Player Matchup

Danzaburou
Danzaburou
Silver I
Gingyvitus
Danzaburou
Silver I
Level 119
God Stats
2W - 1L
1,813 SR
Queue Stats
6W - 2L
1,771 MMR
Party 2
Discordia
Discordia
Silver I
HurricantDoIt
Discordia
Silver I
Level 107
God Stats
2W - 1L
1,791 SR
Queue Stats
6W - 2L
1,771 MMR
Party 2
Khepri
Khepri
Silver II
Rangsdisciple
Khepri
Silver II
Level 135
God Stats
66W - 49L
1,438 SR
Queue Stats
464W - 422L
1,675 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,681 SR
1,739 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 89
1,799 SR
1,644 MMR
Ymir
Ymir
Silver III
JungleGym23
Ymir
Silver III
Level 68
God Stats
6W - 4L
1,738 SR
Queue Stats
85W - 78L
1,496 MMR
Party 1
Kukulkan
Kukulkan
Silver I
soloacee
Kukulkan
Silver I
Level 68
God Stats
18W - 11L
1,716 SR
Queue Stats
24W - 24L
1,687 MMR
Party 1
Chaac
Chaac
Gold V
xxJEFIXxx
Chaac
Gold V
Level 130
God Stats
11W - 3L
1,942 SR
Queue Stats
82W - 63L
1,749 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gingyvitus
Danzaburou
14
6 / 6 / 4
11,981
705
17,347
14,210
5,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
HurricantDoIt
Discordia
13
2 / 6 / 5
10,811
636
15,372
12,083
3,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 11 / 6
10,098
594
4,412
18,270
16,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
PersephoneCthulhuAphroditeAchillesBacchus

VS

Bans
Chang'eCupidKumbhakarnaNeithAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 15
12,657
745
4,966
19,912
23,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
soloacee
Kukulkan
15
7 / 3 / 12
11,886
699
12,262
10,137
4,124
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
xxJEFIXxx
Chaac
16
11 / 4 / 12
12,678
746
21,813
22,814
25,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
9
Kills
23
23
Deaths
10
15
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Gingyvitus
Danzaburou
6
6
4
1.33
L
Discordia
HurricantDoIt
Discordia
2
6
5
0.75
W
5
3
15
4.17
L
1
11
6
0.36
W
Kukulkan
soloacee
Kukulkan
7
3
12
4.33
W
Chaac
xxJEFIXxx
Chaac
11
4
12
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,131
Damage
39,041
44,563
Taken
52,863
25,729
Mitigated
52,966
5,161
Healing
11,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Gingyvitus
Danzaburou
17,347
6,980
0
2,698
14,210
5,417
2,391
6,384
7,645
0
38,219
L
Discordia
HurricantDoIt
Discordia
15,372
727
0
470
12,083
3,999
224
2,972
8,911
49,532
0
W
4,966
885
0
1,493
19,912
23,110
428
7,512
11,756
27,735
0
L
4,412
762
477
1,516
18,270
16,313
0
7,872
10,096
26,738
0
W
Kukulkan
soloacee
Kukulkan
12,262
1,838
972
465
10,137
4,124
970
4,300
5,649
42,980
0
W
Chaac
xxJEFIXxx
Chaac
21,813
5,253
0
8,257
22,814
25,732
945
7,274
15,092
0
65,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,890
Gold Earned
37,221
151
Minions Killed
178
0
Camps Cleared
0
792,579
Distance Traveled
859,349
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,981
705
47
3
0
270,580
1
L
Discordia
10,811
636
72
4
0
279,418
2
W
Ymir
12,657
745
29
2
0
282,973
3
L
Khepri
10,098
594
32
2
0
242,581
7
W
Kukulkan
11,886
699
67
4
0
280,420
0
W
Chaac
12,678
746
82
5
0
295,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role