Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AmATeRaSu_X__X
Cthulhu
Level 48
God Stats
8W - 7L
1,521 SR
Queue Stats
440W - 466L
1,416 Elo+
Party 1
Bakasura
Bakasura
Feehlicious
Bakasura
Level 67
God Stats
2W - 3L
1,543 SR
Queue Stats
586W - 646L
1,451 Elo+
Party 1
Eset
Eset
KevinApuzzo
Eset
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 140L
1,424 Elo+
Party 2
Scylla
Scylla
TSM_ENZO_03
Scylla
Level 74
God Stats
6W - 5L
1,379 SR
Queue Stats
215W - 224L
1,440 Elo+
Party 2
Team Averages
Level 71
1,489 SR
1,446 Elo+

VS

Team Averages
Level 95
1,574 SR
1,450 Elo+
Janus
Janus
BossLicker
Janus
Level 148
God Stats
12W - 7L
1,747 SR
Queue Stats
487W - 495L
1,415 Elo+
Party 3
Tsukuyomi
Tsukuyomi
KamaeL-RCGN
Tsukuyomi
Level 127
God Stats
8W - 5L
1,732 SR
Queue Stats
339W - 359L
1,487 Elo+
Party 3
Jormungandr
Jormungandr
NnEvelyn1403
Jormungandr
Level 32
God Stats
3W - 3L
1,518 SR
Queue Stats
98W - 116L
1,411 Elo+
Solo
Tiamat
Tiamat
Oxiiii
Tiamat
Level 85
God Stats
34W - 21L
1,551 SR
Queue Stats
345W - 349L
1,456 Elo+
Solo
Medusa
Medusa
milinki_show
Medusa
Level 84
God Stats
5W - 8L
1,325 SR
Queue Stats
104W - 112L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
2 / 5 / 1
8,303
554
6,214
8,911
3,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 2 / 6
6,926
462
5,963
9,635
6,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
Feehlicious
Bakasura
14
4 / 3 / 3
8,552
570
5,610
11,846
4,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 4 / 0
6,423
428
1,973
7,662
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
13
4 / 4 / 2
7,956
530
7,814
8,999
2,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
6 / 2 / 4
8,575
572
9,618
6,842
2,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
KamaeL-RCGN
Tsukuyomi
11
3 / 3 / 6
7,424
495
7,781
11,942
3,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
NnEvelyn1403
Jormungandr
11
1 / 3 / 6
6,493
433
2,665
9,924
5,224
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Oxiiii
Tiamat
14
2 / 2 / 2
7,803
520
6,292
7,601
4,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
13
6 / 2 / 0
7,944
530
8,208
9,721
2,713
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
11
Kills
18
18
Deaths
12
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
2
5
1
0.5
L
1
2
6
2
W
Janus
6
2
4
4
L
Bakasura
Feehlicious
Bakasura
4
3
3
1.83
W
Tsukuyomi
KamaeL-RCGN
Tsukuyomi
3
3
6
2
L
0
4
0
0
W
Jormungandr
NnEvelyn1403
Jormungandr
1
3
6
1.33
W
Tiamat
Oxiiii
Tiamat
2
2
2
1.5
L
Scylla
4
4
2
1.25
W
Medusa
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,574
Damage
34,564
47,053
Taken
46,030
19,581
Mitigated
18,094
8,649
Healing
13,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
6,214
3,897
0
2,538
8,911
3,001
846
3,240
5,554
0
52,826
L
5,963
125
206
1,421
9,635
6,882
0
4,439
5,039
19,290
0
W
Janus
9,618
662
0
1,150
6,842
2,122
972
2,031
4,456
43,793
0
L
Bakasura
Feehlicious
Bakasura
5,610
4,128
0
799
11,846
4,418
272
2,853
8,765
0
47,917
W
Tsukuyomi
KamaeL-RCGN
Tsukuyomi
7,781
1,929
0
3,610
11,942
3,673
285
4,221
7,400
0
33,283
L
1,973
208
0
1,510
7,662
2,351
0
2,904
4,420
27,494
0
W
Jormungandr
NnEvelyn1403
Jormungandr
2,665
575
472
2,635
9,924
5,224
291
2,547
7,095
19,398
0
W
Tiamat
Oxiiii
Tiamat
6,292
695
0
3,376
7,601
4,362
337
3,057
3,826
39,730
0
L
Scylla
7,814
792
0
2,175
8,999
2,929
0
3,957
4,700
34,636
0
W
Medusa
8,208
4,200
0
2,014
9,721
2,713
566
2,516
6,909
0
50,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,160
Gold Earned
38,239
374
Minions Killed
342
0
Camps Cleared
0
1,413,155
Distance Traveled
1,481,891
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,303
554
115
8
0
287,319
5
L
Cthulhu
6,926
462
19
1
0
314,324
7
W
Janus
8,575
572
90
6
0
303,465
7
L
Bakasura
8,552
570
101
7
0
332,023
0
W
Tsukuyomi
7,424
495
47
3
0
301,783
2
L
Eset
6,423
428
54
4
0
253,299
0
W
Jormungandr
6,493
433
34
2
0
283,879
1
W
Tiamat
7,803
520
101
7
0
283,337
1
L
Scylla
7,956
530
85
6
0
226,190
1
W
Medusa
7,944
530
70
5
0
309,427
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role