Player Matchup

Ymir
Ymir
Attacker12345
Ymir
Level 27
God Stats
7W - 4L
1,753 SR
Queue Stats
128W - 153L
1,342 Elo+
Party 1
Bellona
Bellona
BODESTROYERNO1
Bellona
Level 16
God Stats
11W - 19L
1,388 SR
Queue Stats
16W - 27L
1,283 Elo+
Party 1
Ra
Ra
Fordy4057
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,357 Elo+
Party 1
Anhur
Anhur
HyPeLegendz5907
Anhur
Level 29
God Stats
5W - 6L
1,524 SR
Queue Stats
11W - 19L
1,338 Elo+
Party 1
Mercury
Mercury
RutinBugger
Mercury
Level 40
God Stats
4W - 2L
1,829 SR
Queue Stats
78W - 108L
1,331 Elo+
Party 1
Team Averages
Level 25
1,599 SR
1,330 Elo+

VS

Team Averages
Level 23
1,519 SR
1,420 Elo+
Achilles
Achilles
Fizda
Achilles
Level 26
God Stats
7W - 3L
1,510 SR
Queue Stats
59W - 57L
1,413 Elo+
Solo
Danzaburou
Danzaburou
MORDsta
Danzaburou
Level 28
God Stats
21W - 21L
1,454 SR
Queue Stats
36W - 46L
1,362 Elo+
Solo
Bellona
Bellona
Nazzzusx
Bellona
Level 25
God Stats
74W - 77L
1,486 SR
Queue Stats
106W - 105L
1,424 Elo+
Party 2
Arachne
Arachne
XeroRage90
Arachne
Level 22
God Stats
5W - 1L
1,612 SR
Queue Stats
87W - 91L
1,448 Elo+
Solo
Discordia
Discordia
xsarauchix
Discordia
Level 13
God Stats
23W - 11L
1,535 SR
Queue Stats
316W - 354L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 5
8,902
469
14,024
15,401
6,785
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 5 / 0
8,897
468
5,094
12,457
7,452
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

4
0 / 4 / 1
5,625
296
798
2,355
399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
6 / 7 / 5
9,246
487
9,796
12,765
4,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
RutinBugger
Mercury
17
3 / 2 / 1
10,029
528
6,295
11,156
4,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fizda
Achilles
18
8 / 1 / 2
11,307
595
10,741
13,743
17,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
MORDsta
Danzaburou
13
2 / 7 / 6
9,308
490
6,630
17,527
4,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Bellona
Nazzzusx
Bellona
15
2 / 2 / 5
9,642
507
6,633
12,279
5,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
XeroRage90
Arachne
15
7 / 3 / 5
10,070
530
6,142
12,891
6,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
xsarauchix
Discordia
15
4 / 2 / 5
10,018
527
8,387
6,785
1,544
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
46
15
Kills
23
24
Deaths
15
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
5
6
5
1.25
L
1
5
0
0.2
W
Achilles
Fizda
Achilles
8
1
2
9
L
0
4
1
0.13
L
6
7
5
1.21
W
Danzaburou
MORDsta
Danzaburou
2
7
6
0.71
W
Bellona
Nazzzusx
Bellona
2
2
5
2.25
L
Mercury
RutinBugger
Mercury
3
2
1
1.75
W
Arachne
XeroRage90
Arachne
7
3
5
3.17
W
Discordia
xsarauchix
Discordia
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,007
Damage
38,533
54,134
Taken
63,225
23,229
Mitigated
36,654
7,950
Healing
14,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,024
1,622
342
963
15,401
6,785
355
3,770
11,631
44,283
0
L
5,094
2,242
0
840
12,457
7,452
1,733
0
12,457
0
51,628
W
Achilles
Fizda
Achilles
10,741
2,912
0
2,959
13,743
17,649
1,091
953
12,790
0
58,771
L
798
375
41
0
2,355
399
0
0
2,355
4,038
0
L
9,796
3,611
672
776
12,765
4,495
727
3,761
9,004
0
37,530
W
Danzaburou
MORDsta
Danzaburou
6,630
3,084
0
6,749
17,527
4,998
1,239
4,450
13,077
0
58,740
W
Bellona
Nazzzusx
Bellona
6,633
2,011
0
630
12,279
5,813
1,687
5,534
6,745
0
43,208
L
Mercury
RutinBugger
Mercury
6,295
3,135
0
4,316
11,156
4,098
0
856
10,300
0
74,039
W
Arachne
XeroRage90
Arachne
6,142
3,415
0
2,282
12,891
6,650
166
3,304
9,587
0
66,685
W
Discordia
xsarauchix
Discordia
8,387
924
488
1,118
6,785
1,544
291
581
6,204
42,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,699
Gold Earned
50,345
371
Minions Killed
433
0
Camps Cleared
0
1,473,551
Distance Traveled
1,703,863
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,902
469
75
4
0
311,626
0
L
Bellona
8,897
468
113
6
0
321,739
1
W
Achilles
11,307
595
104
5
0
341,121
2
L
Ra
5,625
296
4
0
0
61,663
0
L
Anhur
9,246
487
63
3
0
330,770
0
W
Danzaburou
9,308
490
67
4
0
286,471
1
W
Bellona
9,642
507
94
5
0
385,688
0
L
Mercury
10,029
528
116
6
0
447,753
0
W
Arachne
10,070
530
90
5
0
359,080
4
W
Discordia
10,018
527
78
4
0
331,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role