Player Matchup

King Arthur
King Arthur
Frostbollt
King Arthur
Level 19
God Stats
0W - 2L
1,170 SR
Queue Stats
5W - 8L
1,400 Elo+
Party 3
Merlin
Merlin
Highost
Merlin
Level 25
God Stats
1W - 1L
1,660 SR
Queue Stats
21W - 15L
1,605 Elo+
Party 2
Yemoja
Yemoja
KenKizi
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,646 Elo+
Party 3
Thanatos
Thanatos
NevinaPicka
Thanatos
Level 16
God Stats
28W - 31L
1,552 SR
Queue Stats
107W - 91L
1,568 Elo+
Solo
Heimdallr
Heimdallr
uKnowKiwi
Heimdallr
Level 20
God Stats
0W - 2L
1,324 SR
Queue Stats
26W - 19L
1,616 Elo+
Party 2
Team Averages
Level 22
1,441 SR
1,567 Elo+

VS

Team Averages
Level 38
1,466 SR
1,484 Elo+
Bellona
Bellona
ERM747
Bellona
Level 20
God Stats
2W - 1L
1,613 SR
Queue Stats
15W - 14L
1,462 Elo+
Solo
Chernobog
Chernobog
Invidente1957
Chernobog
Level 13
God Stats
9W - 7L
1,513 SR
Queue Stats
28W - 26L
1,373 Elo+
Party 1
Ao Kuang
Ao Kuang
R3ddase
Ao Kuang
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 84L
1,665 Elo+
Party 1
Ymir
Ymir
orcbolg189
Ymir
Level 14
God Stats
5W - 3L
1,409 SR
Queue Stats
23W - 18L
1,477 Elo+
Party 1
Medusa
Medusa
tucucasimuerto
Medusa
Level 17
God Stats
2W - 3L
1,296 SR
Queue Stats
59W - 44L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Frostbollt
King Arthur
10
0 / 4 / 0
5,993
353
7,102
16,934
10,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Highost
Merlin
12
3 / 5 / 1
8,152
480
10,464
7,639
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
KenKizi
Yemoja
11
1 / 5 / 1
6,974
410
6,571
11,107
6,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
NevinaPicka
Thanatos
12
3 / 6 / 2
8,011
471
6,993
14,428
5,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
uKnowKiwi
Heimdallr
11
0 / 7 / 0
6,687
393
2,833
13,248
4,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ERM747
Bellona
16
3 / 1 / 5
9,831
578
11,378
14,586
10,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
Invidente1957
Chernobog
13
7 / 3 / 8
8,561
504
7,708
10,086
3,075
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
R3ddase
Ao Kuang
17
12 / 1 / 3
10,297
606
11,222
15,741
6,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 2 / 10
9,297
547
5,661
11,769
7,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 1 / 7
9,340
549
7,970
9,462
2,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
7
Kills
27
27
Deaths
8
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bellona
ERM747
Bellona
3
1
5
5.5
L
King Arthur
Frostbollt
King Arthur
0
4
0
0
L
Merlin
Highost
Merlin
3
5
1
0.7
W
Chernobog
Invidente1957
Chernobog
7
3
8
3.67
L
Yemoja
KenKizi
Yemoja
1
5
1
0.3
L
Thanatos
NevinaPicka
Thanatos
3
6
2
0.67
W
Ao Kuang
R3ddase
Ao Kuang
12
1
3
13.5
W
3
2
10
4
W
2
1
7
5.5
L
Heimdallr
uKnowKiwi
Heimdallr
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,963
Damage
43,939
63,356
Taken
61,644
29,828
Mitigated
30,640
22,736
Healing
26,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ERM747
Bellona
11,378
4,367
0
6,766
14,586
10,841
0
3,697
10,539
0
61,409
L
King Arthur
Frostbollt
King Arthur
7,102
736
0
2,937
16,934
10,946
0
2,437
14,497
0
27,225
L
Merlin
Highost
Merlin
10,464
674
0
1,243
7,639
2,710
219
3,568
4,071
37,511
0
W
Chernobog
Invidente1957
Chernobog
7,708
4,811
0
4,029
10,086
3,075
755
4,020
6,016
0
34,764
L
Yemoja
KenKizi
Yemoja
6,571
2,037
1,274
1,084
11,107
6,576
84
3,518
7,589
25,706
0
L
Thanatos
NevinaPicka
Thanatos
6,993
2,269
0
12,066
14,428
5,179
0
3,562
10,866
0
50,836
W
Ao Kuang
R3ddase
Ao Kuang
11,222
2,730
0
10,796
15,741
6,236
359
2,434
13,307
80,563
0
W
5,661
1,004
0
2,166
11,769
7,598
325
3,330
8,414
37,434
0
W
7,970
4,215
0
3,190
9,462
2,890
912
3,554
5,883
0
50,020
L
Heimdallr
uKnowKiwi
Heimdallr
2,833
1,471
0
4,132
13,248
4,417
0
3,798
9,450
0
31,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,817
Gold Earned
47,326
318
Minions Killed
470
0
Camps Cleared
0
1,511,374
Distance Traveled
1,756,122
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,831
578
137
8
0
341,479
0
L
King Arthur
5,993
353
46
3
0
346,506
1
L
Merlin
8,152
480
90
5
0
295,133
2
W
Chernobog
8,561
504
63
4
0
311,124
1
L
Yemoja
6,974
410
42
2
0
308,266
0
L
Thanatos
8,011
471
81
5
0
304,659
6
W
Ao Kuang
10,297
606
121
7
0
389,638
6
W
Ymir
9,297
547
50
3
0
384,693
3
W
Medusa
9,340
549
99
6
0
329,188
1
L
Heimdallr
6,687
393
59
3
0
256,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role