Player Matchup

Anubis
Anubis
BigJards
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,551 Elo+
Solo
Set
Set
CahBiqueira
Set
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Chernobog
Chernobog
DustStormZX
Chernobog
Level 23
God Stats
0W - 1L
1,730 SR
Queue Stats
24W - 18L
1,610 Elo+
Party 1
Fafnir
Fafnir
Yh0rm1
Fafnir
Level 23
God Stats
1W - 1L
1,743 SR
Queue Stats
18W - 14L
1,612 Elo+
Party 1
Sun Wukong
Sun Wukong
kavcki
Sun Wukong
Level 22
God Stats
0W - 1L
1,374 SR
Queue Stats
17W - 14L
1,599 Elo+
Party 1
Team Averages
Level 17
1,569 SR
1,574 Elo+

VS

Team Averages
Level 18
1,697 SR
1,591 Elo+
Merlin
Merlin
LauHax
Merlin
Level 22
God Stats
4W - 8L
1,237 SR
Queue Stats
61W - 54L
1,504 Elo+
Solo
Izanami
Izanami
Paudurecência
Izanami
Level 15
God Stats
27W - 17L
1,743 SR
Queue Stats
77W - 72L
1,580 Elo+
Solo
Bacchus
Bacchus
SatoshiiRJ
Bacchus
Level 21
God Stats
9W - 1L
1,902 SR
Queue Stats
111W - 93L
1,513 Elo+
Solo
Bellona
Bellona
SoloPlayWarriors
Bellona
Level 21
God Stats
13W - 4L
1,869 SR
Queue Stats
40W - 34L
1,659 Elo+
Solo
Nemesis
Nemesis
ttv_Yuu
Nemesis
Level 13
God Stats
2W - 0L
1,733 SR
Queue Stats
78W - 51L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BigJards
Anubis
8
0 / 3 / 1
5,737
410
926
3,915
1,335
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 3 / 2
7,169
512
4,709
9,771
3,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
DustStormZX
Chernobog
13
4 / 1 / 2
7,580
541
5,704
7,339
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fafnir
Yh0rm1
Fafnir
11
1 / 1 / 4
6,892
492
4,443
7,427
6,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
kavcki
Sun Wukong
13
3 / 4 / 0
7,866
562
8,030
13,634
6,103
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LauHax
Merlin
13
5 / 0 / 0
7,860
561
6,287
4,124
1,491
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 4 / 0
6,545
468
3,026
7,273
3,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
SatoshiiRJ
Bacchus
10
0 / 3 / 2
6,250
446
4,295
8,027
5,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
6 / 2 / 0
8,552
611
10,843
11,645
11,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
ttv_Yuu
Nemesis
14
1 / 1 / 4
8,111
579
4,735
8,358
3,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
10
Kills
12
12
Deaths
10
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
BigJards
Anubis
0
3
1
0.17
L
2
3
2
1
L
Chernobog
DustStormZX
Chernobog
4
1
2
5
W
Merlin
LauHax
Merlin
5
0
0
5
W
0
4
0
0
W
Bacchus
SatoshiiRJ
Bacchus
0
3
2
0.33
W
6
2
0
3
L
Fafnir
Yh0rm1
Fafnir
1
1
4
3
L
Sun Wukong
kavcki
Sun Wukong
3
4
0
0.75
W
Nemesis
ttv_Yuu
Nemesis
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,812
Damage
29,186
42,086
Taken
39,427
19,312
Mitigated
25,690
14,971
Healing
6,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BigJards
Anubis
926
217
0
644
3,915
1,335
0
1,936
1,773
17,898
0
L
4,709
2,535
0
3,236
9,771
3,334
0
2,076
7,505
0
37,670
L
Chernobog
DustStormZX
Chernobog
5,704
3,664
0
3,227
7,339
2,337
284
2,353
4,966
0
60,257
W
Merlin
LauHax
Merlin
6,287
804
0
1,043
4,124
1,491
594
1,491
2,633
41,213
0
W
3,026
2,049
0
1,588
7,273
3,090
145
1,539
5,734
0
44,681
W
Bacchus
SatoshiiRJ
Bacchus
4,295
1,090
0
821
8,027
5,857
0
994
7,033
13,724
0
W
10,843
4,015
0
2,123
11,645
11,878
0
369
11,276
639
41,880
L
Fafnir
Yh0rm1
Fafnir
4,443
1,313
0
3,036
7,427
6,203
0
2,780
4,508
14,957
0
L
Sun Wukong
kavcki
Sun Wukong
8,030
1,345
0
4,828
13,634
6,103
0
1,218
11,916
154
45,666
W
Nemesis
ttv_Yuu
Nemesis
4,735
2,469
0
1,287
8,358
3,374
0
1,120
7,238
0
56,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,244
Gold Earned
37,318
354
Minions Killed
386
0
Camps Cleared
0
1,192,206
Distance Traveled
1,292,638
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,737
410
48
3
0
134,361
1
L
Set
7,169
512
78
6
0
243,324
6
L
Chernobog
7,580
541
126
9
0
232,580
5
W
Merlin
7,860
561
88
6
0
241,560
4
W
Izanami
6,545
468
86
6
0
228,190
0
W
Bacchus
6,250
446
25
2
0
251,371
4
W
Bellona
8,552
611
83
6
0
283,391
5
L
Fafnir
6,892
492
8
1
0
299,480
9
L
Sun Wukong
7,866
562
94
7
0
282,461
3
W
Nemesis
8,111
579
104
7
0
288,126
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role