Player Matchup

Sobek
Sobek
BenjaTG
Sobek
Level 69
God Stats
14W - 5L
1,841 SR
Queue Stats
307W - 256L
1,634 Elo+
Party 4
Danzaburou
Danzaburou
FalloutPrime23
Danzaburou
Level 66
God Stats
98W - 72L
1,681 SR
Queue Stats
406W - 380L
1,611 Elo+
Party 4
Chang'e
Chang'e
SPQRMayhem
Chang'e
Level 148
God Stats
15W - 14L
1,505 SR
Queue Stats
609W - 571L
1,546 Elo+
Party 2
The Morrigan
The Morrigan
Shaems
The Morrigan
Level 117
God Stats
4W - 6L
1,166 SR
Queue Stats
163W - 132L
1,548 Elo+
Party 2
Mercury
Mercury
ljescolano
Mercury
Level 107
God Stats
15W - 5L
1,591 SR
Queue Stats
239W - 204L
1,585 Elo+
Party 2
Team Averages
Level 101
1,557 SR
1,585 Elo+

VS

Team Averages
Level 124
1,619 SR
1,521 Elo+
Odin
Odin
BrotherCousin202
Odin
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
311W - 332L
1,563 Elo+
Party 3
Nu Wa
Nu Wa
Demonsan
Nu Wa
Level 142
God Stats
10W - 8L
1,709 SR
Queue Stats
194W - 183L
1,487 Elo+
Party 1
Bacchus
Bacchus
Kipish777
Bacchus
Level 148
God Stats
2W - 2L
1,746 SR
Queue Stats
51W - 45L
1,493 Elo+
Party 1
Danzaburou
Danzaburou
LGL RedEyeD
Danzaburou
Level 62
God Stats
32W - 27L
1,637 SR
Queue Stats
95W - 102L
1,548 Elo+
Party 3
Osiris
Osiris
MaxGORD
Osiris
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 103L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BenjaTG
Sobek
20
5 / 2 / 27
14,154
524
11,635
32,952
47,103
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
FalloutPrime23
Danzaburou
20
8 / 6 / 18
15,488
574
24,100
25,006
12,827
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
SPQRMayhem
Chang'e
20
13 / 6 / 9
16,754
621
20,169
24,532
17,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
Shaems
The Morrigan
20
11 / 3 / 23
16,404
608
24,199
18,440
9,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
ljescolano
Mercury
20
10 / 3 / 17
17,347
642
20,859
27,523
13,893
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 6
12,525
464
18,776
29,180
26,277
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nu Wa
Demonsan
Nu Wa
19
4 / 7 / 10
12,759
473
31,169
18,019
8,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Kipish777
Bacchus
15
1 / 12 / 9
10,299
381
11,411
22,876
14,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
LGL RedEyeD
Danzaburou
18
3 / 11 / 6
12,478
462
12,908
26,744
11,125
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
MaxGORD
Osiris
18
5 / 11 / 7
12,160
450
14,019
25,504
28,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
58
47
Kills
20
20
Deaths
47
94
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sobek
BenjaTG
Sobek
5
2
27
9.25
L
7
6
6
1.67
L
Nu Wa
Demonsan
Nu Wa
4
7
10
1.29
W
Danzaburou
FalloutPrime23
Danzaburou
8
6
18
2.83
L
Bacchus
Kipish777
Bacchus
1
12
9
0.46
L
Danzaburou
LGL RedEyeD
Danzaburou
3
11
6
0.55
L
Osiris
MaxGORD
Osiris
5
11
7
0.77
W
Chang'e
SPQRMayhem
Chang'e
13
6
9
2.92
W
The Morrigan
Shaems
The Morrigan
11
3
23
7.5
W
Mercury
ljescolano
Mercury
10
3
17
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,962
Damage
88,283
128,453
Taken
122,323
100,779
Mitigated
88,597
52,787
Healing
18,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
BenjaTG
Sobek
11,635
1,359
0
12,251
32,952
47,103
1,031
9,625
23,143
37,526
0
L
18,776
4,735
756
6,458
29,180
26,277
0
13,952
14,767
0
71,282
L
Nu Wa
Demonsan
Nu Wa
31,169
4,360
0
3,239
18,019
8,072
13
8,667
9,005
119,730
0
W
Danzaburou
FalloutPrime23
Danzaburou
24,100
13,819
0
13,564
25,006
12,827
3,147
7,274
17,624
0
121,386
L
Bacchus
Kipish777
Bacchus
11,411
222
0
2,123
22,876
14,280
0
7,744
14,943
57,032
0
L
Danzaburou
LGL RedEyeD
Danzaburou
12,908
3,864
0
3,885
26,744
11,125
0
10,206
16,388
0
71,275
L
Osiris
MaxGORD
Osiris
14,019
4,122
0
1,990
25,504
28,843
82
13,218
11,824
90
64,435
W
Chang'e
SPQRMayhem
Chang'e
20,169
1,372
6,043
12,882
24,532
17,228
5,534
6,511
17,857
105,136
0
W
The Morrigan
Shaems
The Morrigan
24,199
2,664
0
5,806
18,440
9,728
4,330
8,415
9,859
115,225
925
W
Mercury
ljescolano
Mercury
20,859
12,213
0
2,241
27,523
13,893
0
11,629
15,653
0
162,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,147
Gold Earned
60,221
752
Minions Killed
563
0
Camps Cleared
0
2,540,603
Distance Traveled
2,325,061
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
14,154
524
38
1
0
532,211
10
L
Odin
12,525
464
94
3
0
509,071
2
L
Nu Wa
12,759
473
172
6
0
437,360
15
W
Danzaburou
15,488
574
157
6
0
474,326
8
L
Bacchus
10,299
381
76
3
0
467,850
1
L
Danzaburou
12,478
462
105
4
0
458,861
4
L
Osiris
12,160
450
116
4
0
451,919
1
W
Chang'e
16,754
621
167
6
0
486,906
3
W
The Morrigan
16,404
608
174
6
0
449,712
2
W
Mercury
17,347
642
216
8
0
597,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role