Player Matchup

Nemesis
Nemesis
AsliGundaMunda
Nemesis
Level 15
God Stats
12W - 6L
1,425 SR
Queue Stats
169W - 217L
1,429 Elo+
Solo
Cthulhu
Cthulhu
FergDerg16
Cthulhu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,383 Elo+
Solo
Cu Chulainn
Cu Chulainn
Nayeent
Cu Chulainn
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,456 Elo+
Solo
Cernunnos
Cernunnos
PepegaMaestro
Cernunnos
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
144W - 103L
1,451 Elo+
Solo
Tiamat
Tiamat
bills1791
Tiamat
Level 27
God Stats
24W - 30L
1,168 SR
Queue Stats
99W - 104L
1,533 Elo+
Solo
Team Averages
Level 10
1,419 SR
1,450 Elo+

VS

Team Averages
Level 23
1,650 SR
1,495 Elo+
Ymir
Ymir
Omnistorm860
Ymir
Level 18
God Stats
20W - 12L
1,685 SR
Queue Stats
55W - 44L
1,549 Elo+
Party 1
Baron Samedi
Baron Samedi
Slapstick5
Baron Samedi
Level 7
God Stats
4W - 2L
1,708 SR
Queue Stats
15W - 31L
1,318 Elo+
Solo
Skadi
Skadi
Tmode420
Skadi
Level 48
God Stats
7W - 5L
1,838 SR
Queue Stats
296W - 291L
1,520 Elo+
Party 1
Rama
Rama
VCRPlayer01
Rama
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
101W - 94L
1,600 Elo+
Party 1
Pele
Pele
hon-soul-o
Pele
Level 28
God Stats
34W - 27L
1,521 SR
Queue Stats
178W - 188L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 0
7,123
419
3,028
13,903
5,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
FergDerg16
Cthulhu
11
0 / 7 / 4
7,635
449
4,111
15,625
10,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
Nayeent
Cu Chulainn
9
2 / 9 / 1
6,729
396
3,806
14,748
6,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
PepegaMaestro
Cernunnos
16
7 / 3 / 0
10,573
622
13,002
13,318
4,592
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
bills1791
Tiamat
11
0 / 6 / 1
7,013
413
4,618
10,582
6,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 10
9,209
542
7,450
9,078
7,505
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Slapstick5
Baron Samedi
14
3 / 2 / 13
8,832
520
11,619
8,184
3,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
Tmode420
Skadi
18
16 / 1 / 5
11,482
675
14,178
10,932
5,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
7 / 4 / 9
9,200
541
13,879
12,131
2,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
4 / 0 / 5
9,385
552
5,614
11,467
4,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
77
10
Kills
35
35
Deaths
10
6
Assists
42
Player
Kills
Deaths
Assists
KDA
L
1
10
0
0.1
L
Cthulhu
FergDerg16
Cthulhu
0
7
4
0.29
L
Cu Chulainn
Nayeent
Cu Chulainn
2
9
1
0.28
W
5
3
10
3.33
L
Cernunnos
PepegaMaestro
Cernunnos
7
3
0
2.33
W
Baron Samedi
Slapstick5
Baron Samedi
3
2
13
4.75
W
Skadi
Tmode420
Skadi
16
1
5
18.5
W
7
4
9
2.88
L
Tiamat
bills1791
Tiamat
0
6
1
0.08
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,565
Damage
52,740
68,176
Taken
51,792
33,328
Mitigated
22,553
8,506
Healing
19,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,028
928
0
436
13,903
5,093
335
2,467
11,356
0
29,373
L
Cthulhu
FergDerg16
Cthulhu
4,111
277
141
1,145
15,625
10,661
0
4,286
11,211
17,221
0
L
Cu Chulainn
Nayeent
Cu Chulainn
3,806
848
0
1,966
14,748
6,691
826
4,490
10,018
0
13,273
W
7,450
1,455
297
266
9,078
7,505
152
2,257
6,746
25,371
0
L
Cernunnos
PepegaMaestro
Cernunnos
13,002
7,480
0
2,728
13,318
4,592
2,490
3,127
10,137
0
71,398
W
Baron Samedi
Slapstick5
Baron Samedi
11,619
1,514
2,657
2,108
8,184
3,133
863
1,757
6,327
35,566
0
W
Skadi
Tmode420
Skadi
14,178
6,499
276
3,938
10,932
5,020
4,576
797
10,010
0
63,103
W
13,879
11,476
0
3,778
12,131
2,707
4,563
1,686
10,445
0
44,344
L
Tiamat
bills1791
Tiamat
4,618
939
140
1,950
10,582
6,291
315
3,892
6,385
34,444
0
W
5,614
1,113
183
6,422
11,467
4,188
1,800
2,232
9,185
0
56,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,073
Gold Earned
48,108
292
Minions Killed
377
0
Camps Cleared
0
1,366,666
Distance Traveled
1,509,371
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,123
419
60
4
0
282,671
0
L
Cthulhu
7,635
449
31
2
0
298,180
4
L
Cu Chulainn
6,729
396
11
1
0
234,714
2
W
Ymir
9,209
542
53
3
0
312,664
4
L
Cernunnos
10,573
622
121
7
0
282,275
3
W
Baron Samedi
8,832
520
63
4
0
275,000
0
W
Skadi
11,482
675
100
6
0
295,286
4
W
Rama
9,200
541
70
4
0
262,145
0
L
Tiamat
7,013
413
69
4
0
268,826
0
W
Pele
9,385
552
91
5
0
364,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role