Player Matchup

Tiamat
Tiamat
Paradøxical
Tiamat
Level 113
God Stats
9W - 16L
1,586 SR
Queue Stats
127W - 136L
1,564 Elo+
Solo
Kuzenbo
Kuzenbo
SrHitman
Kuzenbo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
ViolentBane
He Bo
Level 51
God Stats
1W - 0L
1,805 SR
Queue Stats
13W - 15L
1,439 Elo+
Party 1
Tsukuyomi
Tsukuyomi
doku1990
Tsukuyomi
Level 139
God Stats
1W - 2L
1,268 SR
Queue Stats
136W - 133L
1,549 Elo+
Party 1
Heimdallr
Heimdallr
lordevil190
Heimdallr
Level 121
God Stats
24W - 17L
1,501 SR
Queue Stats
339W - 326L
1,615 Elo+
Party 1
Team Averages
Level 114
1,532 SR
1,534 Elo+

VS

Team Averages
Level 123
1,632 SR
1,623 Elo+
Thoth
Thoth
Bqtv
Thoth
Level 69
God Stats
5W - 9L
1,727 SR
Queue Stats
329W - 295L
1,619 Elo+
Party 2
Sobek
Sobek
Kyexc
Sobek
Level 143
God Stats
0W - 4L
1,500 SR
Queue Stats
216W - 189L
1,618 Elo+
Party 2
Rama
Rama
Mmve
Rama
Level 109
God Stats
1W - 1L
1,706 SR
Queue Stats
278W - 248L
1,552 Elo+
Party 2
Bellona
Bellona
UncIe Jo3
Bellona
Level 141
God Stats
0W - 4L
1,726 SR
Queue Stats
80W - 67L
1,825 Elo+
Party 2
Set
Set
snakealonso
Set
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
3 / 1 / 2
9,401
588
13,838
12,039
11,573
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
SrHitman
Kuzenbo
14
5 / 2 / 7
8,993
562
11,738
13,177
13,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 2 / 3
7,157
447
3,714
5,039
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
doku1990
Tsukuyomi
16
10 / 2 / 4
9,405
588
11,251
9,976
3,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
lordevil190
Heimdallr
16
3 / 3 / 3
9,138
571
7,956
13,016
5,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bqtv
Thoth
11
0 / 4 / 2
6,964
435
2,902
7,707
2,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Kyexc
Sobek
13
2 / 4 / 4
8,078
505
7,177
15,716
10,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
Mmve
Rama
12
3 / 5 / 2
7,549
472
8,818
13,328
4,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
UncIe Jo3
Bellona
14
2 / 4 / 0
8,420
526
9,671
17,898
14,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 6 / 3
8,751
547
6,140
12,895
5,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
23
Kills
10
10
Deaths
23
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thoth
Bqtv
Thoth
0
4
2
0.25
L
Sobek
Kyexc
Sobek
2
4
4
1
L
Rama
Mmve
Rama
3
5
2
0.8
W
Tiamat
3
1
2
4
W
Kuzenbo
SrHitman
Kuzenbo
5
2
7
4.25
L
Bellona
UncIe Jo3
Bellona
2
4
0
0.5
W
2
2
3
1.75
W
Tsukuyomi
doku1990
Tsukuyomi
10
2
4
6
W
Heimdallr
lordevil190
Heimdallr
3
3
3
1.5
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,497
Damage
34,708
53,247
Taken
67,544
36,046
Mitigated
38,083
19,442
Healing
21,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Bqtv
Thoth
2,902
393
0
1,396
7,707
2,724
0
4,276
3,401
41,939
0
L
Sobek
Kyexc
Sobek
7,177
1,188
0
4,315
15,716
10,308
0
7,901
7,637
27,385
0
L
Rama
Mmve
Rama
8,818
7,625
0
3,123
13,328
4,688
175
2,431
10,890
0
47,126
W
Tiamat
13,838
3,255
0
7,115
12,039
11,573
572
533
11,506
65,540
0
W
Kuzenbo
SrHitman
Kuzenbo
11,738
4,227
0
1,538
13,177
13,690
364
4,373
8,638
35,691
0
L
Bellona
UncIe Jo3
Bellona
9,671
4,715
0
9,352
17,898
14,954
0
11,220
6,678
0
49,092
W
3,714
153
0
616
5,039
1,616
364
2,375
2,624
33,644
0
W
Tsukuyomi
doku1990
Tsukuyomi
11,251
2,806
0
3,282
9,976
3,985
0
1,873
8,045
0
60,015
W
Heimdallr
lordevil190
Heimdallr
7,956
3,629
0
6,891
13,016
5,182
682
661
12,355
0
68,687
L
6,140
3,396
0
3,659
12,895
5,409
0
3,196
9,641
0
54,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,094
Gold Earned
39,762
457
Minions Killed
418
0
Camps Cleared
0
1,552,477
Distance Traveled
1,499,770
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,964
435
86
5
0
286,971
6
L
Sobek
8,078
505
26
2
0
333,725
3
L
Rama
7,549
472
81
5
0
310,922
6
W
Tiamat
9,401
588
135
8
0
290,187
5
W
Kuzenbo
8,993
562
32
2
0
339,949
2
L
Bellona
8,420
526
118
7
0
258,247
0
W
He Bo
7,157
447
76
5
0
296,998
3
W
Tsukuyomi
9,405
588
108
7
0
332,323
1
W
Heimdallr
9,138
571
106
7
0
293,020
3
L
Set
8,751
547
107
7
0
309,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role