Player Matchup

Merlin
Merlin
Fridolin2406
Merlin
Level 17
God Stats
6W - 2L
1,519 SR
Queue Stats
192W - 173L
1,526 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KingLeMoo
Cu Chulainn
Level 7
God Stats
27W - 15L
1,614 SR
Queue Stats
61W - 53L
1,328 Elo+
Party 1
Sobek
Sobek
NoAimBiber
Sobek
Level 16
God Stats
29W - 17L
1,774 SR
Queue Stats
68W - 55L
1,551 Elo+
Party 1
Nemesis
Nemesis
fabzen
Nemesis
Level 15
God Stats
4W - 3L
1,267 SR
Queue Stats
24W - 20L
1,479 Elo+
Solo
Anhur
Anhur
goldrahmen
Anhur
Level 8
God Stats
14W - 10L
1,541 SR
Queue Stats
39W - 27L
1,585 Elo+
Party 1
Team Averages
Level 13
1,543 SR
1,494 Elo+

VS

Team Averages
Level 18
1,478 SR
1,565 Elo+
Sun Wukong
Sun Wukong
Cerberes
Sun Wukong
Level 28
God Stats
1W - 2L
1,739 SR
Queue Stats
49W - 44L
1,672 Elo+
Solo
Ymir
Ymir
EssaSebekGiwera
Ymir
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Gnomek1410
Ratatoskr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,630 Elo+
Solo
Artemis
Artemis
Hugoo94
Artemis
Level 16
God Stats
5W - 3L
1,373 SR
Queue Stats
10W - 13L
1,424 Elo+
Solo
Agni
Agni
quentin71100
Agni
Level 16
God Stats
1W - 4L
1,277 SR
Queue Stats
25W - 18L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
6 / 0 / 4
7,887
607
6,660
5,135
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
KingLeMoo
Cu Chulainn
13
4 / 2 / 1
7,209
555
5,538
7,536
5,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sobek
12
4 / 0 / 16
8,314
640
5,817
9,695
10,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
fabzen
Nemesis
13
4 / 2 / 5
7,786
599
4,678
9,517
3,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
13
11 / 2 / 8
8,269
636
13,345
10,638
4,603
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cerberes
Sun Wukong
11
4 / 4 / 1
6,800
523
5,586
11,038
4,306
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 7 / 3
6,923
533
6,358
12,295
7,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ratatoskr
Gnomek1410
Ratatoskr
10
0 / 4 / 0
5,939
457
1,851
8,983
2,172
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Artemis
Hugoo94
Artemis
8
0 / 6 / 0
5,330
410
3,850
7,431
1,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 8 / 0
5,597
431
3,999
7,623
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
10
29
Kills
6
6
Deaths
29
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Cerberes
Sun Wukong
4
4
1
1.13
L
1
7
3
0.36
W
Merlin
6
0
4
8
L
Ratatoskr
Gnomek1410
Ratatoskr
0
4
0
0
L
Artemis
Hugoo94
Artemis
0
6
0
0
W
Cu Chulainn
KingLeMoo
Cu Chulainn
4
2
1
2.25
W
Sobek
4
0
16
12
W
Nemesis
fabzen
Nemesis
4
2
5
3.25
W
Anhur
11
2
8
7.5
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,038
Damage
21,644
42,521
Taken
47,370
26,090
Mitigated
17,147
14,947
Healing
7,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Cerberes
Sun Wukong
5,586
528
0
1,624
11,038
4,306
303
3,092
7,821
0
26,433
L
6,358
870
226
1,301
12,295
7,108
225
3,110
9,064
19,954
0
W
Merlin
6,660
1,039
135
1,666
5,135
1,800
1,883
2,069
3,066
39,220
0
L
Ratatoskr
Gnomek1410
Ratatoskr
1,851
142
0
2,680
8,983
2,172
0
1,699
7,284
0
29,399
L
Artemis
Hugoo94
Artemis
3,850
1,805
0
641
7,431
1,647
0
893
6,388
0
16,202
W
Cu Chulainn
KingLeMoo
Cu Chulainn
5,538
1,483
0
905
7,536
5,072
229
605
6,931
0
38,922
W
Sobek
5,817
916
0
3,574
9,695
10,723
339
3,361
6,334
18,588
0
W
Nemesis
fabzen
Nemesis
4,678
2,516
0
4,314
9,517
3,892
565
1,125
8,392
0
47,262
W
Anhur
13,345
7,731
0
4,353
10,638
4,603
1,281
3,197
7,441
0
43,823
L
3,999
392
0
652
7,623
1,914
37
3,683
3,940
16,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,465
Gold Earned
30,589
335
Minions Killed
205
0
Camps Cleared
0
1,319,582
Distance Traveled
1,104,080
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,800
523
44
3
0
235,890
0
L
Ymir
6,923
533
39
3
0
235,481
3
W
Merlin
7,887
607
79
6
0
260,208
0
L
Ratatoskr
5,939
457
70
5
0
225,252
0
L
Artemis
5,330
410
31
2
0
188,117
0
W
Cu Chulainn
7,209
555
63
5
0
265,484
0
W
Sobek
8,314
640
11
1
0
285,081
2
W
Nemesis
7,786
599
103
8
0
287,802
6
W
Anhur
8,269
636
79
6
0
221,007
4
L
Agni
5,597
431
21
2
0
219,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role