Player Matchup

Fenrir
Fenrir
BarretteBite
Fenrir
Level 43
God Stats
7W - 5L
1,519 SR
Queue Stats
127W - 95L
1,605 Elo+
Party 2
Kuzenbo
Kuzenbo
TercelGC
Kuzenbo
Level 21
God Stats
49W - 22L
1,691 SR
Queue Stats
100W - 70L
1,560 Elo+
Party 2
Persephone
Persephone
WalrusFister
Persephone
Level 25
God Stats
12W - 7L
1,411 SR
Queue Stats
86W - 65L
1,640 Elo+
Party 2
Team Averages
Level 30
1,540 SR
1,602 Elo+

VS

Team Averages
Level 74
1,500 SR
1,271 Elo+
Hercules
Hercules
Astec
Hercules
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,203 Elo+
Party 1
Discordia
Discordia
CringeMaterial
Discordia
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,110 Elo+
Party 1
Medusa
Medusa
kevinsUuu
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
5 / 4 / 6
8,113
811
5,745
7,902
4,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
TercelGC
Kuzenbo
10
2 / 2 / 8
7,708
771
3,337
10,499
7,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
WalrusFister
Persephone
11
5 / 2 / 6
7,770
777
8,557
4,837
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Astec
Hercules
10
2 / 3 / 4
7,080
708
5,823
8,070
4,763
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
CringeMaterial
Discordia
10
2 / 6 / 2
7,019
702
4,270
7,173
2,257
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
kevinsUuu
Medusa
11
4 / 3 / 2
7,790
779
8,681
6,866
2,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
12
Kills
8
8
Deaths
12
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
Astec
Hercules
2
3
4
1.33
W
Fenrir
5
4
6
2
L
Discordia
CringeMaterial
Discordia
2
6
2
0.5
W
Kuzenbo
TercelGC
Kuzenbo
2
2
8
3
W
Persephone
WalrusFister
Persephone
5
2
6
4
L
Medusa
kevinsUuu
Medusa
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,639
Damage
18,774
23,238
Taken
22,109
12,921
Mitigated
9,402
8,218
Healing
3,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Astec
Hercules
5,823
1,737
0
1,852
8,070
4,763
0
5,154
2,841
0
14,522
W
Fenrir
5,745
1,808
0
1,643
7,902
4,004
185
1,234
6,668
0
23,698
L
Discordia
CringeMaterial
Discordia
4,270
580
441
629
7,173
2,257
22
3,432
3,616
12,610
0
W
Kuzenbo
TercelGC
Kuzenbo
3,337
1,570
1,065
4,191
10,499
7,579
0
1,534
8,965
6,214
0
W
Persephone
WalrusFister
Persephone
8,557
756
0
1,319
4,837
1,338
186
1,613
3,222
25,350
0
L
Medusa
kevinsUuu
Medusa
8,681
3,408
0
803
6,866
2,382
0
3,328
3,413
0
36,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,591
Gold Earned
21,889
74
Minions Killed
98
0
Camps Cleared
0
528,589
Distance Traveled
498,936
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,080
708
27
3
0
166,501
2
W
Fenrir
8,113
811
39
4
0
158,640
1
L
Discordia
7,019
702
16
2
0
152,625
1
W
Kuzenbo
7,708
771
5
1
0
206,061
2
W
Persephone
7,770
777
30
3
0
163,888
0
L
Medusa
7,790
779
55
6
0
179,810
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role