Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Boy Uninstall
Chiron
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 60L
1,813 Elo+
Party 2
Ares
Ares
BruuuhChimp
Ares
Level 5
God Stats
3W - 6L
1,835 SR
Queue Stats
25W - 29L
1,813 Elo+
Party 2
Ra
Ra
JOS3_EI_R4YITO
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,741 Elo+
Solo
Chaac
Chaac
Smitetimenow
Chaac
Level 22
God Stats
29W - 17L
1,689 SR
Queue Stats
406W - 414L
1,598 Elo+
Solo
Team Averages
Level 27
1,605 SR
1,693 Elo+

VS

Team Averages
Level 12
1,499 SR
1,810 Elo+
Medusa
Medusa
Anestheziaas
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 83L
1,916 Elo+
Party 1
Yemoja
Yemoja
Ivan3091
Yemoja
Level 5
God Stats
3W - 2L
1,642 SR
Queue Stats
6W - 8L
1,906 Elo+
Party 3
Hel
Hel
Kuichigai
Hel
Level 18
God Stats
3W - 6L
1,288 SR
Queue Stats
153W - 159L
1,620 Elo+
Party 1
Nemesis
Nemesis
Ornobie
Nemesis
Level 23
God Stats
2W - 2L
1,623 SR
Queue Stats
14W - 14L
1,940 Elo+
Solo
Loki
Loki
lokimaster22
Loki
Level 7
God Stats
16W - 23L
1,443 SR
Queue Stats
200W - 369L
1,668 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
9 / 0 / 1
6,622
662
5,574
4,149
1,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
2 / 1 / 1
4,797
480
3,613
3,439
1,065
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 1 / 3
5,430
543
1,887
4,361
2,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 1 / 4
6,524
652
2,633
5,061
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 0 / 3
6,293
629
2,964
4,627
2,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
1 / 3 / 1
4,414
441
3,015
5,568
1,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
Ivan3091
Yemoja
7
0 / 1 / 1
4,118
412
942
2,195
685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
2 / 5 / 0
5,267
527
2,494
5,610
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
Ornobie
Nemesis
5
0 / 4 / 0
4,087
409
2,572
6,313
1,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 4 / 0
3,964
396
717
5,982
1,386
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
17
Kills
3
3
Deaths
17
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
0
1
9.5
L
Medusa
1
3
1
0.5
W
2
1
1
2.5
W
1
1
3
2.5
L
Yemoja
Ivan3091
Yemoja
0
1
1
0.5
W
1
1
4
3
L
2
5
0
0.4
L
Nemesis
Ornobie
Nemesis
0
4
0
0
W
4
0
3
5.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,671
Damage
9,740
21,637
Taken
25,668
9,090
Mitigated
6,682
8,022
Healing
6,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,574
2,538
0
926
4,149
1,475
0
0
4,149
0
34,392
L
Medusa
3,015
1,545
0
1,591
5,568
1,550
0
940
4,628
0
14,032
W
3,613
1,475
250
863
3,439
1,065
231
998
2,441
0
20,038
W
1,887
388
0
602
4,361
2,000
83
503
3,858
8,924
0
L
Yemoja
Ivan3091
Yemoja
942
90
188
21
2,195
685
0
265
1,930
8,942
0
W
2,633
367
121
2,272
5,061
1,814
264
1,935
3,126
36,824
0
L
2,494
158
0
1,118
5,610
1,627
0
1,769
3,669
21,625
0
L
Nemesis
Ornobie
Nemesis
2,572
1,277
0
2,000
6,313
1,434
0
728
5,520
0
12,553
W
2,964
742
0
2,988
4,627
2,736
0
0
4,627
0
27,163
L
717
227
0
1,113
5,982
1,386
0
572
5,226
0
10,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,666
Gold Earned
21,850
257
Minions Killed
136
0
Camps Cleared
0
931,565
Distance Traveled
878,371
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,622
662
59
6
0
219,447
0
L
Medusa
4,414
441
24
2
0
156,715
0
W
Chiron
4,797
480
26
3
0
175,401
0
W
Ares
5,430
543
14
1
0
209,670
0
L
Yemoja
4,118
412
15
2
0
175,166
0
W
Ra
6,524
652
84
8
0
181,797
4
L
Hel
5,267
527
48
5
0
168,564
0
L
Nemesis
4,087
409
29
3
0
199,987
0
W
Chaac
6,293
629
74
7
0
145,250
2
L
Loki
3,964
396
20
2
0
177,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role