Player Matchup

Bakasura
Bakasura
ErotomanicBonobo
Bakasura
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 4L
1,500 Elo+
Party 1
Anubis
Anubis
MegaCupidGawd
Anubis
Level 28
God Stats
12W - 18L
1,364 SR
Queue Stats
76W - 85L
1,473 Elo+
Solo
Izanami
Izanami
TheAngelCas
Izanami
Level 58
God Stats
7W - 3L
1,959 SR
Queue Stats
39W - 42L
1,514 Elo+
Party 2
Thanatos
Thanatos
TheVexinator
Thanatos
Level 9
God Stats
12W - 10L
1,740 SR
Queue Stats
41W - 43L
1,477 Elo+
Party 2
Loki
Loki
Vitriöl
Loki
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 34
1,613 SR
1,493 Elo+

VS

Team Averages
Level 31
1,488 SR
1,550 Elo+
Cthulhu
Cthulhu
FateCurses
Cthulhu
Level 25
God Stats
56W - 54L
1,581 SR
Queue Stats
186W - 214L
1,487 Elo+
Party 3
Anubis
Anubis
Gladioss
Anubis
Level 2
God Stats
1W - 1L
1,714 SR
Queue Stats
2W - 3L
1,629 Elo+
Solo
Ratatoskr
Ratatoskr
KaiiZzeR971
Ratatoskr
Level 85
God Stats
7W - 12L
1,493 SR
Queue Stats
424W - 412L
1,523 Elo+
Party 3
Chiron
Chiron
StaplesKing
Chiron
Level 29
God Stats
3W - 4L
1,469 SR
Queue Stats
25W - 22L
1,598 Elo+
Solo
Bellona
Bellona
ZekTV
Bellona
Level 14
God Stats
7W - 6L
1,184 SR
Queue Stats
205W - 233L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 1
5,242
524
3,117
6,975
2,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 0 / 1
6,695
670
3,256
3,125
1,382
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
TheAngelCas
Izanami
8
0 / 2 / 2
4,752
475
2,571
3,658
1,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
TheVexinator
Thanatos
9
3 / 1 / 5
5,582
558
2,985
4,865
1,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
12
2 / 0 / 2
6,628
663
2,440
3,116
927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FateCurses
Cthulhu
8
0 / 1 / 4
5,011
501
2,166
4,953
2,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
Gladioss
Anubis
7
0 / 4 / 0
4,503
450
383
3,401
976
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
KaiiZzeR971
Ratatoskr
8
2 / 1 / 0
5,138
514
1,991
6,000
1,422
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chiron
8
2 / 3 / 0
4,807
481
4,099
6,548
1,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
ZekTV
Bellona
9
0 / 2 / 0
5,038
504
980
4,971
3,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
11
Kills
4
4
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
Cthulhu
FateCurses
Cthulhu
0
1
4
2
L
Anubis
Gladioss
Anubis
0
4
0
0
L
Ratatoskr
KaiiZzeR971
Ratatoskr
2
1
0
2
W
4
0
1
4.5
L
Chiron
2
3
0
0.67
W
Izanami
TheAngelCas
Izanami
0
2
2
0.5
W
Thanatos
TheVexinator
Thanatos
3
1
5
5.5
W
Loki
2
0
2
3
L
Bellona
ZekTV
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,369
Damage
9,619
21,739
Taken
25,873
7,382
Mitigated
10,404
11,030
Healing
9,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,117
2,637
0
3,142
6,975
2,761
20
859
6,116
0
10,784
L
Cthulhu
FateCurses
Cthulhu
2,166
181
171
822
4,953
2,868
0
383
4,505
12,183
0
L
Anubis
Gladioss
Anubis
383
79
0
127
3,401
976
0
2,162
1,239
13,046
0
L
Ratatoskr
KaiiZzeR971
Ratatoskr
1,991
549
0
3,002
6,000
1,422
0
402
5,473
0
19,090
W
3,256
41
0
1,698
3,125
1,382
450
283
2,842
33,693
0
L
Chiron
4,099
1,687
381
2,893
6,548
1,349
0
0
6,436
0
21,034
W
Izanami
TheAngelCas
Izanami
2,571
2,131
0
910
3,658
1,004
126
1,108
2,550
0
20,436
W
Thanatos
TheVexinator
Thanatos
2,985
728
0
3,788
4,865
1,308
444
234
4,631
0
15,514
W
Loki
2,440
690
0
1,492
3,116
927
0
65
3,051
0
41,934
L
Bellona
ZekTV
Bellona
980
268
0
2,374
4,971
3,789
0
309
4,662
0
22,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,899
Gold Earned
24,497
280
Minions Killed
194
0
Camps Cleared
0
930,300
Distance Traveled
859,624
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,242
524
31
3
0
199,981
0
L
Cthulhu
5,011
501
21
2
0
193,953
3
L
Anubis
4,503
450
30
3
0
117,765
1
L
Ratatoskr
5,138
514
41
4
0
213,106
3
W
Anubis
6,695
670
75
8
0
160,590
3
L
Chiron
4,807
481
35
4
0
156,517
2
W
Izanami
4,752
475
35
4
0
154,636
0
W
Thanatos
5,582
558
43
4
0
212,078
1
W
Loki
6,628
663
96
10
0
203,015
2
L
Bellona
5,038
504
67
7
0
178,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role