Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Apolo1522
Amaterasu
Level 15
God Stats
6W - 4L
1,665 SR
Queue Stats
21W - 13L
1,566 Elo+
Party 1
Hou Yi
Hou Yi
Avocader
Hou Yi
Level 24
God Stats
7W - 5L
1,500 SR
Queue Stats
74W - 61L
1,482 Elo+
Solo
Merlin
Merlin
Azralon4884
Merlin
Level 6
God Stats
7W - 5L
1,607 SR
Queue Stats
12W - 7L
1,468 Elo+
Party 1
Mercury
Mercury
Shockwave3500
Mercury
Level 21
God Stats
15W - 8L
1,782 SR
Queue Stats
45W - 33L
1,550 Elo+
Party 1
Team Averages
Level 25
1,611 SR
1,513 Elo+

VS

Team Averages
Level 13
1,488 SR
1,336 Elo+
Olorun
Olorun
BOOTYIN
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 49L
1,236 Elo+
Party 2
Neith
Neith
Hundski
Neith
Level 7
God Stats
7W - 10L
1,641 SR
Queue Stats
52W - 39L
1,613 Elo+
Party 2
Anubis
Anubis
Quanav
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,089 Elo+
Solo
Loki
Loki
Velkoth
Loki
Level 47
God Stats
5W - 4L
1,299 SR
Queue Stats
69W - 66L
1,469 Elo+
Party 3
Ares
Ares
jeroby
Ares
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,271 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
3 / 3 / 3
6,912
576
6,592
6,673
1,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Apolo1522
Amaterasu
13
8 / 2 / 1
7,805
650
6,979
9,741
4,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
Avocader
Hou Yi
11
2 / 1 / 4
6,890
574
3,806
6,915
2,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
10
1 / 4 / 6
6,454
538
3,609
5,420
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
13
7 / 0 / 5
7,875
656
5,056
7,603
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BOOTYIN
Olorun
10
3 / 6 / 1
5,969
497
4,825
10,236
3,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
Hundski
Neith
10
2 / 3 / 1
5,754
480
4,682
7,648
2,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Quanav
Anubis
1
0 / 1 / 0
3,780
315
35
490
42
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
Velkoth
Loki
9
3 / 4 / 2
5,786
482
5,850
8,419
2,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
jeroby
Ares
8
1 / 7 / 0
4,984
415
1,637
7,570
2,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
21
Kills
9
10
Deaths
21
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
3
3
1.5
W
Amaterasu
Apolo1522
Amaterasu
8
2
1
4.25
W
Hou Yi
Avocader
Hou Yi
2
1
4
4
W
Merlin
1
4
6
1
L
Olorun
BOOTYIN
Olorun
3
6
1
0.58
L
Neith
Hundski
Neith
2
3
1
0.83
L
Anubis
Quanav
Anubis
0
1
0
0
W
Mercury
7
0
5
9.5
L
Loki
Velkoth
Loki
3
4
2
1
L
Ares
jeroby
Ares
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,042
Damage
17,029
36,352
Taken
34,363
13,456
Mitigated
10,908
14,310
Healing
6,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,592
2,278
0
969
6,673
1,977
1,087
347
6,326
0
31,154
W
Amaterasu
Apolo1522
Amaterasu
6,979
4,045
0
5,912
9,741
4,983
1,566
1,971
7,770
0
35,105
W
Hou Yi
Avocader
Hou Yi
3,806
1,510
0
3,804
6,915
2,121
2,480
538
6,377
0
34,201
W
Merlin
3,609
287
0
167
5,420
1,700
324
2,790
2,630
23,582
0
L
Olorun
BOOTYIN
Olorun
4,825
2,490
124
2,543
10,236
3,531
528
2,698
7,538
23,201
0
L
Neith
Hundski
Neith
4,682
1,687
0
2,326
7,648
2,180
0
496
7,152
0
23,591
L
Anubis
Quanav
Anubis
35
0
0
26
490
42
0
0
490
1,316
0
W
Mercury
5,056
2,440
0
3,458
7,603
2,675
827
851
6,752
0
36,698
L
Loki
Velkoth
Loki
5,850
1,797
0
1,491
8,419
2,343
0
415
8,004
0
21,203
L
Ares
jeroby
Ares
1,637
536
0
144
7,570
2,812
0
0
7,570
7,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,936
Gold Earned
26,273
312
Minions Killed
148
0
Camps Cleared
0
1,085,660
Distance Traveled
858,452
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,912
576
50
4
0
179,733
2
W
Amaterasu
7,805
650
75
6
0
230,318
1
W
Hou Yi
6,890
574
61
5
0
208,915
3
W
Merlin
6,454
538
53
4
0
211,841
0
L
Olorun
5,969
497
47
4
0
200,306
2
L
Neith
5,754
480
57
5
0
211,088
1
L
Anubis
3,780
315
1
0
0
28,111
0
W
Mercury
7,875
656
73
6
0
254,853
0
L
Loki
5,786
482
38
3
0
225,554
0
L
Ares
4,984
415
5
0
0
193,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role