Player Matchup

Cerberus
Cerberus
Gold II
 
Cerberus
Gold II
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold III
El_Kofla13
Skadi
Gold III
Level 108
God Stats
24W - 23L
1,571 SR
Queue Stats
314W - 308L
1,423 MMR
Solo
Janus
Janus
Gold IV
WilyPeyote
Janus
Gold IV
Level 118
God Stats
7W - 7L
1,514 SR
Queue Stats
30W - 34L
1,457 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 115
1,528 SR
1,460 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,617 SR
1,413 MMR
Baron Samedi
Baron Samedi
Platinum IV
 
Baron Samedi
Platinum IV
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Gold V
SauceGodStewop
Cernunnos
Gold V
Level 132
God Stats
8W - 5L
1,765 SR
Queue Stats
164W - 152L
1,174 MMR
Party 1
Sylvanus
Sylvanus
Platinum IV
Smokin Planes
Sylvanus
Platinum IV
Level 122
God Stats
12W - 6L
1,585 SR
Queue Stats
39W - 34L
1,565 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 1 / 0
6,684
608
4,378
7,810
4,007
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
8
0 / 3 / 0
6,354
578
3,318
4,565
1,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
10
0 / 4 / 1
6,723
611
4,737
6,098
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ScyllaCthulhuCu ChulainnAphroditeBacchus

VS

Bans
DanzaburouNikeMedusaChaacCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 1 / 5
7,410
674
4,667
5,603
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
SauceGodStewop
Cernunnos
11
4 / 0 / 2
7,820
711
5,665
4,416
1,273
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
Smokin Planes
Sylvanus
11
2 / 0 / 6
8,520
775
3,173
7,345
3,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
8
8
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
1
0
1
W
Baron Samedi
 
Baron Samedi
2
1
5
4.5
L
Skadi
0
3
0
0
W
Cernunnos
SauceGodStewop
Cernunnos
4
0
2
5
W
Sylvanus
Smokin Planes
Sylvanus
2
0
6
5
L
Janus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,433
Damage
13,505
18,473
Taken
17,364
7,260
Mitigated
6,744
3,523
Healing
10,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,378
0
0
1,525
7,810
4,007
0
1,715
6,015
22,822
0
W
Baron Samedi
 
Baron Samedi
4,667
384
758
1,399
5,603
2,152
0
2,777
2,689
26,019
0
L
Skadi
3,318
823
0
1,076
4,565
1,322
0
1,677
2,788
0
18,970
W
Cernunnos
SauceGodStewop
Cernunnos
5,665
2,106
0
1,497
4,416
1,273
0
2,170
2,110
0
31,583
W
Sylvanus
Smokin Planes
Sylvanus
3,173
328
2,527
4,392
7,345
3,319
0
3,760
3,407
14,181
0
L
Janus
4,737
191
0
922
6,098
1,931
0
4,170
1,768
29,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,761
Gold Earned
23,750
148
Minions Killed
137
0
Camps Cleared
0
507,936
Distance Traveled
573,127
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,684
608
44
4
0
156,436
1
W
Baron Samedi
7,410
674
53
5
0
186,983
3
L
Skadi
6,354
578
42
4
0
183,748
3
W
Cernunnos
7,820
711
59
5
0
191,784
1
W
Sylvanus
8,520
775
25
2
0
194,360
6
L
Janus
6,723
611
62
6
0
167,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role