Player Matchup

Sun Wukong
Sun Wukong
KristopherTR
Sun Wukong
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,715 Elo+
Solo
Mulan
Mulan
PrettyWookie32
Mulan
Level 89
God Stats
0W - 1L
1,824 SR
Queue Stats
7W - 9L
1,563 Elo+
Solo
Tiamat
Tiamat
VividHikari
Tiamat
Level 67
God Stats
0W - 1L
1,535 SR
Queue Stats
8W - 6L
1,612 Elo+
Solo
Da Ji
Da Ji
kittymittenz
Da Ji
Level 62
God Stats
2W - 6L
1,478 SR
Queue Stats
118W - 121L
1,470 Elo+
Party 1
The Morrigan
The Morrigan
sharpbooger
The Morrigan
Level 59
God Stats
1W - 2L
1,307 SR
Queue Stats
86W - 88L
1,481 Elo+
Party 1
Team Averages
Level 71
1,529 SR
1,568 Elo+

VS

Team Averages
Level 126
1,530 SR
1,551 Elo+
Artio
Artio
HartAttack273
Artio
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 120L
1,425 Elo+
Party 2
Skadi
Skadi
Jelly Bean9514
Skadi
Level 146
God Stats
8W - 7L
1,500 SR
Queue Stats
99W - 98L
1,461 Elo+
Party 2
Tiamat
Tiamat
nekofox771
Tiamat
Level 149
God Stats
6W - 6L
1,498 SR
Queue Stats
332W - 324L
1,484 Elo+
Party 3
Scylla
Scylla
pradaefrain
Scylla
Level 83
God Stats
99W - 88L
1,683 SR
Queue Stats
740W - 777L
1,488 Elo+
Party 3
King Arthur
King Arthur
sackuragui23
King Arthur
Level 122
God Stats
1W - 0L
1,471 SR
Queue Stats
20W - 17L
1,896 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KristopherTR
Sun Wukong
13
2 / 1 / 1
6,948
695
5,553
10,005
6,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

11
1 / 6 / 0
6,404
640
6,110
11,930
7,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
11
0 / 5 / 1
5,956
596
5,765
8,460
4,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 4 / 2
6,136
614
5,490
8,400
4,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

The Morrigan
sharpbooger
The Morrigan
12
1 / 4 / 1
6,577
658
5,137
6,444
2,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 16
7,291
729
4,685
9,564
5,642
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
6 / 0 / 7
8,892
889
7,587
5,206
2,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
nekofox771
Tiamat
15
3 / 0 / 6
8,191
819
6,909
3,781
4,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
15
6 / 1 / 13
9,208
921
8,705
6,989
2,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
sackuragui23
King Arthur
14
5 / 0 / 10
8,398
840
8,277
10,300
9,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
72
4
Kills
20
20
Deaths
4
5
Assists
52
Player
Kills
Deaths
Assists
KDA
W
0
3
16
2.67
W
6
0
7
9.5
L
Sun Wukong
KristopherTR
Sun Wukong
2
1
1
2.5
L
1
6
0
0.17
L
Tiamat
0
5
1
0.1
L
0
4
2
0.25
W
Tiamat
nekofox771
Tiamat
3
0
6
6
W
Scylla
6
1
13
12.5
W
King Arthur
sackuragui23
King Arthur
5
0
10
10
L
The Morrigan
sharpbooger
The Morrigan
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,055
Damage
36,163
45,239
Taken
35,840
25,083
Mitigated
24,718
5,511
Healing
7,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,685
589
1,400
1,616
9,564
5,642
147
3,196
6,092
11,600
0
W
7,587
3,467
0
0
5,206
2,888
3,128
983
4,142
0
25,942
L
Sun Wukong
KristopherTR
Sun Wukong
5,553
239
0
1,115
10,005
6,641
0
5,109
4,526
159
23,198
L
6,110
1,230
0
901
11,930
7,962
1
4,929
6,845
0
11,696
L
Tiamat
5,765
386
0
1,308
8,460
4,240
0
2,996
5,212
17,932
0
L
5,490
958
0
1,000
8,400
4,065
32
5,144
3,074
0
16,829
W
Tiamat
nekofox771
Tiamat
6,909
1,200
0
2,239
3,781
4,067
299
584
3,102
33,422
0
W
Scylla
8,705
849
0
1,611
6,989
2,330
132
1,640
5,167
22,864
0
W
King Arthur
sackuragui23
King Arthur
8,277
899
0
1,125
10,300
9,791
27
4,092
5,920
291
27,363
L
The Morrigan
sharpbooger
The Morrigan
5,137
1,464
429
758
6,444
2,175
0
2,178
4,188
16,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,021
Gold Earned
41,980
183
Minions Killed
213
5
Camps Cleared
7
825,125
Distance Traveled
927,650
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,291
729
14
1
0
182,601
4
W
Skadi
8,892
889
50
5
2
177,103
2
L
Sun Wukong
6,948
695
53
5
0
198,089
4
L
Mulan
6,404
640
15
2
0
154,820
2
L
Tiamat
5,956
596
43
4
3
142,862
0
L
Da Ji
6,136
614
41
4
1
188,917
1
W
Tiamat
8,191
819
70
7
1
184,742
0
W
Scylla
9,208
921
41
4
3
183,745
0
W
King Arthur
8,398
840
38
4
1
199,459
3
L
The Morrigan
6,577
658
31
3
1
140,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role