Player Matchup

Zhong Kui
Zhong Kui
Lαzαrus
Zhong Kui
Level 158
God Stats
3W - 1L
1,720 SR
Queue Stats
358W - 115L
1,862 Elo+
Party 1
Danzaburou
Danzaburou
iSαmurai
Danzaburou
Level 128
God Stats
2W - 0L
1,717 SR
Queue Stats
606W - 128L
1,887 Elo+
Party 1
Fenrir
Fenrir
tuna2100
Fenrir
Level 127
God Stats
5W - 1L
1,736 SR
Queue Stats
338W - 64L
1,825 Elo+
Party 1
Team Averages
Level 138
1,724 SR
1,858 Elo+

VS

Team Averages
Level 119
1,502 SR
1,598 Elo+
Cerberus
Cerberus
Mudbuqqet
Cerberus
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,616 Elo+
Party 2
Kukulkan
Kukulkan
SweetМisery
Kukulkan
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
whatislyfe
Ymir
Level 123
God Stats
0W - 1L
1,505 SR
Queue Stats
33W - 23L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Lαzαrus
Zhong Kui
10
3 / 3 / 6
7,828
783
3,338
6,831
4,546
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
iSαmurai
Danzaburou
13
5 / 1 / 9
9,233
923
13,620
8,684
4,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
tuna2100
Fenrir
12
7 / 3 / 6
9,008
901
9,800
9,189
6,816
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Mudbuqqet
Cerberus
12
6 / 5 / 1
8,620
862
5,952
12,498
6,746
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
SweetМisery
Kukulkan
8
0 / 6 / 3
6,449
645
2,429
6,296
2,008
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 4 / 5
7,787
779
4,205
12,700
10,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
15
Kills
7
7
Deaths
15
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Lαzαrus
Zhong Kui
3
3
6
2
L
Cerberus
Mudbuqqet
Cerberus
6
5
1
1.3
L
Kukulkan
SweetМisery
Kukulkan
0
6
3
0.25
W
Danzaburou
iSαmurai
Danzaburou
5
1
9
9.5
W
Fenrir
tuna2100
Fenrir
7
3
6
3.33
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,758
Damage
12,586
24,704
Taken
31,494
15,419
Mitigated
19,079
7,988
Healing
4,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Lαzαrus
Zhong Kui
3,338
304
0
1,907
6,831
4,546
644
1,925
4,269
29,168
0
L
Cerberus
Mudbuqqet
Cerberus
5,952
1,383
0
2,661
12,498
6,746
0
1,578
10,920
23,888
0
L
Kukulkan
SweetМisery
Kukulkan
2,429
241
0
250
6,296
2,008
0
231
6,065
14,162
0
W
Danzaburou
iSαmurai
Danzaburou
13,620
7,515
0
3,890
8,684
4,057
742
5,212
3,276
0
44,103
W
Fenrir
tuna2100
Fenrir
9,800
2,825
365
1,826
9,189
6,816
1,339
5,522
3,667
0
20,127
L
4,205
1,360
0
1,121
12,700
10,325
0
1,561
11,139
15,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,069
Gold Earned
22,856
128
Minions Killed
112
0
Camps Cleared
0
528,727
Distance Traveled
421,676
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,828
783
44
4
0
151,939
2
L
Cerberus
8,620
862
60
6
0
169,361
1
L
Kukulkan
6,449
645
29
3
0
104,038
3
W
Danzaburou
9,233
923
53
5
0
189,352
2
W
Fenrir
9,008
901
31
3
0
187,436
1
L
Ymir
7,787
779
23
2
0
148,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role