Player Matchup

Anubis
Anubis
IGingerr x
Anubis
Level 41
God Stats
120W - 90L
1,527 SR
Queue Stats
206W - 164L
1,462 Elo+
Party 1
Horus
Horus
ThompyWampy
Horus
Level 54
God Stats
0W - 2L
1,257 SR
Queue Stats
26W - 27L
1,504 Elo+
Party 1
He Bo
He Bo
ZaWarudo4141
He Bo
Level 67
God Stats
0W - 3L
1,343 SR
Queue Stats
368W - 317L
1,551 Elo+
Party 1
Team Averages
Level 54
1,375 SR
1,506 Elo+

VS

Team Averages
Level 91
1,660 SR
1,522 Elo+
Tiamat
Tiamat
 
Tiamat
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
AckermanPeak
Jing Wei
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 30L
1,658 Elo+
Party 2
Fenrir
Fenrir
Shylock123
Fenrir
Level 24
God Stats
2W - 1L
1,979 SR
Queue Stats
6W - 9L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
IGingerr x
Anubis
13
2 / 6 / 4
9,527
595
9,854
14,501
7,745
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 7 / 4
9,685
605
6,473
17,034
16,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 7 / 3
11,058
691
9,751
15,026
4,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
11 / 2 / 8
12,454
778
18,801
11,119
8,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
AckermanPeak
Jing Wei
14
4 / 2 / 13
10,771
673
10,121
12,554
4,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Shylock123
Fenrir
14
5 / 4 / 13
11,184
699
11,859
15,297
8,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
8
Kills
20
20
Deaths
8
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
11
2
8
7.5
W
Jing Wei
AckermanPeak
Jing Wei
4
2
13
5.25
L
Anubis
IGingerr x
Anubis
2
6
4
0.67
W
Fenrir
Shylock123
Fenrir
5
4
13
2.88
L
2
7
4
0.57
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,078
Damage
40,781
46,561
Taken
38,970
28,941
Mitigated
20,752
16,848
Healing
9,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
18,801
1,328
0
4,565
11,119
8,233
982
6,074
5,045
61,745
0
W
Jing Wei
AckermanPeak
Jing Wei
10,121
5,889
0
3,457
12,554
4,077
1,837
5,512
7,042
0
55,857
L
Anubis
IGingerr x
Anubis
9,854
560
270
5,662
14,501
7,745
0
5,181
8,880
44,907
0
W
Fenrir
Shylock123
Fenrir
11,859
1,766
0
1,810
15,297
8,442
71
8,123
7,174
0
33,430
L
6,473
3,469
3,748
4,881
17,034
16,490
0
6,280
10,377
0
12,112
L
9,751
257
0
2,287
15,026
4,706
0
6,201
8,475
34,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,270
Gold Earned
34,409
114
Minions Killed
193
0
Camps Cleared
0
734,071
Distance Traveled
849,418
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,454
778
90
6
0
278,168
2
W
Jing Wei
10,771
673
80
5
0
280,102
1
L
Anubis
9,527
595
60
4
0
241,683
1
W
Fenrir
11,184
699
23
1
0
291,148
0
L
Horus
9,685
605
13
1
0
241,746
4
L
He Bo
11,058
691
41
3
0
250,642
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role