Player Matchup

Fenrir
Fenrir
AlmightyJustin4
Fenrir
Level 29
God Stats
29W - 31L
1,586 SR
Queue Stats
387W - 388L
1,624 Elo+
Solo
Cthulhu
Cthulhu
KILLINGxSPREE99
Cthulhu
Level 26
God Stats
15W - 20L
1,381 SR
Queue Stats
161W - 176L
1,470 Elo+
Solo
Sun Wukong
Sun Wukong
PH4_Mambaa
Sun Wukong
Level 3
God Stats
1W - 5L
1,562 SR
Queue Stats
1W - 5L
1,513 Elo+
Party 1
Hachiman
Hachiman
YsokA
Hachiman
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,738 Elo+
Party 1
Janus
Janus
yungfudgesicle
Janus
Level 24
God Stats
4W - 6L
1,320 SR
Queue Stats
496W - 436L
1,559 Elo+
Solo
Team Averages
Level 17
1,470 SR
1,581 Elo+

VS

Team Averages
Level 21
1,534 SR
1,555 Elo+
Guan Yu
Guan Yu
CarlosMonzon
Guan Yu
Level 19
God Stats
8W - 7L
1,513 SR
Queue Stats
121W - 95L
1,522 Elo+
Solo
Janus
Janus
CptnPeanut
Janus
Level 27
God Stats
13W - 12L
1,572 SR
Queue Stats
121W - 103L
1,665 Elo+
Solo
Chiron
Chiron
HungxSolo
Chiron
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 63L
1,591 Elo+
Solo
Amaterasu
Amaterasu
Th3Bes7Huulk
Amaterasu
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 49L
1,510 Elo+
Solo
Camazotz
Camazotz
Xgusni
Camazotz
Level 8
God Stats
5W - 5L
1,586 SR
Queue Stats
10W - 15L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 7
11,197
487
8,919
15,568
7,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 6 / 8
10,338
449
9,784
19,230
14,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
PH4_Mambaa
Sun Wukong
17
1 / 4 / 5
10,831
471
4,996
16,043
11,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
YsokA
Hachiman
15
2 / 8 / 5
9,479
412
3,596
14,860
4,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 6 / 3
11,633
506
7,026
11,404
3,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CarlosMonzon
Guan Yu
19
7 / 4 / 2
12,747
554
14,472
18,476
25,279
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
18
5 / 3 / 3
11,859
516
9,205
7,740
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
HungxSolo
Chiron
20
6 / 2 / 11
13,225
575
19,733
11,621
4,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Th3Bes7Huulk
Amaterasu
17
7 / 6 / 6
12,214
531
7,390
18,236
10,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
Xgusni
Camazotz
17
2 / 3 / 8
11,603
504
3,449
14,419
5,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
57
18
Kills
27
27
Deaths
18
28
Assists
30
Player
Kills
Deaths
Assists
KDA
L
7
3
7
3.5
W
Guan Yu
CarlosMonzon
Guan Yu
7
4
2
2
W
Janus
5
3
3
2.17
W
Chiron
HungxSolo
Chiron
6
2
11
5.75
L
2
6
8
1
L
Sun Wukong
PH4_Mambaa
Sun Wukong
1
4
5
0.88
W
Amaterasu
Th3Bes7Huulk
Amaterasu
7
6
6
1.67
W
Camazotz
Xgusni
Camazotz
2
3
8
2
L
Hachiman
YsokA
Hachiman
2
8
5
0.56
L
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,321
Damage
54,249
77,105
Taken
70,492
41,475
Mitigated
48,357
19,030
Healing
24,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,919
2,917
0
3,900
15,568
7,043
0
2,440
12,932
0
71,459
W
Guan Yu
CarlosMonzon
Guan Yu
14,472
1,382
2,286
7,996
18,476
25,279
240
2,558
15,531
0
77,176
W
Janus
9,205
279
0
1,324
7,740
2,291
114
1,995
5,692
69,814
0
W
Chiron
HungxSolo
Chiron
19,733
10,028
1,009
3,933
11,621
4,216
2,884
3,293
8,324
0
115,747
L
9,784
686
0
2,788
19,230
14,546
819
1,023
18,132
44,655
0
L
Sun Wukong
PH4_Mambaa
Sun Wukong
4,996
489
327
6,691
16,043
11,779
816
618
15,401
0
57,836
W
Amaterasu
Th3Bes7Huulk
Amaterasu
7,390
2,704
0
4,280
18,236
10,977
1,346
5,612
12,574
0
49,550
W
Camazotz
Xgusni
Camazotz
3,449
477
0
3,608
14,419
5,594
156
3,219
11,125
0
73,333
L
Hachiman
YsokA
Hachiman
3,596
1,410
0
4,400
14,860
4,762
0
1,233
13,525
0
40,790
L
7,026
862
0
924
11,404
3,345
506
3,193
7,910
65,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,478
Gold Earned
61,648
414
Minions Killed
590
0
Camps Cleared
0
2,136,617
Distance Traveled
2,117,464
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,197
487
83
4
0
494,821
3
W
Guan Yu
12,747
554
121
5
0
402,238
4
W
Janus
11,859
516
116
5
0
459,095
6
W
Chiron
13,225
575
172
7
0
426,976
4
L
Cthulhu
10,338
449
58
3
0
462,005
2
L
Sun Wukong
10,831
471
114
5
0
436,950
3
W
Amaterasu
12,214
531
59
3
0
403,398
1
W
Camazotz
11,603
504
122
5
0
425,757
2
L
Hachiman
9,479
412
57
2
0
312,205
0
L
Janus
11,633
506
102
4
0
430,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role