Player Matchup

Bellona
Bellona
ArcaneAvian
Bellona
Level 53
God Stats
8W - 7L
1,587 SR
Queue Stats
17W - 22L
1,600 Elo+
Party 2
Rama
Rama
FrickinDowwn
Rama
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,635 Elo+
Party 2
Khepri
Khepri
TapinMawkeees
Khepri
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,768 Elo+
Party 2
Ao Kuang
Ao Kuang
codeangeluS
Ao Kuang
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 30L
1,709 Elo+
Party 2
The Morrigan
The Morrigan
idontknxw
The Morrigan
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 40L
1,698 Elo+
Party 2
Team Averages
Level 78
1,517 SR
1,682 Elo+

VS

Team Averages
Level 64
1,579 SR
1,309 Elo+
Bellona
Bellona
BELONARIO
Bellona
Level 118
God Stats
32W - 25L
1,558 SR
Queue Stats
163W - 150L
1,335 Elo+
Party 1
Yemoja
Yemoja
LazyFoal5234813
Yemoja
Level 44
God Stats
2W - 2L
1,708 SR
Queue Stats
3W - 10L
1,313 Elo+
Party 3
Nu Wa
Nu Wa
Senchvx
Nu Wa
Level 28
God Stats
0W - 3L
1,332 SR
Queue Stats
1W - 4L
1,188 Elo+
Party 3
Artemis
Artemis
Serón
Artemis
Level 8
God Stats
0W - 2L
1,799 SR
Queue Stats
0W - 4L
1,207 Elo+
Party 1
Bakasura
Bakasura
lalo440
Bakasura
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ArcaneAvian
Bellona
9
0 / 4 / 0
5,537
554
3,016
7,825
6,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
3 / 1 / 4
6,047
605
5,699
4,953
1,460
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 2 / 3
4,467
447
908
4,045
1,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
codeangeluS
Ao Kuang
9
2 / 1 / 1
5,977
598
1,635
7,599
2,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Morrigan
idontknxw
The Morrigan
13
11 / 0 / 3
7,724
772
10,288
3,844
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BELONARIO
Bellona
12
5 / 1 / 0
6,808
681
6,350
7,401
5,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
3 / 2 / 0
5,406
541
1,856
6,397
2,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Senchvx
Nu Wa
8
0 / 3 / 0
5,100
510
1,742
4,680
1,365
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Artemis
Serón
Artemis
7
0 / 3 / 1
4,349
435
1,016
4,294
1,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
lalo440
Bakasura
8
0 / 7 / 2
4,939
494
2,993
8,683
2,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
16
Kills
8
8
Deaths
16
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
ArcaneAvian
Bellona
0
4
0
0
L
Bellona
BELONARIO
Bellona
5
1
0
5
W
3
1
4
5
L
3
2
0
1.5
L
Nu Wa
Senchvx
Nu Wa
0
3
0
0
L
Artemis
Serón
Artemis
0
3
1
0.17
W
0
2
3
0.75
W
Ao Kuang
codeangeluS
Ao Kuang
2
1
1
2.5
W
The Morrigan
idontknxw
The Morrigan
11
0
3
12.5
L
Bakasura
lalo440
Bakasura
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,546
Damage
13,957
28,266
Taken
31,455
13,371
Mitigated
13,107
6,720
Healing
7,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ArcaneAvian
Bellona
3,016
1,313
0
2,100
7,825
6,534
0
0
7,825
0
26,320
L
Bellona
BELONARIO
Bellona
6,350
2,970
0
4,174
7,401
5,269
932
699
6,682
0
35,482
W
5,699
4,526
0
2,588
4,953
1,460
1,093
1,045
3,908
0
37,609
L
1,856
953
296
881
6,397
2,596
0
1,899
4,438
15,314
0
L
Nu Wa
Senchvx
Nu Wa
1,742
607
0
393
4,680
1,365
240
2,594
1,920
24,015
0
L
Artemis
Serón
Artemis
1,016
396
0
205
4,294
1,009
0
1,460
2,752
0
5,007
W
908
97
0
418
4,045
1,848
229
805
3,240
4,037
0
W
Ao Kuang
codeangeluS
Ao Kuang
1,635
587
0
894
7,599
2,144
152
1,182
6,367
20,980
0
W
The Morrigan
idontknxw
The Morrigan
10,288
3,056
0
720
3,844
1,385
0
566
3,238
40,303
3,407
L
Bakasura
lalo440
Bakasura
2,993
2,261
0
2,014
8,683
2,868
0
4,679
3,816
0
11,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,752
Gold Earned
26,602
278
Minions Killed
197
0
Camps Cleared
0
908,630
Distance Traveled
924,449
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,537
554
75
8
0
200,528
2
L
Bellona
6,808
681
74
7
0
202,387
5
W
Rama
6,047
605
70
7
0
176,144
1
L
Yemoja
5,406
541
24
2
0
182,921
0
L
Nu Wa
5,100
510
49
5
0
188,833
0
L
Artemis
4,349
435
8
1
0
152,733
1
W
Khepri
4,467
447
7
1
0
113,883
1
W
Ao Kuang
5,977
598
38
4
0
205,913
1
W
The Morrigan
7,724
772
88
9
0
212,162
1
L
Bakasura
4,939
494
42
4
0
197,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role