Player Matchup

Sun Wukong
Sun Wukong
D4vek
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,687 Elo+
Solo
Sylvanus
Sylvanus
FraaancoWife
Sylvanus
Level 19
God Stats
0W - 7L
1,185 SR
Queue Stats
3W - 9L
1,616 Elo+
Solo
Camazotz
Camazotz
Lilblvcky
Camazotz
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 22L
1,689 Elo+
Solo
Anubis
Anubis
Plasticflo8
Anubis
Level 29
God Stats
6W - 2L
1,735 SR
Queue Stats
39W - 43L
1,557 Elo+
Solo
Ravana
Ravana
nameless hiro
Ravana
Level 25
God Stats
4W - 3L
1,752 SR
Queue Stats
242W - 242L
1,709 Elo+
Solo
Team Averages
Level 16
1,534 SR
1,652 Elo+

VS

Team Averages
Level 21
1,427 SR
1,599 Elo+
Kuzenbo
Kuzenbo
BIue Baboon
Kuzenbo
Level 16
God Stats
3W - 5L
1,424 SR
Queue Stats
208W - 247L
1,529 Elo+
Solo
Skadi
Skadi
HeavyD_YT1
Skadi
Level 23
God Stats
6W - 3L
1,625 SR
Queue Stats
60W - 42L
1,702 Elo+
Solo
Loki
Loki
ReDragon3691
Loki
Level 23
God Stats
1W - 2L
1,225 SR
Queue Stats
35W - 16L
1,613 Elo+
Solo
Danzaburou
Danzaburou
TetsuyaAOD
Danzaburou
Level 17
God Stats
3W - 4L
1,291 SR
Queue Stats
21W - 18L
1,597 Elo+
Solo
Arachne
Arachne
The_Unclapped
Arachne
Level 28
God Stats
14W - 15L
1,567 SR
Queue Stats
53W - 53L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
D4vek
Sun Wukong
5
0 / 6 / 0
4,252
354
1,345
6,474
3,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
FraaancoWife
Sylvanus
7
0 / 5 / 1
4,684
390
1,998
7,074
3,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Camazotz
Lilblvcky
Camazotz
7
1 / 8 / 0
4,774
398
1,855
11,185
2,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anubis
8
0 / 7 / 1
5,225
435
4,485
8,918
2,937
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 0
5,816
485
2,246
3,252
2,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BIue Baboon
Kuzenbo
11
0 / 0 / 13
7,008
584
1,214
5,093
2,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
12
16 / 0 / 2
8,188
682
14,170
6,195
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
5 / 2 / 2
7,129
594
4,629
6,932
1,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
TetsuyaAOD
Danzaburou
14
3 / 0 / 3
8,192
683
4,139
4,665
1,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
12
4 / 0 / 0
7,326
611
2,348
5,075
2,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
48
1
Kills
28
28
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BIue Baboon
Kuzenbo
0
0
13
6.5
L
Sun Wukong
D4vek
Sun Wukong
0
6
0
0
L
Sylvanus
FraaancoWife
Sylvanus
0
5
1
0.1
W
Skadi
16
0
2
17
L
Camazotz
Lilblvcky
Camazotz
1
8
0
0.13
L
Anubis
0
7
1
0.07
W
5
2
2
3
W
Danzaburou
TetsuyaAOD
Danzaburou
3
0
3
4.5
W
Arachne
4
0
0
4
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,929
Damage
26,500
36,903
Taken
27,960
14,530
Mitigated
10,869
8,127
Healing
11,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BIue Baboon
Kuzenbo
1,214
758
0
1,726
5,093
2,925
23
972
4,079
12,439
0
L
Sun Wukong
D4vek
Sun Wukong
1,345
0
0
299
6,474
3,021
0
170
6,304
0
7,750
L
Sylvanus
FraaancoWife
Sylvanus
1,998
830
539
1,417
7,074
3,530
0
186
6,888
10,241
0
W
Skadi
14,170
8,572
0
2,689
6,195
1,872
2,164
2,338
3,832
0
52,266
L
Camazotz
Lilblvcky
Camazotz
1,855
605
0
3,095
11,185
2,542
0
824
10,361
0
19,497
L
Anubis
4,485
194
0
2,449
8,918
2,937
0
34
8,884
27,964
0
W
4,629
1,411
0
3,412
6,932
1,639
103
2,265
4,598
0
35,775
W
Danzaburou
TetsuyaAOD
Danzaburou
4,139
2,091
0
2,109
4,665
1,548
1,127
696
3,844
0
45,491
W
Arachne
2,348
1,087
0
1,844
5,075
2,885
870
212
4,753
0
23,094
L
2,246
215
0
328
3,252
2,500
0
0
3,252
0
26,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,751
Gold Earned
37,843
186
Minions Killed
316
0
Camps Cleared
0
1,029,637
Distance Traveled
1,133,804
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,008
584
28
2
0
219,847
1
L
Sun Wukong
4,252
354
14
1
0
189,800
0
L
Sylvanus
4,684
390
14
1
0
196,193
8
W
Skadi
8,188
682
65
5
0
208,938
3
L
Camazotz
4,774
398
25
2
0
193,079
2
L
Anubis
5,225
435
62
5
0
204,189
1
W
Loki
7,129
594
66
6
0
235,928
1
W
Danzaburou
8,192
683
108
9
0
212,424
4
W
Arachne
7,326
611
49
4
0
256,667
4
L
Ravana
5,816
485
71
6
0
246,376
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role