Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Dantej122l
Ra
Level 19
God Stats
9W - 8L
1,778 SR
Queue Stats
185W - 130L
1,687 Elo+
Solo
Camazotz
Camazotz
GimmeMoreCookies
Camazotz
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 16L
1,690 Elo+
Solo
Cerberus
Cerberus
MowgliisComing
Cerberus
Level 5
God Stats
2W - 0L
1,455 SR
Queue Stats
2W - 3L
1,699 Elo+
Solo
Guan Yu
Guan Yu
septicflex7
Guan Yu
Level 18
God Stats
230W - 159L
1,782 SR
Queue Stats
245W - 172L
1,753 Elo+
Solo
Team Averages
Level 15
1,603 SR
1,666 Elo+

VS

Team Averages
Level 16
1,471 SR
1,623 Elo+
Ymir
Ymir
ChloricPaper
Ymir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 10L
1,616 Elo+
Solo
Nu Wa
Nu Wa
Exegol
Nu Wa
Level 24
God Stats
2W - 1L
1,875 SR
Queue Stats
29W - 16L
1,685 Elo+
Solo
Cupid
Cupid
Hzex
Cupid
Level 18
God Stats
1W - 1L
1,328 SR
Queue Stats
35W - 21L
1,550 Elo+
Solo
Tiamat
Tiamat
Thoerrone
Tiamat
Level 25
God Stats
1W - 4L
1,335 SR
Queue Stats
3W - 5L
1,690 Elo+
Solo
Loki
Loki
Zetatsu
Loki
Level 8
God Stats
4W - 5L
1,314 SR
Queue Stats
81W - 64L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
4 / 1 / 4
7,536
628
6,512
5,505
1,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
8 / 3 / 2
8,431
703
6,464
7,585
2,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
9 / 2 / 4
8,024
669
8,991
10,501
3,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
9
1 / 4 / 5
5,969
497
2,593
8,363
3,849
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
septicflex7
Guan Yu
15
8 / 0 / 4
9,136
761
8,215
9,996
6,365
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
5,602
467
1,094
7,647
4,756
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Exegol
Nu Wa
11
4 / 7 / 1
7,210
601
7,713
9,333
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Hzex
Cupid
10
3 / 6 / 0
5,988
499
3,906
8,767
2,125
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Thoerrone
Tiamat
10
1 / 6 / 0
5,816
485
2,927
7,057
3,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
Zetatsu
Loki
9
1 / 7 / 2
6,175
515
4,550
11,224
2,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
30
Kills
9
10
Deaths
30
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
1
4
6
L
0
4
3
0.38
W
8
3
2
3
L
Nu Wa
Exegol
Nu Wa
4
7
1
0.64
W
9
2
4
5.5
L
Cupid
Hzex
Cupid
3
6
0
0.5
W
Cerberus
1
4
5
0.88
L
Tiamat
Thoerrone
Tiamat
1
6
0
0.17
L
Loki
Zetatsu
Loki
1
7
2
0.29
W
Guan Yu
septicflex7
Guan Yu
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,775
Damage
20,190
41,950
Taken
44,028
17,519
Mitigated
15,220
14,184
Healing
7,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,512
2,579
0
1,445
5,505
1,637
588
1,575
3,830
0
39,573
L
1,094
284
0
308
7,647
4,756
0
838
6,809
13,530
0
W
6,464
514
591
2,430
7,585
2,643
826
2,675
4,730
52,072
0
L
Nu Wa
Exegol
Nu Wa
7,713
1,723
0
562
9,333
2,562
26
3,653
5,436
39,712
0
W
8,991
2,215
0
6,273
10,501
3,025
0
3,036
7,245
0
41,604
L
Cupid
Hzex
Cupid
3,906
2,664
22
2,031
8,767
2,125
0
1,056
7,711
0
33,611
W
Cerberus
2,593
467
0
1,087
8,363
3,849
112
884
7,435
19,098
0
L
Tiamat
Thoerrone
Tiamat
2,927
331
0
1,156
7,057
3,152
0
0
7,057
18,169
0
L
Loki
Zetatsu
Loki
4,550
1,576
0
3,669
11,224
2,625
0
3,145
7,958
0
25,327
W
Guan Yu
septicflex7
Guan Yu
8,215
1,468
242
2,116
9,996
6,365
470
2,506
6,976
0
63,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,096
Gold Earned
30,791
434
Minions Killed
238
0
Camps Cleared
0
1,224,518
Distance Traveled
1,012,758
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,536
628
63
5
0
226,388
3
L
Ymir
5,602
467
17
1
0
159,738
1
W
Ra
8,431
703
109
9
0
251,643
3
L
Nu Wa
7,210
601
69
6
0
214,770
4
W
Camazotz
8,024
669
77
6
0
275,985
1
L
Cupid
5,988
499
65
5
0
196,439
2
W
Cerberus
5,969
497
52
4
0
234,648
0
L
Tiamat
5,816
485
37
3
0
211,085
4
L
Loki
6,175
515
50
4
0
230,726
1
W
Guan Yu
9,136
761
133
11
0
235,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role