Player Matchup

Danzaburou
Danzaburou
Gold I
Bragz
Danzaburou
Gold I
Level 159
God Stats
8W - 3L
1,715 SR
Queue Stats
248W - 245L
1,567 MMR
Solo
Thanatos
Thanatos
Silver II
ELCHARO
Thanatos
Silver II
Level 62
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 16L
1,488 MMR
Solo
Sobek
Sobek
Gold V
ErenJâger
Sobek
Gold V
Level 85
God Stats
2W - 4L
1,500 SR
Queue Stats
93W - 95L
1,535 MMR
Solo
Raijin
Raijin
Silver IV
Gollum92
Raijin
Silver IV
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,527 MMR
Party 1
Ravana
Ravana
Bronze III
Yück
Ravana
Bronze III
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 77
1,543 SR
1,523 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,541 SR
1,554 MMR
Scylla
Scylla
Gold I
Alfane
Scylla
Gold I
Level 147
God Stats
8W - 5L
1,557 SR
Queue Stats
176W - 168L
1,657 MMR
Party 2
Loki
Loki
Bronze III
Dream312
Loki
Bronze III
Level 36
God Stats
4W - 8L
1,489 SR
Queue Stats
67W - 73L
1,555 MMR
Solo
Apollo
Apollo
Platinum V
Injavius
Apollo
Platinum V
Level 131
God Stats
2W - 3L
1,547 SR
Queue Stats
52W - 46L
1,562 MMR
Solo
Mercury
Mercury
Gold IV
Ultraval
Mercury
Gold IV
Level 127
God Stats
14W - 13L
1,609 SR
Queue Stats
63W - 64L
1,461 MMR
Party 2
Zhong Kui
Zhong Kui
Bronze III
platza13
Zhong Kui
Bronze III
Level 93
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 94L
1,534 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bragz
Danzaburou
16
7 / 1 / 3
10,073
672
9,314
9,056
3,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
ELCHARO
Thanatos
15
3 / 3 / 10
8,810
587
9,538
12,546
7,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sobek
12
2 / 2 / 10
8,250
550
4,437
11,123
8,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
Gollum92
Raijin
15
5 / 5 / 8
9,076
605
7,549
7,739
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Yück
Ravana
15
8 / 2 / 6
9,378
625
6,314
9,651
5,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
TsukuyomiSetThe MorriganNemesisPersephone

VS

Bans
Nu WaCu ChulainnAthenaJanusGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alfane
Scylla
15
4 / 2 / 5
8,668
578
9,518
5,323
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
12
1 / 9 / 2
6,881
459
2,981
11,569
3,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
Injavius
Apollo
13
1 / 3 / 2
7,684
512
5,366
10,185
3,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Ultraval
Mercury
13
4 / 4 / 1
8,368
558
3,609
10,941
3,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
platza13
Zhong Kui
12
3 / 7 / 1
7,589
506
9,363
13,204
10,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
25
Kills
13
13
Deaths
25
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
Alfane
Scylla
4
2
5
3.25
W
Danzaburou
Bragz
Danzaburou
7
1
3
8.5
L
Loki
1
9
2
0.22
W
Thanatos
ELCHARO
Thanatos
3
3
10
2.67
W
Sobek
2
2
10
3.5
W
Raijin
Gollum92
Raijin
5
5
8
1.8
L
Apollo
Injavius
Apollo
1
3
2
0.67
L
Mercury
Ultraval
Mercury
4
4
1
1.13
W
Ravana
Yück
Ravana
8
2
6
5.5
L
Zhong Kui
platza13
Zhong Kui
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,152
Damage
30,837
50,115
Taken
51,222
28,485
Mitigated
23,110
20,685
Healing
10,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Alfane
Scylla
9,518
1,445
0
1,088
5,323
1,784
0
2,134
3,189
54,279
0
W
Danzaburou
Bragz
Danzaburou
9,314
4,689
0
4,463
9,056
3,994
1,928
505
8,517
0
71,189
L
Loki
2,981
1,046
0
2,213
11,569
3,288
720
3,130
8,364
0
29,565
W
Thanatos
ELCHARO
Thanatos
9,538
3,285
0
9,603
12,546
7,737
0
5,312
6,785
0
40,472
W
Sobek
4,437
509
0
3,247
11,123
8,959
0
4,507
6,469
20,167
0
W
Raijin
Gollum92
Raijin
7,549
464
0
434
7,739
2,690
47
3,968
3,563
51,158
0
L
Apollo
Injavius
Apollo
5,366
3,256
0
3,884
10,185
3,476
0
1,855
8,305
0
42,295
L
Mercury
Ultraval
Mercury
3,609
1,685
0
552
10,941
3,643
0
3,709
7,207
0
45,229
W
Ravana
Yück
Ravana
6,314
1,151
0
2,938
9,651
5,105
0
3,572
5,900
0
58,069
L
Zhong Kui
platza13
Zhong Kui
9,363
992
0
2,308
13,204
10,919
798
1,158
11,671
35,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,587
Gold Earned
39,190
441
Minions Killed
392
0
Camps Cleared
0
1,434,949
Distance Traveled
1,327,100
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,668
578
108
7
0
268,962
7
W
Danzaburou
10,073
672
128
9
0
263,249
4
L
Loki
6,881
459
39
3
0
267,127
2
W
Thanatos
8,810
587
82
5
0
295,164
0
W
Sobek
8,250
550
24
2
0
281,978
8
W
Raijin
9,076
605
96
6
0
267,508
5
L
Apollo
7,684
512
104
7
0
269,039
2
L
Mercury
8,368
558
87
6
0
299,223
3
W
Ravana
9,378
625
111
7
0
327,050
4
L
Zhong Kui
7,589
506
54
4
0
222,749
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role