Player Matchup

Bakasura
Bakasura
FyreMinge
Bakasura
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 42L
1,661 Elo+
Party 2
Scylla
Scylla
Knuwe
Scylla
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 52L
1,475 Elo+
Party 2
Ares
Ares
doryan27
Ares
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,223 Elo+
Party 2
Team Averages
Level 72
1,500 SR
1,453 Elo+

VS

Team Averages
Level 54
1,493 SR
1,280 Elo+
Mulan
Mulan
BaldrHater
Mulan
Level 88
God Stats
2W - 1L
1,722 SR
Queue Stats
17W - 35L
1,233 Elo+
Solo
Neith
Neith
Beule02
Neith
Level 27
God Stats
66W - 72L
1,430 SR
Queue Stats
72W - 81L
1,227 Elo+
Party 1
Ra
Ra
Gradla
Ra
Level 47
God Stats
6W - 7L
1,329 SR
Queue Stats
62W - 56L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FyreMinge
Bakasura
17
8 / 5 / 8
13,836
692
9,629
18,012
10,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Knuwe
Scylla
20
14 / 4 / 10
15,839
792
29,223
14,978
8,934
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
16
2 / 6 / 21
13,514
676
9,561
23,627
38,393
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
16
5 / 6 / 8
13,434
672
15,662
20,571
16,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
Beule02
Neith
16
7 / 8 / 7
13,830
692
18,722
15,859
6,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ra
16
3 / 10 / 11
13,429
671
10,997
17,640
6,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
41
24
Kills
15
15
Deaths
24
39
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mulan
5
6
8
1.5
L
Neith
Beule02
Neith
7
8
7
1.31
W
Bakasura
FyreMinge
Bakasura
8
5
8
2.4
L
Ra
3
10
11
0.85
W
Scylla
Knuwe
Scylla
14
4
10
4.75
W
Ares
2
6
21
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,413
Damage
45,381
56,617
Taken
54,070
57,724
Mitigated
29,417
14,921
Healing
10,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
15,662
3,832
26
3,118
20,571
16,415
954
14,197
4,988
0
54,928
L
Neith
Beule02
Neith
18,722
11,422
0
1,537
15,859
6,215
174
10,824
4,480
0
39,355
W
Bakasura
FyreMinge
Bakasura
9,629
6,214
0
3,538
18,012
10,397
1,843
4,041
13,971
0
38,276
L
Ra
10,997
1,648
2,268
3,228
17,640
6,787
967
14,149
3,433
68,250
0
W
Scylla
Knuwe
Scylla
29,223
3,481
1,091
5,892
14,978
8,934
1,248
2,375
12,603
110,847
0
W
Ares
9,561
1,368
1,415
2,985
23,627
38,393
347
5,154
18,473
30,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,189
Gold Earned
40,693
207
Minions Killed
202
0
Camps Cleared
0
1,035,031
Distance Traveled
859,103
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
13,434
672
61
3
0
290,691
5
L
Neith
13,830
692
62
3
0
278,986
3
W
Bakasura
13,836
692
63
3
0
370,378
0
L
Ra
13,429
671
79
4
0
289,426
1
W
Scylla
15,839
792
128
6
0
310,433
6
W
Ares
13,514
676
16
1
0
354,220
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role