Player Matchup

Skadi
Skadi
Erema6969
Skadi
Level 24
God Stats
16W - 14L
1,391 SR
Queue Stats
263W - 271L
1,471 Elo+
Party 1
Agni
Agni
GodOfStockings
Agni
Level 129
God Stats
12W - 4L
1,333 SR
Queue Stats
150W - 108L
1,573 Elo+
Party 3
Cthulhu
Cthulhu
Mamoruhik
Cthulhu
Level 18
God Stats
24W - 13L
1,512 SR
Queue Stats
204W - 196L
1,486 Elo+
Party 1
Ra
Ra
Njoel
Ra
Level 9
God Stats
13W - 15L
1,514 SR
Queue Stats
173W - 185L
1,539 Elo+
Party 3
Ullr
Ullr
zoserko
Ullr
Level 23
God Stats
1W - 1L
1,293 SR
Queue Stats
110W - 87L
1,558 Elo+
Solo
Team Averages
Level 41
1,409 SR
1,526 Elo+

VS

Team Averages
Level 24
1,590 SR
1,494 Elo+
Danzaburou
Danzaburou
Bekurk
Danzaburou
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,262 Elo+
Solo
Scylla
Scylla
Ccaku
Scylla
Level 25
God Stats
5W - 5L
1,440 SR
Queue Stats
61W - 46L
1,532 Elo+
Solo
Xing Tian
Xing Tian
HugeWillyMan
Xing Tian
Level 41
God Stats
13W - 4L
1,731 SR
Queue Stats
20W - 14L
1,597 Elo+
Party 2
Heimdallr
Heimdallr
LimpWillyMan
Heimdallr
Level 7
God Stats
3W - 1L
1,692 SR
Queue Stats
19W - 15L
1,559 Elo+
Party 2
Sun Wukong
Sun Wukong
Mseehr
Sun Wukong
Level 19
God Stats
25W - 22L
1,590 SR
Queue Stats
64W - 56L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Erema6969
Skadi
20
0 / 3 / 15
14,859
874
12,387
16,377
8,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
18 / 3 / 8
18,538
1,090
56,763
18,719
8,663
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Mamoruhik
Cthulhu
20
4 / 3 / 16
15,823
931
20,950
38,830
61,918
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ra
20
1 / 2 / 9
13,967
822
13,826
13,993
7,782
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
zoserko
Ullr
20
4 / 4 / 12
15,059
886
20,340
18,973
10,127
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

70

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bekurk
Danzaburou
20
2 / 5 / 9
15,329
902
15,140
21,889
8,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Scylla
Ccaku
Scylla
20
6 / 5 / 6
15,940
938
35,987
17,185
6,234
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
HugeWillyMan
Xing Tian
20
2 / 4 / 7
13,797
812
17,512
28,253
33,471
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
LimpWillyMan
Heimdallr
20
1 / 7 / 13
14,368
845
16,428
26,935
11,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
Mseehr
Sun Wukong
20
4 / 6 / 8
15,031
884
16,951
35,728
34,203
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
58
27
Kills
15
15
Deaths
27
60
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bekurk
Danzaburou
2
5
9
1.3
L
Scylla
Ccaku
Scylla
6
5
6
1.8
W
Skadi
Erema6969
Skadi
0
3
15
2.5
W
18
3
8
7.33
L
Xing Tian
HugeWillyMan
Xing Tian
2
4
7
1.38
L
Heimdallr
LimpWillyMan
Heimdallr
1
7
13
1.07
W
Cthulhu
Mamoruhik
Cthulhu
4
3
16
4
L
Sun Wukong
Mseehr
Sun Wukong
4
6
8
1.33
W
Ra
1
2
9
2.75
W
Ullr
zoserko
Ullr
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,266
Damage
102,018
106,892
Taken
129,990
97,010
Mitigated
93,254
8,818
Healing
13,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bekurk
Danzaburou
15,140
5,681
0
3,526
21,889
8,342
0
16,727
5,162
0
63,763
L
Scylla
Ccaku
Scylla
35,987
1,378
0
2,868
17,185
6,234
0
14,363
2,822
73,252
0
W
Skadi
Erema6969
Skadi
12,387
5,256
0
213
16,377
8,520
0
7,918
8,096
0
66,306
W
56,763
4,022
0
1,630
18,719
8,663
0
7,858
10,590
94,612
0
L
Xing Tian
HugeWillyMan
Xing Tian
17,512
451
0
187
28,253
33,471
0
17,494
10,759
24,855
0
L
Heimdallr
LimpWillyMan
Heimdallr
16,428
7,942
0
982
26,935
11,004
0
19,280
7,655
0
39,466
W
Cthulhu
Mamoruhik
Cthulhu
20,950
1,231
1,249
0
38,830
61,918
0
19,401
17,453
36,469
0
L
Sun Wukong
Mseehr
Sun Wukong
16,951
2,371
0
6,408
35,728
34,203
0
23,675
12,053
1,204
46,110
W
Ra
13,826
436
4,320
1,219
13,993
7,782
0
9,129
4,779
34,807
0
W
Ullr
zoserko
Ullr
20,340
13,881
0
187
18,973
10,127
0
8,718
10,155
0
42,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,246
Gold Earned
74,465
354
Minions Killed
333
12
Camps Cleared
7
1,693,630
Distance Traveled
1,716,670
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
15,329
902
123
7
2
301,478
0
L
Scylla
15,940
938
88
5
1
344,946
0
W
Skadi
14,859
874
132
8
4
352,313
1
W
Agni
18,538
1,090
88
5
4
333,107
3
L
Xing Tian
13,797
812
14
1
0
386,761
0
L
Heimdallr
14,368
845
42
2
2
323,965
0
W
Cthulhu
15,823
931
39
2
0
372,576
0
L
Sun Wukong
15,031
884
66
4
2
359,520
0
W
Ra
13,967
822
53
3
1
309,342
0
W
Ullr
15,059
886
42
2
3
326,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role