Player Matchup

Tiamat
Tiamat
Djulios_macioro
Tiamat
Level 78
God Stats
21W - 32L
1,243 SR
Queue Stats
278W - 394L
1,321 Elo+
Party 2
Cerberus
Cerberus
Enzorp141
Cerberus
Level 66
God Stats
43W - 24L
1,585 SR
Queue Stats
107W - 108L
1,482 Elo+
Solo
Neith
Neith
KingLeo10
Neith
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
VQueiroz12
Chaac
Level 69
God Stats
5W - 7L
1,500 SR
Queue Stats
276W - 374L
1,151 Elo+
Party 2
Da Ji
Da Ji
gero85
Da Ji
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 74
1,466 SR
1,391 Elo+

VS

Team Averages
Level 66
1,419 SR
1,459 Elo+
Artio
Artio
MackienzieBlack
Artio
Level 52
God Stats
0W - 2L
1,324 SR
Queue Stats
16W - 27L
1,496 Elo+
Solo
Tiamat
Tiamat
RAAH GAMER2043
Tiamat
Level 29
God Stats
2W - 2L
1,423 SR
Queue Stats
18W - 20L
1,418 Elo+
Party 1
Izanami
Izanami
SkyNatsuBRx
Izanami
Level 48
God Stats
6W - 14L
1,349 SR
Queue Stats
993W - 1,103L
1,424 Elo+
Party 1
Loki
Loki
Tio-tripa
Loki
Level 113
God Stats
1W - 3L
1,500 SR
Queue Stats
185W - 206L
1,464 Elo+
Solo
Cerberus
Cerberus
tobias22zabala
Cerberus
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 48L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 4
7,544
580
6,636
6,512
3,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
Enzorp141
Cerberus
10
2 / 2 / 3
6,622
509
4,685
12,160
5,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
KingLeo10
Neith
12
2 / 1 / 4
7,177
552
8,228
7,718
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Chaac
12
2 / 1 / 2
7,260
558
3,681
5,922
3,833
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
gero85
Da Ji
14
8 / 0 / 1
8,214
632
6,243
10,194
3,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
6,135
472
4,744
13,353
6,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 5 / 2
5,752
442
3,344
8,448
5,124
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
SkyNatsuBRx
Izanami
11
1 / 3 / 0
6,965
536
6,070
9,063
2,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
11
2 / 3 / 1
6,552
504
5,426
7,505
3,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
4
0 / 1 / 0
4,587
353
1,197
2,479
1,060
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
16
Kills
5
5
Deaths
16
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
W
Cerberus
Enzorp141
Cerberus
2
2
3
1.75
W
Neith
KingLeo10
Neith
2
1
4
4
L
2
4
1
0.63
L
0
5
2
0.2
L
Izanami
SkyNatsuBRx
Izanami
1
3
0
0.33
L
Loki
2
3
1
0.83
W
Chaac
2
1
2
3
W
Da Ji
gero85
Da Ji
8
0
1
8.5
L
Cerberus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,473
Damage
20,781
42,506
Taken
40,848
18,328
Mitigated
19,530
22,116
Healing
10,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,636
316
207
3,312
6,512
3,242
1,403
2,708
3,752
37,952
0
W
Cerberus
Enzorp141
Cerberus
4,685
167
354
4,841
12,160
5,165
331
3,349
8,725
22,330
0
W
Neith
KingLeo10
Neith
8,228
2,817
0
4,275
7,718
2,369
1,177
1,432
6,286
0
41,449
L
4,744
538
502
2,405
13,353
6,815
0
3,607
9,590
14,700
0
L
3,344
543
0
1,117
8,448
5,124
0
4,116
3,816
22,433
0
L
Izanami
SkyNatsuBRx
Izanami
6,070
3,759
0
2,678
9,063
2,787
48
1,108
7,955
0
49,336
L
Loki
5,426
1,749
526
1,845
7,505
3,744
0
1,732
5,687
0
31,000
W
Chaac
3,681
1,326
0
2,643
5,922
3,833
1,633
1,197
4,725
0
32,629
W
Da Ji
gero85
Da Ji
6,243
1,446
0
6,484
10,194
3,719
29
461
9,733
0
44,386
L
Cerberus
1,197
274
0
1,306
2,479
1,060
0
0
2,479
8,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,817
Gold Earned
29,991
326
Minions Killed
234
0
Camps Cleared
0
1,197,418
Distance Traveled
994,518
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,544
580
73
6
0
220,091
1
W
Cerberus
6,622
509
35
3
0
263,555
1
W
Neith
7,177
552
72
6
0
178,587
2
L
Artio
6,135
472
14
1
0
262,127
1
L
Tiamat
5,752
442
39
3
0
210,998
2
L
Izanami
6,965
536
102
8
0
207,091
2
L
Loki
6,552
504
59
5
0
262,160
3
W
Chaac
7,260
558
60
5
0
249,648
0
W
Da Ji
8,214
632
86
7
0
285,537
1
L
Cerberus
4,587
353
20
2
0
52,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role