Player Matchup

Anubis
Anubis
Dxrren13
Anubis
Level 28
God Stats
10W - 3L
1,672 SR
Queue Stats
253W - 265L
1,507 Elo+
Solo
Hou Yi
Hou Yi
MaGiQuE BinGo
Hou Yi
Level 29
God Stats
14W - 4L
1,696 SR
Queue Stats
234W - 193L
1,634 Elo+
Party 2
Cu Chulainn
Cu Chulainn
To0 Ez4Ence
Cu Chulainn
Level 24
God Stats
7W - 5L
1,341 SR
Queue Stats
99W - 112L
1,485 Elo+
Party 2
Ymir
Ymir
VeloUnMasked
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,647 Elo+
Solo
Osiris
Osiris
trois frites
Osiris
Level 28
God Stats
6W - 8L
1,516 SR
Queue Stats
205W - 175L
1,611 Elo+
Party 2
Team Averages
Level 23
1,545 SR
1,577 Elo+

VS

Team Averages
Level 13
1,520 SR
1,460 Elo+
Yemoja
Yemoja
Bossaura335
Yemoja
Level 16
God Stats
1W - 1L
1,758 SR
Queue Stats
89W - 97L
1,480 Elo+
Party 1
Anubis
Anubis
DeadlockX85
Anubis
Level 22
God Stats
22W - 19L
1,571 SR
Queue Stats
164W - 180L
1,497 Elo+
Party 1
Chernobog
Chernobog
MarkakaS-_-
Chernobog
Level 5
God Stats
2W - 2L
1,271 SR
Queue Stats
16W - 17L
1,461 Elo+
Solo
Thor
Thor
MikkoTheking17
Thor
Level 16
God Stats
30W - 39L
1,500 SR
Queue Stats
52W - 66L
1,261 Elo+
Solo
Bellona
Bellona
riacho_eventual1
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dxrren13
Anubis
16
6 / 2 / 4
10,483
582
9,069
11,987
5,833
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 2 / 5
9,908
550
9,598
12,613
4,292
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
To0 Ez4Ence
Cu Chulainn
14
1 / 6 / 7
8,702
483
7,547
13,820
8,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 6 / 8
8,997
500
7,655
18,782
9,880
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Osiris
17
8 / 1 / 3
10,732
596
8,620
11,481
11,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
1 / 7 / 6
7,882
438
4,313
13,175
8,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
14
2 / 8 / 4
8,261
459
11,405
10,794
4,817
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
MarkakaS-_-
Chernobog
12
3 / 3 / 3
7,631
424
5,376
7,496
2,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 1 / 4
7,911
440
6,168
9,353
3,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
9 / 4 / 1
9,831
546
12,807
15,162
14,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
35
23
Kills
17
17
Deaths
23
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
7
6
0.57
L
Anubis
2
8
4
0.5
W
Anubis
Dxrren13
Anubis
6
2
4
4
W
6
2
5
4.25
L
Chernobog
MarkakaS-_-
Chernobog
3
3
3
1.5
L
2
1
4
4
W
Cu Chulainn
To0 Ez4Ence
Cu Chulainn
1
6
7
0.75
W
2
6
8
1
L
9
4
1
2.38
W
Osiris
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,489
Damage
40,069
68,683
Taken
55,980
40,264
Mitigated
33,458
23,600
Healing
11,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
4,313
1,344
455
760
13,175
8,483
30
6,610
6,515
20,184
0
L
Anubis
11,405
507
147
1,787
10,794
4,817
0
5,059
5,660
40,914
0
W
Anubis
Dxrren13
Anubis
9,069
773
138
8,031
11,987
5,833
1,130
4,371
7,616
60,725
0
W
9,598
6,269
0
5,737
12,613
4,292
1,919
2,447
10,166
0
73,018
L
Chernobog
MarkakaS-_-
Chernobog
5,376
3,073
0
3,020
7,496
2,003
782
2,221
5,275
0
33,643
L
6,168
1,157
0
1,686
9,353
3,272
24
2,081
7,197
0
29,010
W
Cu Chulainn
To0 Ez4Ence
Cu Chulainn
7,547
1,519
0
2,775
13,820
8,635
352
2,339
11,481
5,029
31,245
W
7,655
1,075
0
4,129
18,782
9,880
553
5,423
13,359
30,782
0
L
12,807
6,281
0
4,104
15,162
14,883
948
1,526
13,240
0
52,136
W
Osiris
8,620
3,309
0
2,790
11,481
11,624
17
1,138
10,343
0
84,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,822
Gold Earned
41,516
472
Minions Killed
304
0
Camps Cleared
0
1,680,111
Distance Traveled
1,521,085
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,882
438
26
1
0
319,044
1
L
Anubis
8,261
459
55
3
0
293,178
0
W
Anubis
10,483
582
100
6
0
290,197
5
W
Hou Yi
9,908
550
120
7
0
308,672
7
L
Chernobog
7,631
424
65
4
0
221,854
3
L
Thor
7,911
440
46
3
0
367,138
1
W
Cu Chulainn
8,702
483
67
4
0
376,088
2
W
Ymir
8,997
500
44
2
0
288,108
1
L
Bellona
9,831
546
112
6
0
319,871
2
W
Osiris
10,732
596
141
8
0
417,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role