Player Matchup

Bellona
Bellona
Depsian
Bellona
Level 5
God Stats
2W - 11L
1,364 SR
Queue Stats
19W - 37L
1,497 Elo+
Solo
Jormungandr
Jormungandr
Dinozur
Jormungandr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,414 Elo+
Party 1
Scylla
Scylla
Iucretius
Scylla
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,488 Elo+
Solo
Xbalanque
Xbalanque
Reniferowsky
Xbalanque
Level 21
God Stats
2W - 0L
1,678 SR
Queue Stats
11W - 3L
1,481 Elo+
Party 1
Thanatos
Thanatos
ZafkielAphel
Thanatos
Level 14
God Stats
2W - 1L
1,633 SR
Queue Stats
22W - 12L
1,514 Elo+
Party 1
Team Averages
Level 16
1,535 SR
1,479 Elo+

VS

Team Averages
Level 19
1,517 SR
1,547 Elo+
Loki
Loki
OverlordGoo
Loki
Level 29
God Stats
0W - 2L
1,263 SR
Queue Stats
95W - 86L
1,583 Elo+
Party 3
Mulan
Mulan
TheFezma
Mulan
Level 31
God Stats
6W - 11L
1,632 SR
Queue Stats
52W - 51L
1,552 Elo+
Party 3
Agni
Agni
liambob22
Agni
Level 28
God Stats
1W - 4L
1,476 SR
Queue Stats
64W - 62L
1,528 Elo+
Party 3
Anubis
Anubis
mahdi3110
Anubis
Level 4
God Stats
4W - 4L
1,713 SR
Queue Stats
12W - 19L
1,506 Elo+
Party 2
Artemis
Artemis
parsanr
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Depsian
Bellona
15
0 / 4 / 1
9,465
473
3,816
11,310
10,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Dinozur
Jormungandr
14
7 / 2 / 11
10,427
521
10,662
14,973
15,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Iucretius
Scylla
17
9 / 6 / 6
11,579
579
12,793
12,954
4,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Reniferowsky
Xbalanque
18
8 / 1 / 11
11,199
560
10,604
13,734
5,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
ZafkielAphel
Thanatos
18
12 / 5 / 2
11,982
599
16,710
19,222
11,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 4
11,420
571
8,258
12,003
4,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
TheFezma
Mulan
16
7 / 2 / 1
10,638
532
9,995
17,549
13,976
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Agni
15
3 / 10 / 8
10,199
510
12,608
13,520
3,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
mahdi3110
Anubis
10
2 / 10 / 2
7,556
378
3,674
12,244
5,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
parsanr
Artemis
11
0 / 11 / 5
7,259
363
4,149
15,849
4,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
38
36
Kills
18
18
Deaths
36
31
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bellona
Depsian
Bellona
0
4
1
0.13
W
Jormungandr
Dinozur
Jormungandr
7
2
11
6.25
W
Scylla
Iucretius
Scylla
9
6
6
2
L
6
3
4
2.67
W
Xbalanque
Reniferowsky
Xbalanque
8
1
11
13.5
L
Mulan
TheFezma
Mulan
7
2
1
3.75
W
Thanatos
ZafkielAphel
Thanatos
12
5
2
2.6
L
Agni
3
10
8
0.7
L
Anubis
mahdi3110
Anubis
2
10
2
0.3
L
Artemis
parsanr
Artemis
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,585
Damage
38,684
72,193
Taken
71,165
47,746
Mitigated
31,725
25,517
Healing
15,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Depsian
Bellona
3,816
1,563
0
1,732
11,310
10,940
0
0
11,310
0
39,384
W
Jormungandr
Dinozur
Jormungandr
10,662
2,133
0
3,994
14,973
15,157
727
3,871
10,978
28,748
0
W
Scylla
Iucretius
Scylla
12,793
1,582
0
2,013
12,954
4,812
993
4,150
8,432
73,823
0
L
8,258
2,927
0
5,254
12,003
4,149
0
1,441
10,447
0
58,936
W
Xbalanque
Reniferowsky
Xbalanque
10,604
7,058
0
5,663
13,734
5,274
2,222
2,310
11,344
0
83,835
L
Mulan
TheFezma
Mulan
9,995
1,949
0
5,776
17,549
13,976
818
4,180
13,094
0
49,962
W
Thanatos
ZafkielAphel
Thanatos
16,710
6,867
0
12,115
19,222
11,563
18
5,119
13,847
0
97,981
L
Agni
12,608
1,373
0
555
13,520
3,891
0
7,874
5,316
40,748
0
L
Anubis
mahdi3110
Anubis
3,674
1,087
0
1,206
12,244
5,039
0
3,473
8,759
14,001
0
L
Artemis
parsanr
Artemis
4,149
1,743
0
2,749
15,849
4,670
240
5,926
9,827
0
22,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,652
Gold Earned
47,072
510
Minions Killed
297
0
Camps Cleared
0
1,808,601
Distance Traveled
1,682,248
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,465
473
78
4
0
358,979
1
W
Jormungandr
10,427
521
29
1
0
336,314
2
W
Scylla
11,579
579
124
6
0
347,015
7
L
Loki
11,420
571
106
5
0
421,902
4
W
Xbalanque
11,199
560
143
7
0
384,173
1
L
Mulan
10,638
532
87
4
0
395,869
1
W
Thanatos
11,982
599
136
7
0
382,120
3
L
Agni
10,199
510
57
3
0
319,517
5
L
Anubis
7,556
378
17
1
0
269,382
3
L
Artemis
7,259
363
30
2
0
275,578
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role