Player Matchup

Sol
Sol
Anduhir
Sol
Level 28
God Stats
19W - 5L
1,812 SR
Queue Stats
177W - 173L
1,491 Elo+
Party 4
Guan Yu
Guan Yu
HDarmon
Guan Yu
Level 16
God Stats
17W - 14L
1,480 SR
Queue Stats
142W - 150L
1,459 Elo+
Party 2
Chaac
Chaac
Kijief
Chaac
Level 17
God Stats
5W - 5L
1,500 SR
Queue Stats
148W - 162L
1,415 Elo+
Party 2
Horus
Horus
Oreobyyte
Horus
Level 28
God Stats
24W - 8L
1,500 SR
Queue Stats
231W - 263L
1,491 Elo+
Party 2
Freya
Freya
Rhovanel
Freya
Level 29
God Stats
2W - 2L
1,277 SR
Queue Stats
167W - 161L
1,485 Elo+
Party 4
Team Averages
Level 24
1,514 SR
1,468 Elo+

VS

Team Averages
Level 17
1,499 SR
1,466 Elo+
Hades
Hades
ElDolf
Hades
Level 19
God Stats
3W - 5L
1,488 SR
Queue Stats
68W - 67L
1,530 Elo+
Solo
Mercury
Mercury
KrasivoePvp
Mercury
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 41L
1,302 Elo+
Party 1
Nox
Nox
Kreusza95
Nox
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,516 Elo+
Party 3
Ymir
Ymir
MrGanzalis
Ymir
Level 20
God Stats
1W - 2L
1,320 SR
Queue Stats
25W - 39L
1,328 Elo+
Party 1
Artio
Artio
Platyphus
Artio
Level 13
God Stats
4W - 3L
1,685 SR
Queue Stats
12W - 9L
1,655 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
7 / 0 / 20
10,992
1,099
27,519
15,037
6,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
HDarmon
Guan Yu
17
6 / 0 / 19
10,874
1,087
13,605
13,213
14,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
Kijief
Chaac
17
5 / 3 / 20
10,522
1,052
15,837
15,393
13,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Horus
Oreobyyte
Horus
18
8 / 1 / 16
11,392
1,139
11,363
11,978
12,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
Rhovanel
Freya
17
3 / 0 / 20
10,571
1,057
8,549
6,941
2,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

340

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ElDolf
Hades
15
2 / 6 / 2
9,552
955
22,398
19,289
12,004
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
KrasivoePvp
Mercury
14
1 / 6 / 2
9,097
910
7,363
13,434
4,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 5 / 3
8,764
876
10,760
9,076
3,282
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 9 / 4
9,646
965
7,923
21,019
17,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artio
Platyphus
Artio
15
1 / 3 / 3
10,072
1,007
7,827
22,550
22,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
18
29
Kills
4
4
Deaths
29
95
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
7
0
20
17
L
Hades
ElDolf
Hades
2
6
2
0.5
W
Guan Yu
HDarmon
Guan Yu
6
0
19
15.5
W
Chaac
Kijief
Chaac
5
3
20
5
L
Mercury
KrasivoePvp
Mercury
1
6
2
0.33
L
0
5
3
0.3
L
0
9
4
0.22
W
Horus
Oreobyyte
Horus
8
1
16
16
L
Artio
Platyphus
Artio
1
3
3
0.83
W
Freya
Rhovanel
Freya
3
0
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,873
Damage
56,271
62,562
Taken
85,368
49,131
Mitigated
59,577
36,814
Healing
9,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
27,519
12,156
0
8,622
15,037
6,281
0
12,210
2,827
41,157
0
L
Hades
ElDolf
Hades
22,398
3,563
1,174
4,979
19,289
12,004
0
9,671
9,094
43,574
0
W
Guan Yu
HDarmon
Guan Yu
13,605
3,065
6,614
5,579
13,213
14,148
0
9,954
3,259
0
25,785
W
Chaac
Kijief
Chaac
15,837
3,539
0
5,316
15,393
13,569
0
12,499
2,894
372
27,402
L
Mercury
KrasivoePvp
Mercury
7,363
3,211
0
389
13,434
4,232
0
5,682
7,477
0
12,795
L
10,760
2,495
0
0
9,076
3,282
0
3,746
5,166
20,004
0
L
7,923
703
0
1,014
21,019
17,510
0
7,355
13,075
25,849
0
W
Horus
Oreobyyte
Horus
11,363
6,020
3,695
4,385
11,978
12,479
0
9,988
1,990
0
18,888
L
Artio
Platyphus
Artio
7,827
1,350
415
1,810
22,550
22,549
0
9,830
12,257
15,084
0
W
Freya
Rhovanel
Freya
8,549
3,132
0
2,603
6,941
2,654
0
4,257
2,684
22,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,351
Gold Earned
47,131
145
Minions Killed
133
6
Camps Cleared
6
995,026
Distance Traveled
923,975
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,992
1,099
40
4
0
182,800
0
L
Hades
9,552
955
56
6
1
167,427
0
W
Guan Yu
10,874
1,087
20
2
2
215,409
2
W
Chaac
10,522
1,052
33
3
0
178,949
0
L
Mercury
9,097
910
8
1
2
255,658
2
L
Nox
8,764
876
18
2
0
144,217
0
L
Ymir
9,646
965
31
3
2
165,764
0
W
Horus
11,392
1,139
22
2
3
208,696
0
L
Artio
10,072
1,007
20
2
1
190,909
1
W
Freya
10,571
1,057
30
3
1
209,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role