Player Matchup

Ra
Ra
 
Ra
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Koriguayo
Osiris
Level 69
God Stats
1W - 2L
1,581 SR
Queue Stats
158W - 175L
1,449 Elo+
Solo
Khepri
Khepri
Simargl-_-
Khepri
Level 29
God Stats
1W - 1L
1,751 SR
Queue Stats
26W - 34L
1,379 Elo+
Party 2
Arachne
Arachne
SxW__ASAR-0_0
Arachne
Level 49
God Stats
1W - 4L
1,392 SR
Queue Stats
246W - 270L
1,484 Elo+
Party 2
Izanami
Izanami
VitorGWS
Izanami
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 66
1,545 SR
1,462 Elo+

VS

Team Averages
Level 101
1,644 SR
1,496 Elo+
Chaac
Chaac
BatPool24
Chaac
Level 96
God Stats
28W - 24L
1,631 SR
Queue Stats
290W - 260L
1,515 Elo+
Party 1
Bacchus
Bacchus
JulianOka03
Bacchus
Level 83
God Stats
2W - 1L
1,779 SR
Queue Stats
184W - 181L
1,544 Elo+
Party 1
Anubis
Anubis
NillThunder
Anubis
Level 126
God Stats
1W - 0L
1,809 SR
Queue Stats
2W - 3L
1,393 Elo+
Solo
Bakasura
Bakasura
NumaSan101
Bakasura
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 166L
1,530 Elo+
Party 1
Freya
Freya
carlitoslima
Freya
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 3 / 0
5,583
558
2,520
4,352
1,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Koriguayo
Osiris
9
0 / 4 / 0
5,098
510
3,666
6,415
6,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
Simargl-_-
Khepri
8
0 / 0 / 1
4,721
472
895
4,762
2,055
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
8
0 / 3 / 0
5,064
506
1,094
6,330
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
VitorGWS
Izanami
8
1 / 3 / 0
5,001
500
3,159
5,803
1,708
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BatPool24
Chaac
12
4 / 0 / 0
6,838
684
4,018
6,478
3,013
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
JulianOka03
Bacchus
9
1 / 0 / 3
5,128
513
3,679
3,407
2,387
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
11
3 / 0 / 0
6,010
601
2,799
4,298
1,718
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
NumaSan101
Bakasura
11
2 / 0 / 1
6,143
614
2,365
4,911
1,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 1 / 2
5,671
567
4,754
6,666
1,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
12
13
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
0
0
W
Chaac
BatPool24
Chaac
4
0
0
4
W
Bacchus
JulianOka03
Bacchus
1
0
3
2.5
L
Osiris
Koriguayo
Osiris
0
4
0
0
W
Anubis
3
0
0
3
W
Bakasura
NumaSan101
Bakasura
2
0
1
2.5
L
Khepri
Simargl-_-
Khepri
0
0
1
0.5
L
Arachne
0
3
0
0
L
Izanami
VitorGWS
Izanami
1
3
0
0.33
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,334
Damage
17,615
27,662
Taken
25,760
13,481
Mitigated
10,378
5,882
Healing
11,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,520
355
31
1,089
4,352
1,182
0
2,346
1,871
31,408
0
W
Chaac
BatPool24
Chaac
4,018
1,173
0
3,355
6,478
3,013
256
0
6,478
0
40,823
W
Bacchus
JulianOka03
Bacchus
3,679
586
0
776
3,407
2,387
45
364
3,043
18,775
0
L
Osiris
Koriguayo
Osiris
3,666
1,351
0
500
6,415
6,835
0
0
6,147
0
26,870
W
Anubis
2,799
37
0
2,256
4,298
1,718
0
2,211
1,909
29,998
0
W
Bakasura
NumaSan101
Bakasura
2,365
1,645
0
1,480
4,911
1,482
0
89
4,780
0
39,242
L
Khepri
Simargl-_-
Khepri
895
126
0
585
4,762
2,055
14
3,604
1,116
11,726
0
L
Arachne
1,094
930
0
2,642
6,330
1,701
0
1,561
4,609
0
26,011
L
Izanami
VitorGWS
Izanami
3,159
2,420
0
1,035
5,803
1,708
228
3,622
2,124
0
27,725
W
4,754
1,918
0
4,008
6,666
1,778
0
531
6,135
25,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,467
Gold Earned
29,790
268
Minions Killed
337
0
Camps Cleared
0
913,155
Distance Traveled
984,449
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,583
558
75
8
0
188,622
5
W
Chaac
6,838
684
98
10
0
196,205
0
W
Bacchus
5,128
513
31
3
0
194,324
2
L
Osiris
5,098
510
61
6
0
153,904
1
W
Anubis
6,010
601
71
7
0
171,389
3
W
Bakasura
6,143
614
89
9
0
248,558
0
L
Khepri
4,721
472
23
2
0
196,695
2
L
Arachne
5,064
506
55
6
0
197,551
4
L
Izanami
5,001
500
54
5
0
176,383
4
W
Freya
5,671
567
48
5
0
173,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role