Player Matchup

Yemoja
Yemoja
DasyTheLazy
Yemoja
Level 8
God Stats
6W - 6L
1,443 SR
Queue Stats
22W - 25L
1,417 Elo+
Party 1
Fenrir
Fenrir
Princez7
Fenrir
Level 26
God Stats
9W - 5L
1,500 SR
Queue Stats
90W - 104L
1,477 Elo+
Solo
Artemis
Artemis
Randomozityy
Artemis
Level 7
God Stats
32W - 21L
1,304 SR
Queue Stats
53W - 56L
1,347 Elo+
Party 2
Hel
Hel
RochenDerJochen
Hel
Level 29
God Stats
169W - 189L
1,460 SR
Queue Stats
199W - 231L
1,390 Elo+
Party 1
Bellona
Bellona
eNVyNH
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,328 Elo+
Party 2
Team Averages
Level 15
1,441 SR
1,392 Elo+

VS

Team Averages
Level 14
1,553 SR
1,362 Elo+
Bacchus
Bacchus
AlexPendragonnn
Bacchus
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 11L
1,173 Elo+
Party 3
Nemesis
Nemesis
Devl0n
Nemesis
Level 16
God Stats
1W - 2L
1,763 SR
Queue Stats
29W - 44L
1,434 Elo+
Solo
Amaterasu
Amaterasu
Hentaiped
Amaterasu
Level 7
God Stats
0W - 2L
1,503 SR
Queue Stats
9W - 12L
1,205 Elo+
Party 3
Cerberus
Cerberus
LvDalek
Cerberus
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 15L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
QueenKwara
Aphrodite
Level 2
God Stats
3W - 4L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
19
0 / 5 / 16
13,449
961
3,219
20,572
21,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Princez7
Fenrir
18
3 / 5 / 9
12,700
907
6,321
14,760
4,929
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
Randomozityy
Artemis
20
18 / 9 / 13
16,949
1,211
59,963
24,839
9,484
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
6 / 8 / 21
14,544
1,039
22,776
23,212
11,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bellona
eNVyNH
Bellona
20
6 / 7 / 24
14,467
1,033
22,216
30,583
27,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

28

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 9 / 19
16,371
1,169
22,421
32,868
56,948
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Nemesis
Devl0n
Nemesis
20
6 / 7 / 14
13,873
991
11,928
17,287
8,763
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
Hentaiped
Amaterasu
20
7 / 4 / 21
14,355
1,025
20,909
25,889
25,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
LvDalek
Cerberus
20
8 / 6 / 21
16,033
1,145
29,947
32,608
40,911
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
QueenKwara
Aphrodite
20
4 / 7 / 27
14,103
1,007
23,156
18,308
11,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
136
33
Kills
34
34
Deaths
33
83
Assists
102
Player
Kills
Deaths
Assists
KDA
L
9
9
19
2.06
W
Yemoja
0
5
16
1.6
L
Nemesis
Devl0n
Nemesis
6
7
14
1.86
L
Amaterasu
Hentaiped
Amaterasu
7
4
21
4.38
L
Cerberus
LvDalek
Cerberus
8
6
21
3.08
W
Fenrir
Princez7
Fenrir
3
5
9
1.5
L
Aphrodite
QueenKwara
Aphrodite
4
7
27
2.5
W
Artemis
Randomozityy
Artemis
18
9
13
2.72
W
6
8
21
2.06
W
Bellona
eNVyNH
Bellona
6
7
24
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,495
Damage
108,361
113,966
Taken
126,960
75,099
Mitigated
143,699
23,649
Healing
41,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,421
4,323
0
2,508
32,868
56,948
0
5,761
26,501
33,297
0
W
Yemoja
3,219
1,954
2,912
702
20,572
21,508
0
14,662
5,832
14,906
0
L
Nemesis
Devl0n
Nemesis
11,928
5,677
0
683
17,287
8,763
0
3,913
13,299
0
48,478
L
Amaterasu
Hentaiped
Amaterasu
20,909
7,371
0
8,737
25,889
25,717
0
5,141
20,509
283
31,093
L
Cerberus
LvDalek
Cerberus
29,947
2,876
0
10,994
32,608
40,911
0
6,747
25,611
61,535
0
W
Fenrir
Princez7
Fenrir
6,321
2,867
987
2,037
14,760
4,929
0
10,829
3,849
0
18,112
L
Aphrodite
QueenKwara
Aphrodite
23,156
7,451
11,121
7,907
18,308
11,360
0
4,433
13,775
39,773
0
W
Artemis
Randomozityy
Artemis
59,963
45,069
0
4,221
24,839
9,484
0
17,637
7,111
0
81,558
W
22,776
1,464
5,157
6,414
23,212
11,422
0
13,567
9,517
63,267
0
W
Bellona
eNVyNH
Bellona
22,216
7,642
0
1,219
30,583
27,756
0
19,112
11,036
0
42,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,109
Gold Earned
74,735
250
Minions Killed
251
10
Camps Cleared
6
1,132,192
Distance Traveled
1,280,292
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
16,371
1,169
29
2
1
254,414
0
W
Yemoja
13,449
961
22
2
3
209,752
0
L
Nemesis
13,873
991
71
5
3
260,678
0
L
Amaterasu
14,355
1,025
21
2
0
251,238
2
L
Cerberus
16,033
1,145
94
7
0
266,656
2
W
Fenrir
12,700
907
17
1
7
255,320
0
L
Aphrodite
14,103
1,007
36
3
2
247,306
0
W
Artemis
16,949
1,211
38
3
0
189,512
0
W
Hel
14,544
1,039
133
10
0
233,137
3
W
Bellona
14,467
1,033
40
3
0
244,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role