Taken
31,224
14,390
Mitigated
10,476
10,758
Healing
13,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,717
2,219
0
1,669
6,503
1,679
0
1,909
4,510
0
27,859
L
6,371
2,110
0
3,364
7,937
7,065
0
0
7,937
0
35,778
L
Ne Zha
Kitni
Ne Zha
1,424
453
0
2,943
6,816
2,138
0
1,982
4,834
0
25,692
W
2,634
535
0
3,636
5,972
2,927
0
2,019
3,869
13,457
0
L
3,945
277
0
550
3,595
935
0
1,389
2,206
26,731
0
L
Anubis
3,484
320
0
1,459
5,810
2,786
0
2,429
3,381
25,874
0
L
Apollo
2,088
1,386
0
2,442
4,526
1,466
0
345
4,181
0
29,421
W
3,511
936
0
1,615
5,445
1,577
924
2,398
2,859
26,167
0
W
4,207
822
0
3,433
8,087
3,174
0
37
8,050
0
35,941
W
2,703
1,896
0
3,234
5,217
1,119
0
710
4,507
0
37,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,803
Gold Earned
29,083
311
Minions Killed
286
0
Camps Cleared
0
903,358
Distance Traveled
977,031
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,111
611
60
6
0
206,244
1
L
Bellona
6,026
603
87
9
0
153,894
2
L
Ne Zha
5,089
509
46
5
0
206,999
2
W
Sobek
5,380
538
15
2
0
212,538
3
L
Janus
5,398
540
63
6
0
194,547
5
L
Anubis
4,913
491
48
5
0
170,484
0
L
Apollo
5,377
538
67
7
0
177,434
2
W
Chronos
5,579
558
49
5
0
182,178
0
W
Tyr
5,936
594
87
9
0
203,523
0
W
Hou Yi
6,077
608
75
8
0
172,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role