Player Matchup

Ravana
Ravana
A1phaGG
Ravana
Level 45
God Stats
11W - 4L
1,896 SR
Queue Stats
138W - 90L
1,688 Elo+
Solo
Baron Samedi
Baron Samedi
Keebington
Baron Samedi
Level 38
God Stats
14W - 9L
1,752 SR
Queue Stats
443W - 365L
1,614 Elo+
Party 1
Eset
Eset
Soph123321
Eset
Level 149
God Stats
9W - 2L
1,681 SR
Queue Stats
469W - 353L
1,656 Elo+
Party 1
Apollo
Apollo
killcam33z
Apollo
Level 125
God Stats
19W - 14L
1,683 SR
Queue Stats
227W - 197L
1,676 Elo+
Party 1
Fenrir
Fenrir
law6
Fenrir
Level 29
God Stats
5W - 5L
1,567 SR
Queue Stats
375W - 311L
1,636 Elo+
Party 1
Team Averages
Level 77
1,716 SR
1,654 Elo+

VS

Team Averages
Level 100
1,626 SR
1,743 Elo+
Kukulkan
Kukulkan
BLaurin17
Kukulkan
Level 126
God Stats
5W - 4L
1,285 SR
Queue Stats
201W - 168L
1,721 Elo+
Party 3
Hachiman
Hachiman
Cuadra2
Hachiman
Level 46
God Stats
2W - 2L
1,544 SR
Queue Stats
159W - 83L
1,723 Elo+
Party 2
Sylvanus
Sylvanus
Fireholder
Sylvanus
Level 22
God Stats
5W - 0L
1,916 SR
Queue Stats
30W - 10L
1,825 Elo+
Party 3
Erlang Shen
Erlang Shen
Mancheese
Erlang Shen
Level 146
God Stats
3W - 3L
1,485 SR
Queue Stats
138W - 99L
1,732 Elo+
Party 3
Tyr
Tyr
Wlontz
Tyr
Level 160
God Stats
18W - 7L
1,902 SR
Queue Stats
106W - 66L
1,712 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
A1phaGG
Ravana
20
2 / 6 / 5
12,714
471
11,249
18,944
10,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Keebington
Baron Samedi
18
1 / 7 / 3
11,479
425
8,254
14,729
16,271
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 6 / 6
13,131
486
12,188
14,984
7,920
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
killcam33z
Apollo
20
8 / 5 / 3
13,325
494
15,351
19,831
8,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
law6
Fenrir
17
3 / 2 / 10
12,795
474
4,888
21,213
19,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BLaurin17
Kukulkan
20
5 / 1 / 9
15,437
572
18,068
11,075
4,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Cuadra2
Hachiman
20
2 / 4 / 7
14,706
545
10,619
24,101
10,623
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Fireholder
Sylvanus
19
2 / 6 / 9
13,646
505
7,131
17,976
18,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
Mancheese
Erlang Shen
20
5 / 4 / 6
16,210
600
13,741
22,600
16,041
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tyr
Wlontz
Tyr
20
12 / 2 / 7
17,021
630
20,504
28,336
38,482
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
64
17
Kills
26
26
Deaths
17
27
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ravana
A1phaGG
Ravana
2
6
5
0.75
W
Kukulkan
BLaurin17
Kukulkan
5
1
9
9.5
W
Hachiman
Cuadra2
Hachiman
2
4
7
1.38
W
Sylvanus
Fireholder
Sylvanus
2
6
9
1.08
L
Baron Samedi
Keebington
Baron Samedi
1
7
3
0.36
W
Erlang Shen
Mancheese
Erlang Shen
5
4
6
2
L
3
6
6
1
W
Tyr
Wlontz
Tyr
12
2
7
7.75
L
Apollo
killcam33z
Apollo
8
5
3
1.9
L
Fenrir
law6
Fenrir
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,930
Damage
70,063
89,701
Taken
104,088
62,577
Mitigated
88,772
21,978
Healing
46,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
A1phaGG
Ravana
11,249
3,545
0
4,002
18,944
10,212
0
5,404
13,428
0
92,265
W
Kukulkan
BLaurin17
Kukulkan
18,068
2,138
0
2,900
11,075
4,957
2,324
4,109
6,966
122,648
0
W
Hachiman
Cuadra2
Hachiman
10,619
6,109
0
11,331
24,101
10,623
6,330
2,615
21,486
0
117,144
W
Sylvanus
Fireholder
Sylvanus
7,131
1,746
5,893
5,060
17,976
18,669
771
5,971
12,005
46,435
18,348
L
Baron Samedi
Keebington
Baron Samedi
8,254
517
1,048
3,230
14,729
16,271
400
2,499
12,192
64,458
0
W
Erlang Shen
Mancheese
Erlang Shen
13,741
7,979
0
7,215
22,600
16,041
7,638
5,955
16,645
0
121,782
L
12,188
1,492
242
4,253
14,984
7,920
480
4,213
10,539
90,265
0
W
Tyr
Wlontz
Tyr
20,504
3,103
0
14,271
28,336
38,482
2,171
7,956
20,380
0
121,275
L
Apollo
killcam33z
Apollo
15,351
9,472
0
4,280
19,831
8,951
1,048
4,789
14,948
0
81,685
L
Fenrir
law6
Fenrir
4,888
707
0
4,923
21,213
19,223
0
7,816
13,193
0
44,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,444
Gold Earned
77,020
653
Minions Killed
744
0
Camps Cleared
0
2,678,550
Distance Traveled
2,735,110
28
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
12,714
471
160
6
0
537,231
4
W
Kukulkan
15,437
572
181
7
0
544,763
8
W
Hachiman
14,706
545
143
5
0
485,862
2
W
Sylvanus
13,646
505
82
3
0
502,343
1
L
Baron Samedi
11,479
425
116
4
0
473,200
3
W
Erlang Shen
16,210
600
177
7
0
594,811
6
L
Eset
13,131
486
176
7
0
525,764
11
W
Tyr
17,021
630
161
6
0
607,331
3
L
Apollo
13,325
494
152
6
0
533,855
3
L
Fenrir
12,795
474
49
2
0
608,500
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role