Player Matchup

Chernobog
Chernobog
KaioshiRunner
Chernobog
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 51L
1,644 Elo+
Solo
Ao Kuang
Ao Kuang
ToneTone1191
Ao Kuang
Level 27
God Stats
2W - 0L
1,934 SR
Queue Stats
59W - 48L
1,661 Elo+
Solo
Ra
Ra
ozzycat
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,333 Elo+
Party 1
Cthulhu
Cthulhu
spiffycondor
Cthulhu
Level 27
God Stats
18W - 28L
1,355 SR
Queue Stats
34W - 40L
1,318 Elo+
Party 1
Khepri
Khepri
wacker38
Khepri
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 102L
1,637 Elo+
Solo
Team Averages
Level 20
1,558 SR
1,518 Elo+

VS

Team Averages
Level 21
1,516 SR
1,495 Elo+
Loki
Loki
Cojiako3
Loki
Level 27
God Stats
6W - 10L
1,395 SR
Queue Stats
28W - 49L
1,370 Elo+
Solo
Yemoja
Yemoja
Jetrean
Yemoja
Level 18
God Stats
0W - 4L
1,335 SR
Queue Stats
41W - 38L
1,581 Elo+
Solo
Xbalanque
Xbalanque
LogicallyGamer
Xbalanque
Level 6
God Stats
3W - 2L
1,828 SR
Queue Stats
16W - 25L
1,392 Elo+
Solo
Fenrir
Fenrir
SABLE3232
Fenrir
Level 28
God Stats
2W - 6L
1,405 SR
Queue Stats
32W - 31L
1,544 Elo+
Solo
Apollo
Apollo
VicisGod
Apollo
Level 24
God Stats
10W - 11L
1,617 SR
Queue Stats
102W - 108L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
KaioshiRunner
Chernobog
16
4 / 3 / 9
10,172
484
17,430
16,408
7,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
ToneTone1191
Ao Kuang
18
12 / 0 / 3
11,703
557
15,990
19,371
8,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
1 / 5 / 6
8,419
401
4,941
6,868
4,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
spiffycondor
Cthulhu
15
4 / 6 / 5
10,078
480
14,710
14,217
14,003
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
wacker38
Khepri
14
2 / 3 / 7
8,999
429
5,390
13,427
14,242
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
4 / 7 / 0
8,761
417
8,246
15,508
5,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Jetrean
Yemoja
13
0 / 2 / 9
8,463
403
3,927
10,569
6,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
LogicallyGamer
Xbalanque
15
4 / 4 / 6
9,457
450
9,224
12,946
4,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
SABLE3232
Fenrir
16
5 / 8 / 1
10,236
487
12,549
20,801
8,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
VicisGod
Apollo
14
3 / 2 / 4
8,968
427
11,474
19,668
7,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
36
23
Kills
16
17
Deaths
23
30
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Loki
4
7
0
0.57
L
Yemoja
Jetrean
Yemoja
0
2
9
2.25
W
Chernobog
KaioshiRunner
Chernobog
4
3
9
2.83
L
Xbalanque
LogicallyGamer
Xbalanque
4
4
6
1.75
L
Fenrir
SABLE3232
Fenrir
5
8
1
0.69
W
Ao Kuang
ToneTone1191
Ao Kuang
12
0
3
13.5
L
Apollo
VicisGod
Apollo
3
2
4
2.5
W
1
5
6
0.8
W
Cthulhu
spiffycondor
Cthulhu
4
6
5
1.08
W
Khepri
wacker38
Khepri
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,461
Damage
45,420
70,291
Taken
79,492
48,901
Mitigated
32,524
25,747
Healing
20,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
8,246
3,505
0
948
15,508
5,245
0
7,842
7,629
0
32,448
L
Yemoja
Jetrean
Yemoja
3,927
1,173
3,352
2,152
10,569
6,538
548
5,573
4,954
10,537
0
W
Chernobog
KaioshiRunner
Chernobog
17,430
12,261
0
5,386
16,408
7,858
1,531
750
15,658
0
75,474
L
Xbalanque
LogicallyGamer
Xbalanque
9,224
4,485
0
2,837
12,946
4,778
2,676
6,201
6,577
0
49,600
L
Fenrir
SABLE3232
Fenrir
12,549
3,659
0
4,925
20,801
8,867
0
12,059
8,710
0
65,453
W
Ao Kuang
ToneTone1191
Ao Kuang
15,990
4,552
0
11,638
19,371
8,786
600
1,134
18,237
80,307
0
L
Apollo
VicisGod
Apollo
11,474
6,924
0
5,885
19,668
7,096
0
8,960
10,591
0
56,062
W
4,941
635
878
718
6,868
4,012
710
82
6,786
33,199
0
W
Cthulhu
spiffycondor
Cthulhu
14,710
810
676
2,832
14,217
14,003
2,265
404
13,813
51,135
0
W
Khepri
wacker38
Khepri
5,390
275
932
2,687
13,427
14,242
217
1,557
11,870
22,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,371
Gold Earned
45,885
392
Minions Killed
379
0
Camps Cleared
0
1,789,041
Distance Traveled
1,728,210
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,761
417
55
3
0
364,763
1
L
Yemoja
8,463
403
12
1
0
321,401
1
W
Chernobog
10,172
484
110
5
0
372,084
2
L
Xbalanque
9,457
450
104
5
0
329,053
5
L
Fenrir
10,236
487
114
5
0
370,567
2
W
Ao Kuang
11,703
557
103
5
0
358,290
1
L
Apollo
8,968
427
94
4
0
342,426
1
W
Ra
8,419
401
58
3
0
335,184
0
W
Cthulhu
10,078
480
79
4
0
325,697
0
W
Khepri
8,999
429
42
2
0
397,786
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role