Player Matchup

Danzaburou
Danzaburou
Gr33nF4c3
Danzaburou
Level 108
God Stats
6W - 1L
1,500 SR
Queue Stats
38W - 27L
1,584 Elo+
Party 1
Scylla
Scylla
TheMrDaewood
Scylla
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,560 Elo+
Party 1
Khepri
Khepri
prozockaaaa
Khepri
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,579 Elo+
Party 1
Team Averages
Level 77
1,500 SR
1,574 Elo+

VS

Team Averages
Level 35
1,610 SR
1,663 Elo+
Khepri
Khepri
creecry
Khepri
Level 7
God Stats
2W - 1L
1,579 SR
Queue Stats
2W - 1L
1,752 Elo+
Solo
Thoth
Thoth
goinberzerk
Thoth
Level 13
God Stats
3W - 3L
1,519 SR
Queue Stats
48W - 21L
1,662 Elo+
Party 2
Achilles
Achilles
mathieu66
Achilles
Level 84
God Stats
38W - 23L
1,734 SR
Queue Stats
523W - 452L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gr33nF4c3
Danzaburou
19
11 / 5 / 1
15,626
744
30,499
20,535
10,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
16
2 / 8 / 9
12,407
591
10,687
15,426
7,022
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
16
0 / 4 / 11
12,917
615
7,931
25,381
33,381
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
creecry
Khepri
13
0 / 6 / 9
11,420
544
2,171
21,301
30,076
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 4 / 7
13,304
634
22,686
17,945
7,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
mathieu66
Achilles
17
11 / 3 / 5
14,297
681
25,682
30,024
41,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
38
13
Kills
17
17
Deaths
13
21
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Gr33nF4c3
Danzaburou
11
5
1
2.3
W
Scylla
2
8
9
0.81
L
Khepri
creecry
Khepri
0
6
9
0.75
L
6
4
7
2.38
L
Achilles
mathieu66
Achilles
11
3
5
4.5
W
Khepri
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,117
Damage
50,539
61,342
Taken
69,270
50,765
Mitigated
79,064
12,666
Healing
15,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Gr33nF4c3
Danzaburou
30,499
22,466
0
6,386
20,535
10,362
2,810
9,329
10,673
0
104,461
W
Scylla
10,687
1,259
166
2,079
15,426
7,022
836
5,878
8,874
40,369
0
L
Khepri
creecry
Khepri
2,171
384
0
250
21,301
30,076
602
7,702
13,599
14,416
0
L
22,686
766
140
7,246
17,945
7,686
721
4,843
13,102
84,231
0
L
Achilles
mathieu66
Achilles
25,682
7,544
0
7,886
30,024
41,302
165
6,134
23,890
978
66,842
W
Khepri
7,931
1,722
357
3,678
25,381
33,381
286
9,572
14,131
32,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,950
Gold Earned
39,021
201
Minions Killed
198
0
Camps Cleared
0
987,552
Distance Traveled
1,059,563
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,626
744
113
5
0
324,702
3
W
Scylla
12,407
591
57
3
0
316,269
3
L
Khepri
11,420
544
17
1
0
329,935
1
L
Thoth
13,304
634
100
5
0
354,033
2
L
Achilles
14,297
681
81
4
0
375,595
4
W
Khepri
12,917
615
31
1
0
346,581
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role