Player Matchup

Jormungandr
Jormungandr
Crassus101
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
Polanskyns
Set
Level 23
God Stats
3W - 1L
1,669 SR
Queue Stats
54W - 54L
1,416 Elo+
Party 2
Fenrir
Fenrir
Rex_3001
Fenrir
Level 28
God Stats
10W - 15L
1,340 SR
Queue Stats
175W - 174L
1,414 Elo+
Solo
Ra
Ra
TurtleFrenk
Ra
Level 22
God Stats
8W - 10L
1,498 SR
Queue Stats
24W - 39L
1,329 Elo+
Solo
Scylla
Scylla
xXnearlionXx
Scylla
Level 24
God Stats
12W - 9L
1,557 SR
Queue Stats
39W - 36L
1,414 Elo+
Party 2
Team Averages
Level 23
1,513 SR
1,415 Elo+

VS

Team Averages
Level 34
1,419 SR
1,427 Elo+
Sol
Sol
Bilaldu45
Sol
Level 20
God Stats
1W - 0L
1,716 SR
Queue Stats
60W - 59L
1,533 Elo+
Party 1
Amaterasu
Amaterasu
Bl4zerls
Amaterasu
Level 29
God Stats
1W - 1L
1,302 SR
Queue Stats
71W - 66L
1,538 Elo+
Party 1
Nemesis
Nemesis
MJBraes
Nemesis
Level 84
God Stats
2W - 4L
1,317 SR
Queue Stats
60W - 69L
1,361 Elo+
Party 3
Danzaburou
Danzaburou
bawbag14
Danzaburou
Level 7
God Stats
15W - 21L
1,177 SR
Queue Stats
27W - 43L
1,322 Elo+
Party 3
Neith
Neith
token2087
Neith
Level 29
God Stats
5W - 4L
1,585 SR
Queue Stats
13W - 17L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Crassus101
Jormungandr
6
0 / 7 / 2
5,416
361
1,320
8,285
3,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
4 / 9 / 0
6,879
459
7,923
11,110
6,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Rex_3001
Fenrir
13
2 / 2 / 0
7,629
509
4,872
10,197
5,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 5 / 4
7,251
483
4,759
7,002
4,190
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
13
8 / 4 / 4
8,849
590
9,286
8,314
2,621
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 5 / 4
8,012
534
8,186
8,551
2,583
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
Bl4zerls
Amaterasu
13
2 / 2 / 4
7,563
504
3,668
6,260
4,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
MJBraes
Nemesis
15
11 / 1 / 4
9,363
624
9,614
8,965
4,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
bawbag14
Danzaburou
9
1 / 8 / 1
6,069
405
1,919
10,819
3,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Neith
token2087
Neith
13
5 / 1 / 8
8,122
541
9,570
9,533
3,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
17
Kills
27
27
Deaths
17
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
8
5
4
2
W
Amaterasu
Bl4zerls
Amaterasu
2
2
4
2
L
Jormungandr
Crassus101
Jormungandr
0
7
2
0.14
W
Nemesis
MJBraes
Nemesis
11
1
4
13
L
4
9
0
0.44
L
Fenrir
Rex_3001
Fenrir
2
2
0
1
L
3
5
4
1
W
Danzaburou
bawbag14
Danzaburou
1
8
1
0.19
W
Neith
token2087
Neith
5
1
8
9
L
Scylla
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,160
Damage
32,957
44,908
Taken
44,128
21,390
Mitigated
17,649
6,491
Healing
9,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,186
1,537
0
1,795
8,551
2,583
97
3,806
4,745
33,070
0
W
Amaterasu
Bl4zerls
Amaterasu
3,668
2,694
0
1,326
6,260
4,376
378
0
6,260
0
23,589
L
Jormungandr
Crassus101
Jormungandr
1,320
610
0
408
8,285
3,340
0
648
7,637
6,641
0
W
Nemesis
MJBraes
Nemesis
9,614
5,721
0
1,118
8,965
4,092
144
2,900
6,065
0
63,989
L
7,923
4,378
0
1,100
11,110
6,091
58
2,707
8,403
0
25,969
L
Fenrir
Rex_3001
Fenrir
4,872
1,505
0
1,523
10,197
5,148
0
0
10,197
0
35,349
L
4,759
138
657
800
7,002
4,190
482
3,499
3,503
27,024
0
W
Danzaburou
bawbag14
Danzaburou
1,919
990
0
1,938
10,819
3,358
549
5,968
4,851
0
15,728
W
Neith
token2087
Neith
9,570
4,550
99
3,718
9,533
3,240
758
2,691
6,842
0
42,374
L
Scylla
9,286
477
294
1,709
8,314
2,621
792
1,332
6,982
35,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,024
Gold Earned
39,129
215
Minions Killed
296
0
Camps Cleared
0
1,181,551
Distance Traveled
1,333,539
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,012
534
50
3
0
243,218
2
W
Amaterasu
7,563
504
50
3
0
306,947
3
L
Jormungandr
5,416
361
5
0
0
164,098
3
W
Nemesis
9,363
624
107
7
0
318,545
1
L
Set
6,879
459
41
3
0
264,293
0
L
Fenrir
7,629
509
73
5
0
282,822
1
L
Ra
7,251
483
30
2
0
213,050
0
W
Danzaburou
6,069
405
31
2
0
213,869
0
W
Neith
8,122
541
58
4
0
250,960
0
L
Scylla
8,849
590
66
4
0
257,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role